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here is the link of the base http://www.4shared.com/rar/JCid3Q-2/AIR-BASE5.html and here is the script object = createObject ( 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 88.886291503906) maker = createMarker ( 2910.4299316406, -683.61999511719, 9.75, "cylinder", 2, 0, 0, 0, 0 ) object2 = createObject ( 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 88.907897949219) maker2 = createMarker ( 3026.1799316406, -687.07000732422, 21.129999160767, "cylinder", 2, 0, 0, 0, 0 ) object3 = createObject ( 980, 2914.8701171875, -608.76000976563, 11.210000038147, 0, 0, 89.231903076172) maker3 = createMarker ( 2914.7199707031, -608.51000976563, 8.539999961853, "cylinder", 2, 0, 0, 0, 0 ) object4 = createObject ( 980, 2951.8999023438, -608.34997558594, 8.6899995803833, 0, 0, 89.915710449219) maker4 = createMarker ( 2952, -608.52001953125, 6.0900001525879, "cylinder", 2, 0, 0, 0, 0 ) function gateo ( player ) if ( getElementType ( player ) == "vehicle" ) then player = getVehicleController ( player ) end if ( source == maker ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object, 2800, 2910.4899902344, -683.85998535156, 17.200000762939, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this base.", player, 255, 0, 0 ) end elseif ( source == maker2 ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object2, 2800, 3026.1298828125, -686.88000488281, 28.299999237061, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this base.", player, 255, 0, 0 ) end elseif ( source == maker3 ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object3, 2800, 2914.8701171875, -608.76000976563, 16.540000915527, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this area.", player, 255, 0, 0 ) end elseif (source == maker4 ) then local skin = getElementModel ( player ) if (skin == 164 ) then moveObject ( object4, 2800, 2951.8999023438, -608.34997558594, 13.699999809265, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this area.", player, 255, 0, 0 ) end end end addEventHandler ( "onMarkerHit", root, gateo ) function getec ( player ) if ( source == maker ) then moveObject ( object, 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 0 ) elseif ( source == maker2 ) then moveObject ( object2, 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 0 ) elseif ( source == maker3 ) then moveObject (object3, 980 , 2914.8701171875, -608.76000976563, 11.210000038147, 0, 0, 0 ) elseif (source == maker4 ) then moveObject (object4, 980 , 2951.8999023438, -608.34997558594, 8.6899995803833, 0, 0, 0) end end addEventHandler ( "onMarkerLeave", root, getec ) pls anybody can fix that gate problem ? the gates are not opening for Cars D';
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ah still it's not working D';
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ah the gate is not opeing for Cars only for bikes D'; how i can fix that ? i need to change size of that Marker ? or something else ? object = createObject ( 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 88.886291503906) maker = createMarker ( 2910.4299316406, -683.61999511719, 9.75, "cylinder", 2, 0, 0, 0, 0 ) object2 = createObject ( 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 88.907897949219) maker2 = createMarker ( 3026.1799316406, -687.07000732422, 21.129999160767, "cylinder", 2, 0, 0, 0, 0 ) object3 = createObject ( 980, 2914.8701171875, -608.76000976563, 11.210000038147, 0, 0, 89.231903076172) maker3 = createMarker ( 2914.7199707031, -608.51000976563, 8.539999961853, "cylinder", 2, 0, 0, 0, 0 ) object4 = createObject ( 980, 2951.8999023438, -608.34997558594, 8.6899995803833, 0, 0, 89.915710449219) maker4 = createMarker ( 2952, -608.52001953125, 6.0900001525879, "cylinder", 2, 0, 0, 0, 0 ) function gateo ( player ) if ( source == maker ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object, 2800, 2910.4899902344, -683.85998535156, 17.200000762939, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this base.", player, 255, 0, 0 ) end elseif ( source == maker2 ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object2, 2800, 3026.1298828125, -686.88000488281, 28.299999237061, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this base.", player, 255, 0, 0 ) end elseif ( source == maker3 ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object3, 2800, 2914.8701171875, -608.76000976563, 16.540000915527, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this