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lpdc99

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  1. Pero el userpanel no tiene el comando o funcion executeCommandHandler no lo encuentro
  2. No puedo comprar el mapa no me permite tengo money y todo pero cuando doy buy map no compra el mapa alguien me puede decir como o hago funcionar si tengo que editar algo en el race por favor
  3. Quiero cambiar mi scoreboard el fondo que tiene y no se en que linea esta para cambiarle esa parte :c alguien me ayuda en q linea esta para cambiar el fondo pls scoreboardToggled = false scoreboardForced = false scoreboardDrawn = false forceScoreboardUpdate = false useAnimation = true scoreboardIsToggleable = false showServerInfo = false showGamemodeInfo = false showTeams = true useColors = true drawSpeed = 1 scoreboardScale = 1 teamHeaderFont = "clear" contentFont = "default-bold" columnFont = "default-bold" serverInfoFont = "default" rmbFont = "clear" cBlack = tocolor( 250, 0, 0 ) cWhite = tocolor( 150, 150, 255 ) cSettingsBox = tocolor( 255, 255, 255, 150 ) MAX_PRIRORITY_SLOT = 500 scoreboardColumns = {} resourceColumns = {} scoreboardDimensions = { ["width"] = 0, ["height"] = 0, ["phase"] = 1, ["lastSeconds"] = 0 } scoreboardTicks = { ["lastUpdate"] = 0, ["updateInterval"] = 500 } scoreboardContent = {} firstVisibleIndex = 1 sortBy = { ["what"] = "__NONE__", ["dir"] = -1 } -- -1 = dec, 1 = asc sbOutOffset, sbInOffset = 1, 1 sbFont = "clear" sbFontScale = 0.68 serverInfo = {} fontScale = { -- To make all fonts be equal in height ["default"] = 1.0, ["default-bold"] = 1.0, ["clear"] = 1.0, ["arial"] = 1.0, ["sans"] = 1.0, ["pricedown"] = 0.5, ["bankgothic"] = 0.5, ["diploma"] = 0.5, ["beckett"] = 0.5 } selectedRows = {} addEvent( "onClientPlayerScoreboardClick" ) addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource() ), function ( resource ) cScoreboardBackground = tocolor( defaultSettings.bg_color.r, defaultSettings.bg_color.g, defaultSettings.bg_color.b, defaultSettings.bg_color.a ) cSelection = tocolor( defaultSettings.selection_color.r, defaultSettings.selection_color.g, defaultSettings.selection_color.b, defaultSettings.selection_color.a ) cHighlight = tocolor( defaultSettings.highlight_color.r, defaultSettings.highlight_color.g, defaultSettings.highlight_color.b, defaultSettings.highlight_color.a ) cHeader = tocolor( defaultSettings.header_color.r, defaultSettings.header_color.g, defaultSettings.header_color.b, defaultSettings.header_color.a ) cTeam = tocolor( defaultSettings.team_color.r, defaultSettings.team_color.g, defaultSettings.team_color.b, defaultSettings.team_color.a ) cBorder = tocolor( defaultSettings.border_color.r, defaultSettings.border_color.g, defaultSettings.border_color.b, defaultSettings.border_color.a ) cServerInfo = tocolor( defaultSettings.serverinfo_color.r, defaultSettings.serverinfo_color.g, defaultSettings.serverinfo_color.b, defaultSettings.serverinfo_color.a ) cContent = tocolor( defaultSettings.content_color.r, defaultSettings.content_color.g, defaultSettings.content_color.b, defaultSettings.content_color.a ) bindKey( triggerKey, "down", "Toggle scoreboard", "1" ) bindKey( triggerKey, "up", "Toggle scoreboard", "0" ) bindKey( settingsKey, "down", "Open scoreboard settings", "1" ) addEventHandler( "onClientRender", getRootElement(), drawScoreboard ) triggerServerEvent( "onClientDXScoreboardResourceStart", getRootElement() ) readScoreboardSettings() triggerServerEvent( "requestServerInfo", getRootElement() ) colorPicker.constructor() end ) addEventHandler( "onClientPlayerQuit", getRootElement(), function() selectedRows[source] = nil end ) function sendServerInfo( output ) serverInfo = output end addEvent( "sendServerInfo", true ) addEventHandler( "sendServerInfo", getResourceRootElement( getThisResource() ), sendServerInfo ) function toggleScoreboard( _, state ) state = iif( state == "1", true, false ) if scoreboardIsToggleable and state then scoreboardToggled = not scoreboardToggled elseif not scoreboardIsToggleable then scoreboardToggled = state end end addCommandHandler( "Toggle scoreboard", toggleScoreboard ) function openSettingsWindow() if scoreboardDrawn then local sX, sY = guiGetScreenSize() if not (windowSettings and isElement( windowSettings ) and guiGetVisible( windowSettings )) then createScoreboardSettingsWindow( sX-323, sY-350 ) showCursor( true ) elseif isElement( windowSettings ) then destroyScoreboardSettingsWindow() end end end addCommandHandler( "Open scoreboard settings", openSettingsWindow ) addCommandHandler( "scoreboard", function () scoreboardToggled = not scoreboardToggled end ) function iif( cond, arg1, arg2 ) if cond then return arg1 end return arg2 end function doDrawScoreboard( rtPass, onlyAnim, sX, sY ) if #scoreboardColumns ~= 0 then -- -- In/out animation -- local currentSeconds = getTickCount() / 1000 local deltaSeconds = currentSeconds - scoreboardDimensions.lastSeconds scoreboardDimensions.lastSeconds = currentSeconds deltaSeconds = math.clamp( 0, deltaSeconds, 1/25 ) if scoreboardToggled or scoreboardForced then local phases = { [1] = { ["width"] = s(10), ["height"] = s(5), ["incToWidth"] = s(10), ["incToHeight"] = s(5), ["decToWidth"] = 0, ["decToHeight"] = 0 }, [2] = { ["width"] = s(40), ["height"] = s(5), ["incToWidth"] = calculateWidth(), ["incToHeight"] = s(5), ["decToWidth"] = s(10), ["decToHeight"] = s(5) }, [3] = { ["width"] = calculateWidth(), ["height"] = s(30), ["incToWidth"] = calculateWidth(), ["incToHeight"] = calculateHeight(), ["decToWidth"] = calculateWidth(), ["decToHeight"] = s(5) } } if not useAnimation then scoreboardDimensions.width = calculateWidth() scoreboardDimensions.height = calculateHeight() scoreboardDimensions.phase = #phases end local maxChange = deltaSeconds * 30*drawSpeed local maxWidthDiff = math.clamp( -maxChange, phases[scoreboardDimensions.phase].incToWidth - scoreboardDimensions.width, maxChange ) local maxHeightDiff = math.clamp( -maxChange, phases[scoreboardDimensions.phase].incToHeight - scoreboardDimensions.height, maxChange ) if scoreboardDimensions.width < phases[scoreboardDimensions.phase].incToWidth then