Oh ok, say me if I'm on the right way.
addEventHandler("onClientResourceStart", resourceRoot,
function()
myRenderTarget = dxCreateRenderTarget( 100, 80 )
end
)
local rotation = 90;
addEventHandler( "onClientRender", root,
function()
if myRenderTarget then
dxSetRenderTarget( myRenderTarget )
dxDrawText ( "Hello", 10, 20 )
dxDrawImage( 50, 50, 100, 100, myRenderTarget , rotation, 0, 0)
end
end
)