area.", player, 255, 0, 0 ) end elseif (source == maker4 ) then local skin = getElementModel ( player ) if (skin == 164 ) then moveObject ( object4, 2800, 2951.8999023438, -608.34997558594, 13.699999809265, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this area.", player, 255, 0, 0 ) end end end addEventHandler ( "onMarkerHit", root, gateo ) function getec ( player ) if ( source == maker ) then moveObject ( object, 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 0 ) elseif ( source == maker2 ) then moveObject ( object2, 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 0 ) elseif ( source == maker3 ) then moveObject (object3, 980 , 2914.8701171875, -608.76000976563, 11.210000038147, 0, 0, 0 ) elseif (source == maker4 ) then moveObject (object4, 980 , 2951.8999023438, -608.34997558594, 8.6899995803833, 0, 0, 0) end end addEventHandler ( "onMarkerLeave", root, getec )
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that script was working but now when i edit that script and add 2 more gates it is not working i can't see any gates object = createObject ( 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 88.886291503906) maker = createMarker ( 2910.5300292969, -683.94000244141, 9.4399995803833, "cylinder", 2, 0, 0, 0, 0 ) object2 = createObject ( 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 88.907897949219) maker2 = createMarker ( 3026.7399902344, -686.38000488281, 20.290000915527, "cylinder", 2, 0, 0, 0, 0 ) object3 = createObject ( 980, 2914.8701171875, -608.76000976563, 11.210000038147, 0, 0, 89.231903076172) maker3 = createMarker ( 2914.7199707031, -608.51000976563, 8.539999961853, "cylinder", 2, 0, 0, 0, 0 ) object4 = createObject ( 980, 2951.8999023438, -608.34997558594, 8.6899995803833, 0, 0, 89.915710449219) maker4 = createMaker ( 2952, -608.52001953125, 6.0900001525879, "cylinder", 2, 0, 0, 0, 0 ) function gateo ( player ) if ( source == maker ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object, 2500, 2910.4899902344, -683.85998535156, 17.200000762939, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this base.", player, 255, 0, 0 ) end elseif ( source == maker2 ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object2, 2500, 3026.1298828125, -686.88000488281, 28.299999237061, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this base.", player, 255, 0, 0 ) end elseif ( sorce == maker3 ) then local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object3, 2500, 2914.8701171875, -608.76000976563, 16.540000915527, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this area.", player, 255, 0, 0 ) end elseif (sorce == maker4 ) then local skin = getElementModel ( player ) if (skin == 164 ) then moveObject ( object4, 2500, 2951.8999023438, -608.34997558594, 13.699999809265, 0, 0, 0 ) else outputChatBox ( "sorry, you're not a British Armed Forces member, You can't enter in this area.", player, 255, 0, 0 ) end end end addEventHandler ( "onMarkerHit", root, gateo ) function getec ( player ) if ( source == maker ) then moveObject ( object, 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 0 ) elseif ( source == maker2 ) then moveObject ( object2, 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 0 ) elseif ( source == maker3 ) then moveObject (object3, 980 , 2914.8701171875, -608.76000976563, 11.210000038147, 0, 0, 0 ) elseif (sorce == maker4 ) then moveObject (object4, 980 , 2951.8999023438, -608.34997558594, 8.6899995803833, 0, 0, 0) end end addEventHandler ( "onMarkerLeave", root, getec ) and thx for help
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i know that function but i can't make 2 moving gates object = createObject ( 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 88.886291503906) maker = createMarker ( 2910.5300292969, -683.94000244141, 9.4399995803833, "cylinder", 2, 0, 0, 0, 0 ) function gateo ( player ) local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object, 2500, 2910.4899902344, -683.85998535156, 17.200000762939, 0, 0, 0 ) else outputChatBox ( "", player, 255, 0, 0 ) end end addEventHandler ( "onMarkerHit", maker, gateo ) function getec ( player ) moveObject ( object, 980, 2910.4899902344, -683.85998535156, 12.270000457764, 0, 0, 0 ) end addEventHandler ( "onMarkerLeave", maker, getec ) object = createObject ( 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 88.907897949219) maker = createMarker ( 3026.7399902344, -686.38000488281, 20.290000915527, "cylinder", 2, 0, 0, 0, 0 ) function gateo ( player ) local skin = getElementModel ( player ) if ( skin == 164 ) then moveObject ( object, 2500, 3026.1298828125, -686.88000488281, 28.299999237061, 0, 0, 0 ) else outputChatBox ( "", player, 255, 0, 0 ) end end addEventHandler ( "onMarkerHit", maker, gateo ) function getec ( player ) moveObject ( object, 980, 3026.1298828125, -686.88000488281, 23.39999961853, 0, 0, 0 ) end addEventHandler ( "onMarkerLeave", maker, getec ) i try to make it but there are some bugs in this script
