How i can remove all player weapons if they join ?
addEventHandler("onClientResourceStart", getRootElement(), function()
takeAllWeapons(player)
setTimer( takeAllWeapons, 1000, 1, player)
end)
addEventHandler ( "onPlayerJoin", getRootElement(), relvadnahhuj )
function relvadnahhuj ( )
takeAllWeapons(getRootElement() )
end
these wont work.