Hello, i dont understand. Why markers what i
created from lua script is
- detect player in normal distance
- dont detect when player in vehicle
load from mymap.map
- detect player and player in vehicle in 3 meters, when marker have size=1 or less
script.lua
local myMarker = createMarker ( 1576.59998, -1636.5, 14.2, "arrow", 1, 255, 255, 0, 170 )
function markerHitCheck(thePlayer)
outputChatBox("work", thePlayer)
end
addEventHandler("onMarkerHit", getRootElement(), markerHitCheck)
mymap.map
"marker (arrow) (3)" type="arrow" color="#D7B100FF" size="0.7" interior="0" dimension="0" alpha="255" posX="1583.40002" posY="-1638.90002" posZ="14" rotX="0" rotY="0" rotZ="0">
meta.xml
"YourName" type="gamemode" name="My Server" description="My first MTA server" />
"mymap.map" dimension="0">