scoreboardDimensions.width = scoreboardDimensions.width + maxWidthDiff * phases[scoreboardDimensions.phase].width if scoreboardDimensions.width > phases[scoreboardDimensions.phase].incToWidth then scoreboardDimensions.width = phases[scoreboardDimensions.phase].incToWidth end elseif scoreboardDimensions.width > phases[scoreboardDimensions.phase].incToWidth and not scoreboardDrawn then scoreboardDimensions.width = scoreboardDimensions.width - maxWidthDiff * phases[scoreboardDimensions.phase].width if scoreboardDimensions.width < phases[scoreboardDimensions.phase].incToWidth then scoreboardDimensions.width = phases[scoreboardDimensions.phase].incToWidth end end if scoreboardDimensions.height < phases[scoreboardDimensions.phase].incToHeight then scoreboardDimensions.height = scoreboardDimensions.height + maxHeightDiff * phases[scoreboardDimensions.phase].height if scoreboardDimensions.height > phases[scoreboardDimensions.phase].incToHeight then scoreboardDimensions.height = phases[scoreboardDimensions.phase].incToHeight end elseif scoreboardDimensions.height > phases[scoreboardDimensions.phase].incToHeight and not scoreboardDrawn then scoreboardDimensions.height = scoreboardDimensions.height - maxHeightDiff * phases[scoreboardDimensions.phase].height if scoreboardDimensions.height < phases[scoreboardDimensions.phase].incToHeight then scoreboardDimensions.height = phases[scoreboardDimensions.phase].incToHeight end end if scoreboardDimensions.width == phases[scoreboardDimensions.phase].incToWidth and scoreboardDimensions.height == phases[scoreboardDimensions.phase].incToHeight then if phases[scoreboardDimensions.phase + 1] then scoreboardDimensions.phase = scoreboardDimensions.phase + 1 else if not scoreboardDrawn then bindKey( "mouse2", "both", showTheCursor ) bindKey( "mouse_wheel_up", "down", scrollScoreboard, -1 ) bindKey( "mouse_wheel_down", "down", scrollScoreboard, 1 ) addEventHandler( "onClientClick", getRootElement(), scoreboardClickHandler ) if not (windowSettings and isElement( windowSettings )) then showCursor( false ) end end scoreboardDrawn = true end end elseif scoreboardDimensions.width ~= 0 and scoreboardDimensions.height ~= 0 then local phases = { [1] = { ["width"] = s(10), ["height"] = s(5), ["incToWidth"] = s(10), ["incToHeight"] = s(5), ["decToWidth"] = 0, ["decToHeight"] = 0 }, [2] = { ["width"] = s(40), ["height"] = s(5), ["incToWidth"] = calculateWidth(), ["incToHeight"] = s(5), ["decToWidth"] = s(10), ["decToHeight"] = s(5) }, [3] = { ["width"] = calculateWidth(), ["height"] = s(30), ["incToWidth"] = calculateWidth(), ["incToHeight"] = calculateHeight(), ["decToWidth"] = calculateWidth(), ["decToHeight"] = s(5) } }
  4. Tengo un problema con el BOSS lo mato muy rapido y lo que quiero es hacerlo mas fuerte y no se como alguna ayuda por favor function Nemesisbymanawydan ( ) nemesi = exports [ "slothBot" ]:spawnBot ( -1935.5480957031, 665.44055175781, 47.0, 90, math.random ( 300, 303 ), 0, 0, Nemesis, 38, "hunting", true ) exports.extra_health:setElementExtraHealth(nemesi, true) setElementModel ( nemesi, 107 ) outputChatBox ("#9E0000Nemesis: #0D9905Dale Perra Ven a Matarme...Si Puedes!",getRootElement(), 255, 255, 255, true ) local myBlip = (createBlipAttachedTo ( nemesi, 0 )) triggerClientEvent ( "playTheSound", root ) end addEventHandler("onResourceStart", resourceRoot, Nemesisbymanawydan)
  5. lpdc99

    Ayuda death

    Buee algo hice bien solo me falta una cosa para terminar el problema q ahora solo me aparece el numero :c como lo saco pls ayudenme
  6. lpdc99

    Ayuda death

    mira yo borre las lineas q mencionan el rankigboard pero cuando pierden todos no cambia el mapa queda todo quieto y nunca cambia el mapa cual seria el error ? aki le dejo el destrution derby asi lo vea DestructionDerby = setmetatable({}, RaceMode) DestructionDerby.__index = DestructionDerby DestructionDerby:register('Destruction derby') function DestructionDerby:isApplicable() return not RaceMode.checkpointsExist() and RaceMode.getMapOption('respawn') == 'none' end function DestructionDerby:getPlayerRank(player) return #getActivePlayers() end autoB = 1 function DestructionDerby:onPlayerWasted(player) if isActivePlayer(player) then self:handleFinishActivePlayer(player) if getActivePlayerCount() < autoB then RaceMode.endMap() triggerEvent ( "activatePodium", getRootElement()) triggerClientEvent ( "onEnd", getRootElement()) executeCommandHandler("onMapEndResetDeathList",player) return end if getActivePlayerCount() <= autoB and getElementModel(player) == 425 then RaceMode.endMap() triggerEvent ( "activatePodium", getRootElement()) triggerClientEvent ( "onEnd", getRootElement()) executeCommandHandler("onMapEndResetDeathList",player) end end RaceMode.setPlayerIsFinished(player) showBlipsAttachedTo(player, false) end function DestructionDerby:onPlayerQuit(player) if isActivePlayer(player) then self:handleFinishActivePlayer(player) if getActivePlayerCount() < autoB then RaceMode.endMap() triggerEvent ( "activatePodium", getRootElement()) triggerClientEvent ( "onEnd", getRootElement()) executeCommandHandler("onMapEndResetDeathList",player) return end if getActivePlayerCount() <= autoB and getElementModel(player) == 425 then RaceMode.endMap() triggerEvent ( "activatePodium", getRootElement()) triggerClientEvent ( "onEnd", getRootElement()) executeCommandHandler("onMapEndResetDeathList",player) end end end function someoneReachedHunter(number, sort, model) if sort == "vehiclechange" and model == 425 then if getActivePlayerCount() <= autoB then RaceMode.endMap() triggerEvent ( "activatePodium", getRootElement()) executeCommandHandler("onMapEndResetDeathList",source) triggerClientEvent ( "onEnd", getRootElement()) end end end addEvent("onPlayerPickUpRacePickup",true) addEventHandler("onPlayerPickUpRacePickup",getRootElement(),someoneReachedHunter) function DestructionDerby:handleFinishActivePlayer(player) -- Update ranking board for player being removed if not self.rankingBoard then self.rankingBoard = RankingBoard:create() self.rankingBoard:setDirection( 'up', getActivePlayerCount() ) end local timePassed = self:getTimePassed() self.rankingBoard:add(player, timePassed) -- Do