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Woodbury

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Everything posted by Woodbury

  1. Also vehicles don't spawn at the moment of launching the server. Most of the helicopter spawns are empty, and even using /svp they don't appear.
  2. Guy's we've been troubleshooting this error for a long time but it keeps showing up. Once the game mode requests for a server backup or an item respawn and falls due to lag, seems like the server isn't able to save all the data, When it restarts itself, players lose their vehicles and tents, and our server console shoots this: [2013-07-12 20:01:48] WARNING: Bad argument @ 'setElementData' [Expected element at argument 1] ? [2013-07-12 20:01:48] WARNING: Bad argument @ 'setElementData' [Expected element at argument 1] ? [2013-07-12 20:01:48] WARNING: Bad argument @ 'setElementData' [Expected element at argument 1] ? [2013-07-12 20:01:48] WARNING: Bad argument @ 'setElementData' [Expected element at argument 1] ? [2013-07-12 20:01:48] WARNING: Bad argument @ 'setElementData' [Expected element at argument 1] ? It's shown more than twenty times a second. We tried restoring the database, and ''stopping the gamemode first'' seems to work, but we can't be stopping the gamemode every time the server is going to do an item respawn or a backup. We would really appreciate your help since we're trully frustrated. Thanks a lot. PD: We're running DayZ Mod 0.6 nightly version on a Linux server. MTA version is 1.3.3
  3. Woodbury

    Backup System

    Nevermind, problem solved.
  4. Woodbury

    Backup System

    Well, I'm doing the last changes to be able to open the server publicly, and backing up the files automatically is what matters the most for now. All of you owners of a DayZ mod server know that when there's the ''item respawn'', server lags to its limits and sometimes it crashes but restarts on its own. So, when that happens, my server does a little rollback and beta players lose their recent data (maybe a 1.5 hours rollback). I've been on other servers but this thing didn't happen on there. I'm looking for a backup system that could automatically pick the data a minute before the item respawn and automatically load it if the server crashes due to lag. PD: Maybe you could tell me how you do it and other ways to avoid the rollback. Thanks.
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