Hey its me again , i have a problem on a multigamemode script .
the problem is simple 2 rooms work on that mgm and always when i join on other 3 rooms in debugscript 3 there is a error : " ...\client.lua:298: bad argument #1 to 'ipairs' (table expected ,got nil ) "
and here is the part of script ( the error is on 17. line ) :
addEvent("onServerSendMapTable",true)
addEventHandler("onServerSendMapTable",root,
function(map,rt,w,res,files,size,pos)
if map == false then
waiting = true;
return;
else
waiting = false;
end
realtime = rt
weather = w
triggerServerEvent("onClientWantsKTime",g_Me)
local timer = 50
if g_Map and (#g_Map >= 1) then
unloadMap()
end
for k,v in ipairs(map) do
local element = v[1]
local ne = false
if element == "object" then
ne = createObject(v[2],v[3],v[4],v[5],v[6],v[7],v[8])
setElementInterior(ne,v[9])
setElementAlpha(ne,v[11])
setObjectScale(ne,v[12])
if v[10] == "false" then
setElementCollisionsEnabled(ne,false)
end
elseif element == "marker" then
ne = createMarker(v[2],v[3],v[4],v[5],v[6],v[7])
if v[8] then
setElementInterior(ne,v[8])
end
local r,g,b = hex2rgb(v[7]:sub(1,7))
setMarkerColor(ne,r,g,b,240)
setElementID(ne,v[9])
elseif element == "racepickup" then
ne = createObject(g_ModelForPickupType[v[2] ], v[4], v[5], v[6],v[7],v[8],v[9])
local ob = createColSphere(v[4],v[5],v[6], 3.5)
setElementData(ob,"type",v[2])
setElementData(ob,"veh",v[3])
g_Pickups[#g_Pickups+1] = ob
g_Pickups2[#g_Pickups2+1] = ne
elseif element == "vehicle" then
ne = createVehicle(v[2],v[3],v[4],v[5],v[6],v[7],v[8])
setElementFrozen(ne,true)
setElementCollisionsEnabled(ne,false);
elseif element == "script" then
exports["vip_load"]:downloadfiles(files,res,size)
exports["vip_load"]:loadScript(v[2],res,getElementData(g_Me,"Map"))
elseif element == "spawnpoint" then
g_Spawns[#g_Spawns+1] = {v[2],v[3],v[4],v[5],v[6],v[7],v[8]}
end
if ne ~= false then
g_Map[#g_Map+1] = ne
end
end
local room = getElementData(g_Me,"room");
if room == 1 or room == 4 or room == 5 or room == 6 then
for k,v in ipairs(getElementsByType("player")) do
local room2 = getElementData(v,"room");
local veh = getPedOccupiedVehicle(v);
if (room2 == room) and veh then
if room == 4 or room == 5 or room == 6 then
if getElementData(v,"State") == "Alive" then
setCameraTarget(v);
break;
end
else
setCameraTarget(v);
break;
end
end
end
end
can someone help me to fix that error ?