remove finishActivePlayer(player) -- Update ranking board if one player left local activePlayers = getActivePlayers() if #activePlayers == 1 then --triggerClientEvent("showWinMessage", getRootElement(), getPlayerName(activePlayers[1])) executeCommandHandler("onPlayerDestructionDerbyWin",player, activePlayers[1]) triggerClientEvent ( "onWin", getRootElement(), activePlayers[1] ) triggerEvent ( "onPlayerDestructionDerbyWin", getRootElement(), activePlayers[1] ) --executeCommandHandler("onPlayerDestructionDerbyWin", activePlayers[1], getPlayerName(activePlayers[1])) --executeCommandHandler("onWinnerShow", activePlayers[1], getPlayerName(activePlayers[1])) --showMessage(getPlayerName(activePlayers[1]) .. ' the Winner!', 0, 203, 238) end if #activePlayers == 0 then self.rankingBoard:add(activePlayers[1], timePassed) end end function findPlayerByName (name) local player = getPlayerFromName(name) if player then return player end for i, player in ipairs(getElementsByType("player")) do if string.find(string.gsub(getPlayerName(player):lower(),"#%x%x%x%x%x%x", ""), name:lower(), 1, true) then return player end end return false end ---------------------- -- Automated auto-B ---------------------- addEvent("onMapStarting") addEventHandler("onMapStarting", getRootElement(), function(mapInfo, mapOptions, gameOptions) if (ismapDM(mapInfo.name) == 1) then message = "#FFFFFFPlaying a #FF8400[DM]#FFFFFF map, auto-B #FF8400and#FFFFFF ghostmode #FF8400ENABLED" triggerClientEvent ( "autoB", getRootElement(), message ) autoB = 1 elseif (ismapDM(mapInfo.name) == 2) then message = "#FFFFFFPlaying a #FF8400[DD]#FFFFFF map, auto-B #FF8400and#FFFFFF ghostmode #FF8400DISABLED" triggerClientEvent ( "autoB", getRootElement(), message ) autoB = 2 elseif (ismapDM(mapInfo.name) == 3) then message = "#FFFFFFPlaying a #FF8400[FUN]#FFFFFF map, auto-B #FF8400and#FFFFFF ghostmode #FF8400DISABLED" triggerClientEvent ( "autoB", getRootElement(), message ) autoB = 2 end end) function ismapDM(isim) if string.find(isim, "[DM]", 1, true) then return 1 elseif string.find(isim, "[DD]", 1,true) then return 2 elseif string.find(isim, "[FUN]", 1,true) then return 3 end end ----------------------------------------------------------- -- activePlayerList stuff -- function isActivePlayer( player ) return table.find( g_CurrentRaceMode.activePlayerList, player ) end function addActivePlayer( player ) table.insertUnique( g_CurrentRaceMode.activePlayerList, player ) end function removeActivePlayer( player ) table.removevalue( g_CurrentRaceMode.activePlayerList, player ) end function finishActivePlayer( player ) table.removevalue( g_CurrentRaceMode.activePlayerList, player ) table.insertUnique( g_CurrentRaceMode.finishedPlayerList, _getPlayerName(player) ) end function getFinishedPlayerCount() return #g_CurrentRaceMode.finishedPlayerList end function getActivePlayerCount() return #g_CurrentRaceMode.activePlayerList end function getActivePlayers() return g_CurrentRaceMode.activePlayerList end --- -,- --- fileDelete("destructionderby.lua")
  7. lpdc99

    Ayuda death

    Gracias me sirvio
  8. lpdc99

    Ayuda death

    Como hago para sacar la lista de los muertos que aparecen a la izquiera no se como sacarlo me pueden ayudar Yo creo que donde hay que arreglarlo es en rankingboard_client ----------------------------------------------------- ----- Ranking Board Script by Xiti! ----- ----------------------------------------------------- --Keep out soon of bitch! local sx,sy = guiGetScreenSize() RankingBoard = {} RankingBoard.__index = RankingBoard RankingBoard.instances = {} local screenWidth, screenHeight = guiGetScreenSize() local topDistance = 250 local bottomDistance = 0.26*screenHeight local posLeftDistance = 30 local nameLeftDistance = 60 local labelHeight = 16 local maxPositions = math.floor((screenHeight - topDistance - bottomDistance)/labelHeight) posLabel = {} playerLabel = {} function RankingBoard.create(id) RankingBoard.instances[id] = setmetatable({ id = id, direction = 'down', labels = {}, position = 0 }, RankingBoard) posLabel = {} playerLabel = {} end function RankingBoard.call(id, fn, ...) RankingBoard[fn](RankingBoard.instances[id], ...) end function RankingBoard:setDirection(direction, plrs) self.direction = direction if direction == 'up' then self.highestPos = plrs--#g_Players self.position = self.highestPos + 1 end end function RankingBoard:add(name, time) local position local y local doBoardScroll = false if self.direction == 'down' then self.position = self.position + 1 if self.position > maxPositions then return end y = topDistance + (self.position-1)*labelHeight elseif self.direction == 'up' then self.position = self.position - 1 local labelPosition = self.position if self.highestPos > maxPositions then labelPosition = labelPosition - (self.highestPos - maxPositions) if labelPosition < 1 then labelPosition = 0 doBoardScroll = true end elseif labelPosition < 1 then return end y = topDistance + (labelPosition-1)*labelHeight end posLabel[name], posLabelShadow = createShadowedLabelFromSpare(posLeftDistance, y, 20, labelHeight, tostring(self.position) .. ')', 'right') if time then if not self.firsttime then self.firsttime = time time = '#FFFFFF :: ' .. msToTimeStr(time) else if time == "Winner" then time = '#FFFFFF :: Winner!' else time = '#FFFFFF :: +' .. msToTimeStr(time - self.firsttime) end end else time = '' end playerLabel[name], playerLabelShadow = createShadowedLabelFromSpare(nameLeftDistance, y, 250, labelHeight, name .. time) table.insert(self.labels, posLabel[name]) table.insert(self.labels, posLabelShadow) table.insert(self.labels, playerLabel[name]) table.insert(self.labels, playerLabelShadow) if doBoardScroll then guiSetAlpha(posLabel[name], 0) guiSetAlpha(posLabelShadow, 0) guiSetAlpha(playerLabel[name], 0) guiSetAlpha(playerLabelShadow, 0) local anim = Animation.createNamed('race.boardscroll', self) anim:addPhase({ from = 0, to = 1, time = 700, fn = RankingBoard.scroll, firstLabel = posLabel[name] }) anim:addPhase({ fn = RankingBoard.destroyLastLabel, firstLabel = posLabel[name] }) anim:play() end end function