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I don't know how to make 2 moving gate in 1 base i try to make it but there are some bugs pls teach me how to make 2 moving gates
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How i can make 2 moving gates in 1 map ? i try to make it but there are bugs
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Hey Guys i am Eclipse i am new at scripting i want to know how i can put music in my base not in the whole server, Now i am using this script but i don't want it in the whole server setRadioChannel(0) song = playSound("Flo Rida-Whistle.mp3", true) bindKey("o", "down", function () setSoundPaused(song, not isSoundPaused(song)) end ) i want to set the range of the music so the music will only play on my base
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Ah still it is not working the gate is not moving up and that Outputchatbox is also not working object = createObject ( 980, 2497.1799316406, 2773.2600097656, 12.630000114441, 0, 0, 90.186767578125 ) marker = createMarker ( 2495.7800292969,2772.9799804688,8, "cylinder", 2, 0, 0, 0, 255 ) function gateo ( player ) if getElementType( player ) == "player" then if ( skin == 287 ) then moveObject ( object, 100, 2497.1799316406, 2773.2600097656, 18, 0, 0, 90.186767578125 ) else outputChatBox ( "sorry, you're not a USAS member, You can't enter in this base.", player, 255, 0, 0 ) end end end addEventHandler ( "onMarkerHit", maker, gateo ) function getec ( player ) if getElementType( player ) == "player" then moveObject ( object, 980, 2497.1799316406, 2773.2600097656, 12.630000114441, 0, 0, 90.186767578125 ) end end addEventHandler ( "onMarkerLeave", maker, getec )
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ah i don't know why this gate is not moving up object = createObject ( 980, 2497.1799316406, 2773.2600097656, 12.630000114441, 0, 0, 90.186767578125 ) marker = createMarker ( 2495.7800292969,2772.9799804688,10.819999694824 , "cylinder", 2, 100, 0, 0, 255 ) function gateo ( player ) local skin = getElementModel ( player ) if ( skin == 287 ) then moveObject ( object, 100, 2497.1799316406, 2773.2600097656, 18, 0, 0, 90.186767578125 ) else outputChatBox ( "sorry, you're not a USAS member, You can't enter in this base.", player, 255, 0, 0 ) end end addEventHandler ( "onMarkerHit", maker, gateo ) function getec ( player ) moveObject ( object, 980, 2497.1799316406, 2773.2600097656, 12.630000114441, 0, 0, 90.186767578125 ) end addEventHandler ( "onMarkerLeave", maker, getec ) I can see the gate but when i go near that gate it is not opening
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Thx for help now i know how to make a moving object but how to change the marker color ? i want transparent marker color not Red color
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Hey guys i have a problem in mapping i am making a base for my gang but i don't know how to make a moving gate i try to make a gate but it was not working object = createobject (975, 2596.3100585938, -2015.4100341797, 4.539999961853) maker = createmarker (975, 2596.3100585938, -2015.4100341797, 4.539999961853, "Cylinder", 2, 100, 0, 0, 100) function gateo(player) local skin = getElementModel (hitPlayer) if skin ==248 then moveobject(object, 100, 2599, -2015.4100341797, 4.539999961853) else outputChatBox("sorry, you're not a SoA member, this gate will not open for you.",player,255,0,0) end end addEventHandler ("onMarkHit",gateo) function getec (player) moveObject(object, 975, 2596.3100585938, -2015.4100341797, 4.539999961853) end addEventHandler("onMarkerLeave",getec) I watch a video in youtube but it was hard to understand i want to make a gate which will open when a player will come near it and i also want that gate to open only for skin id 248 and sorry for my bad english
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Guys if i will donate i will really get a 24/7 server ? i am new in this server stuff