wrong
-------------------------------
server
function check(thePlayer, commandName,...)
local accName = getAccountName ( getPlayerAccount ( thePlayer ) )
if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Console" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Head Admin" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Manster" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Danger" ) ) then
local veve = {...}
local message = table.concat(veve, " ")
local getAdmin = getPlayerName(thePlayer)
triggerClientEvent("Manster", getRootElement(),message,getAdmin)
end
end
addCommandHandler("Admin", check)
client
function rdx(message,name)
removeEventHandler ( "onClientRender", getRootElement(), dx )
function dx()
dxDrawText("Admin: "..name..":",4,215,42,15,tocolor(255,255,0,255),1.12,"default-bold","left","top",false,false,false)
dxDrawText(tostring(message),197, 215, 925, 256,tocolor(255,255,255,255),1.12,"default-bold","left","top",false,false,false)
end
addEventHandler("onClientRender", getRootElement(), dx)
end
addEvent("Manster", true )
addEventHandler("Manster", getRootElement(), rdx)
bindKey("o", "down", "chatbox","Admin")