test() self:add(getPlayerName(getLocalPlayer()), math.random(5000)) end addCommandHandler("test", test) function RankingBoard:scroll(param, phase) local firstLabelIndex = table.find(self.labels, phase.firstLabel) for i=firstLabelIndex,firstLabelIndex+3 do guiSetAlpha(self.labels[i], param) end local x, y for i=0,#self.labels/4-1 do for j=1,4 do x = (j <= 2 and posLeftDistance or nameLeftDistance) y = topDistance + ((maxPositions - i - 1) + param)*labelHeight if j % 2 == 0 then x = x + 1 y = y + 1 end guiSetPosition(self.labels[i*4+j], sx + x, y, false) end end for i=1,4 do guiSetAlpha(self.labels[i], 1 - param) end end function RankingBoard:destroyLastLabel(phase) for i=1,4 do destroyElementToSpare(self.labels[1]) guiSetVisible(self.labels[1],false) table.remove(self.labels, 1) end local firstLabelIndex = table.find(self.labels, phase.firstLabel) for i=firstLabelIndex,firstLabelIndex+3 do guiSetAlpha(self.labels[i], 1) end end function RankingBoard:addMultiple(items) for i,item in ipairs(items) do self:add(item.name, item.time) end end function RankingBoard:clear() table.each(self.labels, destroyElementToSpare) self.labels = {} end function RankingBoard:destroy() self:clear() RankingBoard.instances[self.id] = nil end -- -- Label cache -- local spareElems = {} local donePrecreate = false function RankingBoard.precreateLabels(count) donePrecreate = false while #spareElems/4 < count do local label, shadow = createShadowedLabel(10, 1, 20, 10, 'a' ) --guiSetAlpha(label,0) guiSetAlpha(shadow,0) guiSetVisible(label, false) guiSetVisible(shadow, false) destroyElementToSpare(label) destroyElementToSpare(shadow) end donePrecreate = true end function destroyElementToSpare(elem) table.insertUnique( spareElems, elem ) guiSetVisible(elem, false) end dxTextCache = {} dxTextShadowCache = {} function dxDrawColoredLabel(str, ax, ay, bx, by, color,tcolor,scale, font) local rax = ax if not dxTextShadowCache[str] then dxTextShadowCache[str] = string.gsub( str, '#%x%x%x%x%x%x', '' ) end dxDrawText(dxTextShadowCache[str], ax+1,ay+1,ax+1,by,tocolor(0,0,0, 0.8 * tcolor[4]),scale,font, "left", "center", false,false,false) if dxTextCache[str] then for id, text in ipairs(dxTextCache[str]) do local w = text[2] * ( scale / text[4] ) dxDrawText(text[1], ax + w, ay, ax + w, by, tocolor(text[3][1],text[3][2],text[3][3],tcolor[4]), scale, font, "left", "center", false,false,false) end else dxTextCache[str] = {} local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 local r = tcolor[1] local g = tcolor[2] local b = tcolor[3] local textalpha = tcolor[4] while s do if cap == "" and col then r = tonumber("0x"..col:sub(1, 2)) g = tonumber("0x"..col:sub(3, 4)) b = tonumber("0x"..col:sub(5, 6)) color = tocolor(r, g, b, textalpha) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font, "left", "center") table.insert(dxTextCache[str], { cap, ax-rax, {r,g,b}, scale } ) ax = ax + w r = tonumber("0x"..col:sub(1, 2)) g = tonumber("0x"..col:sub(3, 4)) b = tonumber("0x"..col:sub(5, 6)) color = tocolor( r, g, b, textalpha) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font, "left", "center") table.insert(dxTextCache[str], { cap, ax-rax, {r,g,b}, scale } ) end end end local rankingFont = "default-bold" addEventHandler("onClientRender", getRootElement(), function() for id, elem in pairs(playerLabel) do if guiGetVisible(elem) and string.len(guiGetText(elem)) > 4 then
  9. mira estoy encontre en scoreboard a mi me lo dieron terminado al scoreboard pero creo que tengo que cambiar nombres y algunos datos para que funcione la medalla asi es como tengo de los flags elseif column.name == "country" then local countryImage = ':admin/client/images/flags/'..string.lower(content)..'.png' if fileExists(countryImage) then dxDrawImage(topX+theX,y+((1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont ))/2)-(11/2),16,11,countryImage) dxDrawText( string.gsub(content,"#%x%x%x%x%x%x",""), topX+20+theX+s(1)+s(10), y+s(1), topX+x+s(1+column.width), y+s(1)+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( 0, 0, 0, a or 255 ), fontscale(contentFont, s(1)), contentFont, "left", "center", true, false, drawOverGUI ) dxDrawText( "#FFFFFF"..content, topX+20+theX+s(10), y, topX+x+s(column.width), y+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( r or 255, g or 255, b or 255, a or 255 ), fontscale(contentFont, s(1)), contentFont, "left", "center", true, false, drawOverGUI,true ) else dxDrawText( string.gsub(content,"#%x%x%x%x%x%x",""), topX+theX+s(1), y+s(1), topX+x+s(1+column.width), y+s(1)+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( 0, 0, 0, a or 255 ), fontscale(contentFont, s(1)), contentFont, "left", "center", true, false, drawOverGUI ) dxDrawText( "#FFFFFF"..content, topX+theX, y, topX+x+s(column.width), y+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( r or 255, g or 255, b or 255, a or 255 ), fontscale(contentFont, s(1)), contentFont, "left", "center", true, false, drawOverGUI,true ) end elseif column.name == "id" then if element == localPlayer then dxDrawText( string.gsub(content,"#%x%x%x%x%x%x",""), topX+s(1), y+s(1), topX+x+s(1+column.width), y+s(1)+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( 0, 0, 0, a or 255 ), fontscale(contentFont, s(1)), contentFont, "center", "center", true, false, drawOverGUI ) dxDrawText( "#ff7900"..content, topX, y, topX+x+s(column.width), y+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( r or 255, g or 255, b or 255, a or 255 ), fontscale(contentFont, s(1)), contentFont, "center", "center", true, false, drawOverGUI,true ) else dxDrawText( string.gsub(content,"#%x%x%x%x%x%x",""), topX+s(1), y+s(1), topX+x+s(1+column.width), y+s(1)+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( 0, 0, 0, a or 255 ), fontscale(contentFont, s(1)), contentFont, "center", "center", true, false, drawOverGUI ) dxDrawText( "#FFFFFF"..content, topX, y, topX+x+s(column.width), y+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( r or 255, g or 255, b or 255, a or 255 ), fontscale(contentFont, s(1)), contentFont, "center", "center", true, false, drawOverGUI,true ) end else dxDrawText( string.gsub(content,"#%x%x%x%x%x%x",""), topX+theX+s(1), y+s(1), topX+x+s(1+column.width), y+s(1)+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( 0, 0, 0, a or 255 ), fontscale(contentFont, s(1)), contentFont, "left", "center", true, false, drawOverGUI ) dxDrawText( ""..content, topX+theX, y, topX+x+s(column.width), y+(1.5*dxGetFontHeight( fontscale(contentFont, scoreboardScale), contentFont )), tocolor( r or 255, g or 255, b or 255, a or 255 ), fontscale(contentFont, s(1)), contentFont, "left", "center", true, false, drawOverGUI,true ) end end x = x + s(column.width + 10) end end local font = iif( element and isElement( element ) and getElementType( element ) == "team", teamHeaderFont, contentFont ) index = index + 1 if getElementType( element ) == "team" then y = y + dxGetFontHeight( fontscale(font, scoreboardScale), font ) else y = y + 1.5*dxGetFontHeight( fontscale(font, scoreboardScale), font ) end end index = 1 end end end
  10. Quisiera que me ayuden con las medallas que yo quiero que se vean las imagenes no el nombre y la direcion donde se encuentra la imagen si me pudieran ayudar por favor... Gracias -2093847.html'> exports.scoreboard:addScoreboardColumn('Rango') addEventHandler("onPlayerSpawn",root, function() local account = getPlayerAccount(source) local zombiekills = getAccountData(account,"Zombie kills") if (zombiekills >= 0) and (zombiekills <= 4) then setElementData(source,"Rango","ranks/1.png") elseif (zombiekills >= 5) and (zombiekills <= 99) then setElementData(source,"Rango","ranks/2.png") elseif (zombiekills >= 100) and (zombiekills <= 249) then setElementData(source,"Rango","ranks/3.png") elseif (zombiekills >= 250) and (zombiekills <= 499) then setElementData(source,"Rango","ranks/4.png") elseif (zombiekills >= 500) and (zombiekills <= 999) then setElementData(source,"Rango","ranks/5.png") elseif (zombiekills >= 1000) and (zombiekills <= 1499) then setElementData(source,"Rango","ranks/6.png") elseif (zombiekills >= 1500) and (zombiekills <= 1999) then setElementData(source,"Rango","ranks/7.png") elseif (zombiekills >= 2000) and (zombiekills <= 2999) then setElementData(source,"Rango","ranks/8.png") elseif (zombiekills >= 3000) and (zombiekills <= 3999) then setElementData(source,"Rango","ranks/9.png") elseif (zombiekills >= 4000) and (zombiekills <= 4999) then setElementData(source,"Rango","ranks/10.png") elseif (zombiekills >= 5000) and (zombiekills <= 5999) then setElementData(source,"Rango","ranks/11.png") elseif (zombiekills >= 5000) and (zombiekills <= 5999) then setElementData(source,"Rango","ranks/12.png") elseif (zombiekills >= 6000) and (zombiekills <= 6999) then setElementData(source,"Rango","ranks/13.png") elseif (zombiekills >= 7000) and (zombiekills <= 7999) then setElementData(source,"Rango","ranks/14.png") elseif (zombiekills >= 8000) and (zombiekills <= 8999) then setElementData(source,"Rango","ranks/15.png") elseif (zombiekills >= 9000) and (zombiekills <= 9999) then setElementData(source,"Rango","ranks/16.png") elseif (zombiekills >= 10000) and (zombiekills <= 11999) then setElementData(source,"Rango","ranks/17.png") elseif (zombiekills >= 11000) and (zombiekills <= 12999) then setElementData(source,"Rango","ranks/18.png") elseif (zombiekills >= 12000) and (zombiekills <= 13999) then setElementData(source,"Rango","ranks/19.png") elseif (zombiekills >= 13000) and (zombiekills <= 14999) then setElementData(source,"Rango","ranks/20.png") elseif (zombiekills >= 14000) and (zombiekills <= 15999) then setElementData(source,"Rango","ranks/21.png") elseif (zombiekills >= 15000) and (zombiekills <= 16999) then setElementData(source,"Rango","ranks/22.png") elseif (zombiekills >= 16000) and (zombiekills <= 17999) then setElementData(source,"Rango","ranks/23.png") elseif (zombiekills >= 17000) and (zombiekills <= 18999) then setElementData(source,"Rango","ranks/24.png") elseif (zombiekills >= 18000) and (zombiekills <= 19999) then setElementData(source,"Rango","ranks/25.png") elseif (zombiekills >= 19000) and (zombiekills <= 21999) then setElementData(source,"Rango","ranks/26.png") elseif (zombiekills >= 21000) and (zombiekills <= 22999) then setElementData(source,"Rango","ranks/27.png") elseif (zombiekills >= 22000) and (zombiekills <= 23999) then setElementData(source,"Rango","ranks/28.png") elseif (zombiekills >= 23000) and (zombiekills <= 24999) then setElementData(source,"Rango","ranks/29.png") elseif (zombiekills >= 24000) and (zombiekills <= 25999) then setElementData(source,"Rango","ranks/30.png") elseif (zombiekills >= 25000) and (zombiekills <= 26999) then setElementData(source,"Rango","ranks/31.png") elseif (zombiekills >= 26000) and (zombiekills <= 27999) then setElementData(source,"Rango","ranks/32.png") elseif (zombiekills >= 27000) and (zombiekills <= 28999) then setElementData(source,"Rango","ranks/33.png") elseif (zombiekills >= 28000) and (zombiekills <= 29999) then setElementData(source,"Rango","ranks/34.png") elseif (zombiekills >= 29000) and (zombiekills <= 31999) then setElementData(source,"Rango","ranks/35.png") elseif (zombiekills >= 30000) and (zombiekills <= 32999) then setElementData(source,"Rango","ranks/36.png") elseif (zombiekills >= 31000) and (zombiekills <= 33999) then setElementData(source,"Rango","ranks/37.png") elseif (zombiekills >= 32000) and (zombiekills <= 34999) then setElementData(source,"Rango","ranks/38.png") elseif (zombiekills >= 33000) and (zombiekills <= 35999) then setElementData(source,"Rango","ranks/39.png") elseif (zombiekills >= 34000) and (zombiekills <= 36999) then setElementData(source,"Rango","ranks/40.png") elseif (zombiekills >= 35000) and (zombiekills <= 37999) then setElementData(source,"Rango","ranks/41.png") elseif (zombiekills >= 36000) and (zombiekills <= 38999) then setElementData(source,"Rango","ranks/42.png") elseif (zombiekills >= 37000) and (zombiekills <= 39999) then setElementData(source,"Rango","ranks/43.png") elseif (zombiekills >= 38000) and (zombiekills <= 41999) then setElementData(source,"Rango","ranks/44.png") elseif (zombiekills >= 39000) and (zombiekills <= 42999) then setElementData(source,"Rango","ranks/45.png") elseif (zombiekills >= 40000) and (zombiekills <= 43999) then setElementData(source,"Rango","ranks/46.png") elseif (zombiekills >= 41000) and (zombiekills <= 44999) then setElementData(source,"Rango","ranks/47.png") elseif (zombiekills >= 42000) and (zombiekills <= 45999) then setElementData(source,"Rango","ranks/48.png") elseif (zombiekills >= 43000) and (zombiekills <= 46999) then setElementData(source,"Rango","ranks/49.png") elseif (zombiekills >= 44000) and (zombiekills <= 47999) then setElementData(source,"Rango","ranks/50.png") end end ) addEventHandler("onPlayerSpawn",root, function () local cuenta = getPlayerAccount(source) if isGuestAccount(cuenta) then return end local rango = getAccountData(cuenta,"Rango") if rango then setElementData(source,"Rango", rango) end end )
  11. No cambie nada man se puso asi de la nada solo se cambio
  12. "Everyone"> "Default"> "user.*"> "user.lpdc99"> "resource.*"> "Moderator"> "Moderator"> "resource.mapcycler"> "resource.mapmanager"> "resource.resourcemanager"> "resource.votemanager"> "SuperModerator"> "Moderator"> "SuperModerator"> "Admin"> "Moderator"> "SuperModerator"> "Admin"> "RPC"> "resource.admin"> "resource.webadmin"> "user.XpM//>#ff0000L[3]o"> "Console"> "Moderator"> "SuperModerator"> "Admin"> "RPC"> "user.Console"> "RPC"> "RPC"> "MapEditor"> "Default"> "MapEditor"> "resource.editor_main"> "resource.edf"> "raceACLGroup"> "Default"> "raceACL"> "resource.race"> "DevGroup"> "DevACL"> "autoGroup_guieditor"> "autoACL_guieditor"> "resource.guieditor"> "Default"> "general.ModifyOtherObjects" access="false"> "general.http" access="false"> "command.start" access="false"> "command.stop" access="false"> "command.stopall" access="false"> "command.gamemode" access="false"> "command.changemode" access="false"> "command.changemap" access="false"> "command.stopmode" access="false"> "command.stopmap" access="false"> "command.skipmap" access="false"> "command.restart" access="false"> "command.refresh" access="false"> "command.refreshall" access="false"> "command.addaccount" access="false"> "command.delaccount" access="false"> "command.debugscript" access="false"> "command.chgpass" access="false"> "command.loadmodule" access="false"> "command.upgrade" access="false"> "command.mute" access="false"> "command.crun" access="false"> "command.srun" access="false"> "command.run" access="false"> "command.unmute" access="false"> "command.kick" access="false"> "command.ban" access="false"> "command.banip" access="false"> "command.unbanip" access="false"> "command.reloadbans" access="false"> "command.shutdown" access="false"> "command.install" access="false"> "command.aexec" access="false"> "command.whois" access="false"> "command.whowas" access="false"> "function.executeCommandHandler" access="false"> "function.setPlayerMuted" access="false"> "function.addAccount" access="false"> "function.addBan" access="false"> "function.removeBan" access="false"> "function.removeAccount" access="false"> "function.setAccountPassword" access="false"> "function.kickPlayer" access="false"> "function.banIP" access="false"> "function.banPlayer" access="false"> "function.banSerial" access="false"> "function.getBansXML" access="false"> "function.unbanIP" access="false"> "function.unbanSerial" access="false"> "function.reloadBans" access="false"> "function.getClientIP" access="false"> "function.setServerPassword" access="false"> "function.getServerPassword" access="false"> "function.callRemote" access="false"> "function.startResource" access="false"> "function.stopResource" access="false"> "function.restartResource" access="false"> "function.createResource" access="false"> "function.copyResource" access="false"> "function.addResourceMap" access="false"> "function.addResourceConfig" access="false"> "function.removeResourceFile" access="false"> "function.setResourceDefaultSetting" access="false"> "function.removeResourceDefaultSetting" access="false"> "function.redirectPlayer" access="false"> "function.aclReload" access="false"> "function.aclSave" access="false"> "function.aclCreate" access="false"> "function.aclDestroy" access="false"> "function.aclSetRight" access="false"> "function.aclRemoveRight" access="false"> "function.aclCreateGroup" access="false"> "function.aclDestroyGroup" access="false"> "function.aclGroupAddACL" access="false"> "function.aclGroupRemoveACL" access="false"> "function.aclGroupAddObject" access="false"> "function.aclGroupRemoveObject" access="false"> "function.refreshResources" access="false"> "function.setServerConfigSetting" access="false"> "function.updateResourceACLRequest" access="false"> "command.aclrequest" access="false"> "general.adminpanel" access="false"> "general.tab_players" access="false"> "general.tab_resources" access="false"> "general.tab_maps" access="false"> "general.tab_server" access="false"> "general.tab_bans" access="false"> "general.tab_adminchat" access="false"> "command.freeze" access="false"> "command.setnick" access="false"> "command.shout" access="false"> "command.spectate" access="false"> "command.slap" access="false"> "command.setgroup" access="false"> "command.sethealth" access="false"> "command.setarmour" access="false"> "command.setmoney" access="false"> "command.setskin" access="false"> "command.setteam" access="false"> "command.giveweapon" access="false"> "command.setstat" access="false"> "command.jetpack" access="false"> "command.warp" access="false"> "command.setdimension" access="false"> "command.setinterior" access="false"> "command.givevehicle" access="false"> "command.repair" access="false"> "command.blow" access="false"> "command.destroy" access="false"> "command.customize" access="false"> "command.setcolor" access="false"> "command.setpaintjob" access="false"> "command.listmessages" access="false"> "command.readmessage" access="false"> "command.listresources" access="false"> "command.execute" access="false"> "command.delete" access="false"> "command.setpassword" access="false"> "command.setwelcome" access="false"> "command.setgame" access="false"> "command.setmap" access="false"> "command.setweather" access="false"> "command.blendweather" access="false"> "command.setblurlevel" access="false"> "command.setwaveheight" access="false"> "command.setskygradient" access="false"> "command.setgamespeed" access="false"> "command.setgravity" access="false"> "command.settime" access="false"> "function.shutdown" access="false"> "command.setfpslimit" access="false"> "command.unban" access="false"> "command.banserial" access="false"> "command.unbanserial" access="false"> "command.listbans" access="false"> "command.fetchRemote" access="false"> "Moderator"> "general.ModifyOtherObjects" access="false"> "command.gamemode" access="true"> "command.changemode" access="true"> "command.changemap" access="true"> "command.stopmode" access="true"> "command.stopmap" access="true"> "command.skipmap" access="true"> "command.mute" access="true"> "command.unmute" access="true"> "command.whois" access="true"> "command.whowas" access="true"> "function.setPlayerMuted" access="true"> "function.kickPlayer" access="true"> "function.banIP" access="true"> "function.banPlayer" access="true"> "function.banSerial" access="true"> "function.getBansXML" access="true"> "function.unbanIP" access="true"> "function.unbanSerial" access="true"> "function.getClientIP" access="true"> "function.startResource" access="true"> "function.stopResource" access="true"> "function.restartResource" access="true"> "function.redirectPlayer" access="true"> "general.adminpanel" access="true"> "general.tab_players" access="true"> "general.tab_resources" access="false"> "general.tab_maps" access="false"> "general.tab_server" access="true"> "general.tab_bans" access="false"> "general.tab_adminchat" access="true"> "command.kick" access="false"> "command.freeze" access="true"> "command.setnick" access="true"> "command.shout" access="true"> "command.spectate" access="true"> "command.slap" access="true"> "command.setgroup" access="false"> "command.sethealth" access="true"> "command.setarmour" access="true"> "command.setmoney" access="false"> "command.setskin" access="true"> "command.setteam" access="true"> "command.giveweapon" access="true"> "command.setstat" access="true"> "command.jetpack" access="true"> "command.warp" access="true"> "command.setdimension" access="true"> "command.setinterior" access="true"> "command.createteam" access="false"> "command.destroyteam" access="false"> "command.givevehicle" access="true"> "command.repair" access="true"> "command.blowvehicle" access="true"> "command.destroyvehicle" access="true"> "command.customize" access="true"> "command.setcolor" access="true"> "command.setpaintjob" access="true"> "command.listmessages" access="true"> "command.readmessage" access="true"> "command.listresources" access="true"> "command.start" access="false"> "command.stop" access="false"> "command.stopall" access="false"> "command.restart" access="false"> "command.execute" access="false"> "command.setpassword" access="false"> "command.setwelcome" access="false"> "command.setgame" access="false"> "command.setmap" access="false"> "command.setweather" access="true"> "command.blendweather" access="true"> "command.setblurlevel" access="true"> "command.setwaveheight" access="true"> "command.setskygradient" access="true"> "command.setgamespeed" access="true"> "command.setgravity" access="true"> "command.settime" access="true"> "command.ban" access="false"> "command.unban" access="false"> "command.banip" access="false"> "command.unbanip" access="false"> "command.banserial" access="false"> "command.unbanserial" access="false"> "command.listbans" access="false"> "SuperModerator"> "general.ModifyOtherObjects" access="false"> "command.start" access="true"> "command.stop" access="true"> "command.restart" access="true"> "command.kick" access="true"> "command.ban" access="true"> "command.banip" access="true"> "command.unbanip" access="true"> "command.reloadbans" access="true"> "command.refresh" access="true"> "command.refreshall" access="false"> "command.loadmodule" access="true"> "command.addaccount" access="false"> "command.delaccount" access="false"> "command.chgpass" access="false"> "function.addAccount" access="false"> "function.removeAccount" access="false"> "function.setAccountPassword" access="false"> "general.adminpanel" access="true"> "general.tab_players" access="true"> "general.tab_resources" access="true"> "general.tab_maps" access="true"> "general.tab_server" access="true"> "general.tab_bans" access="true"> "general.tab_adminchat" access="true"> "command.freeze" access="true"> "command.mute" access="true"> "command.setnick" access="true"> "command.shout" access="true"> "command.spectate" access="true"> "command.slap" access="true"> "command.setgroup" access="false"> "command.sethealth" access="true"> "command.setarmour" access="true"> "command.setmoney" access="true"> "command.setskin" access="true"> "command.setteam" access="true"> "command.giveweapon" access="true"> "command.setstat" access="true"> "command.jetpack" access="true"> "command.warp" access="true"> "command.setdimension" access="true"> "command.setinterior" access="true"> "command.createteam" access="true"> "command.destroyteam" access="true"> "command.givevehicle" access="true"> "command.repair" access="true"> "command.blowvehicle" access="true"> "command.destroyvehicle" access="true"> "command.customize" access="true"> "command.setcolor" access="true"> "command.setpaintjob" access="true"> "command.listmessages" access="true"> "command.readmessage" access="true"> "command.listresources" access="true"> "command.stopall" access="false"> "command.execute" access="false"> "command.setpassword" access="true"> "command.setwelcome" access="true"> "command.setgame" access="true"> "command.setmap" access="true"> "command.setweather" access="true"> "command.blendweather" access="true"> "command.setblurlevel" access="true"> "command.setwaveheight" access="true"> "command.setskygradient" access="true"> "command.setgamespeed" access="true"> "command.setgravity" access="true"> "command.settime" access="true"> "command.unban" access="true"> "command.banserial" access="true"> "command.unbanserial" access="true"> "command.listbans" access="true"> "Admin"> "general.ModifyOtherObjects" access="true"> "general.http" access="true"> "command.shutdown" access="true"> "command.install" access="true"> "command.aexec" access="true"> "command.debugscript" access="true"> "command.upgrade" access="true"> "command.crun" access="true"> "command.srun" access="true"> "command.run" access="true"> "function.addBan" access="true"> "function.removeBan" access="true"> "function.reloadBans" access="true"> "function.executeCommandHandler" access="true"> "function.setServerPassword" access="true"> "function.getServerPassword" access="true"> "function.createResource" access="true"> "function.copyResource" access="true"> "function.addResourceMap" access="true"> "function.addResourceConfig" access="true"> "function.removeResourceFile" access="true"> "function.setResourceDefaultSetting" access="true"> "function.removeResourceDefaultSetting" access="true"> "function.aclReload" access="true"> "function.aclSave" access="true"> "function.aclCreate" access="true"> "function.aclDestroy" access="true"> "function.aclSetRight" access="true"> "function.aclRemoveRight" access="true"> "function.aclCreateGroup" access="true"> "function.aclDestroyGroup" access="true"> "function.aclGroupAddACL" access="true"> "function.aclGroupRemoveACL" access="true"> "function.aclGroupAddObject" access="true"> "function.aclGroupRemoveObject" access="true"> "function.refreshResources" access="true"> "function.setServerConfigSetting" access="true"> "function.updateResourceACLRequest" access="true"> "command.aclrequest" access="true"> "general.adminpanel" access="true"> "general.tab_players" access="true"> "general.tab_resources" access="true"> "general.tab_server" access="true"> "general.tab_maps" access="true"> "general.tab_bans" access="true"> "general.tab_adminchat" access="true"> "command.kick" access="true"> "command.freeze" access="true"> "command.mute" access="true"> "command.setnick" access="true"> "command.shout" access="true"> "command.spectate" access="true"> "command.slap" access="true"> "command.setgroup" access="true"> "command.sethealth" access="true"> "command.setarmour" access="true"> "command.setmoney" access="true"> "command.setskin" access="true"> "command.setteam" access="true"> "command.giveweapon" access="true"> "command.setstat" access="true"> "command.jetpack" access="true"> "command.warp" access="true"> "command.setdimension" access="true"> "command.setinterior" access="true"> "command.createteam" access="true"> "command.destroyteam" access="true"> "command.givevehicle" access="true"> "command.repair" access="true"> "command.blowvehicle" access="true"> "command.destroyvehicle" access="true"> "command.customize" access="true"> "command.setcolor" access="true"> "command.setpaintjob" access="true"> "command.listmessages" access="true"> "command.readmessage" access="true"> "command.listresources" access="true"> "command.start" access="true"> "command.stop" access="true"> "command.stopall" access="false"> "command.delete" access="true"> "command.restart" access="true"> "command.execute" access="true"> "command.setpassword" access="true"> "command.setwelcome" access="true"> "command.setgame" access="true"> "command.setmap" access="true"> "command.setweather" access="true"> "command.blendweather" access="true"> "command.setblurlevel" access="true"> "command.setwaveheight" access="true"> "command.setskygradient" access="true"> "command.setgamespeed" access="true"> "command.setgravity" access="true"> "command.settime" access="true"> "command.setfpslimit" access="true"> "function.shutdown" access="true"> "command.ban" access="true"> "command.unban" access="true"> "command.banip" access="true"> "command.unbanip" access="true"> "command.banserial" access="true"> "command.unbanserial" access="true"> "command.listbans" access="true"> "RPC"> "function.callRemote" access="true"> "general.adminpanel" access="false"> "general.tab_players" access="false"> "general.tab_resources" access="false"> "general.tab_maps" access="false"> "general.tab_server" access="false"> "general.tab_bans" access="false"> "general.tab_adminchat" access="false"> "command.kick" access="false"> "command.freeze" access="false"> "command.mute" access="false"> "command.setnick" access="false"> "command.shout" access="false"> "command.spectate" access="false"> "command.slap" access="false"> "command.setgroup" access="false"> "command.sethealth" access="false"> "command.setarmour" access="false"> "command.setmoney" access="false"> "command.setskin" access="false"> "command.setteam" access="false"> "command.giveweapon" access="false"> "command.setstat" access="false"> "command.jetpack" access="false"> "command.warp" access="false"> "command.setdimension" access="false"> "command.setinterior" access="false"> "command.givevehicle" access="false"> "command.repair" access="false"> "command.blow" access="false"> "command.destroy" access="false"> "command.customize" access="false"> "command.setcolor" access="false"> "command.setpaintjob" access="false"> "command.listmessages" access="false"> "command.readmessage" access="false"> "command.listresources" access="false"> "command.start" access="false"> "command.stop" access="false"> "command.stopall" access="false"> "command.restart" access="false"> "command.execute" access="false"> "command.delete" access="false"> "command.setpassword" access="false"> "command.setwelcome" access="false"> "command.setgame" access="false"> "command.setmap" access="false"> "command.setweather" access="false"> "command.blendweather" access="false"> "command.setblurlevel" access="false"> "command.setwaveheight" access="false"> "command.setskygradient" access="false"> "command.setgamespeed" access="false"> "command.setgravity" access="false"> "command.settime" access="false"> "function.shutdown" access="false"> "command.setfpslimit" access="false"> "command.ban" access="false"> "command.unban" access="false"> "command.banip" access="false"> "command.unbanip" access="false"> "command.banserial" access="false"> "command.unbanserial" access="false"> "command.listbans" access="false"> "command.fetchRemote" access="false"> "MapEditor"> "general.ModifyOtherObjects" access="true"> "function.startResource" access="true"> "function.stopResource" access="true"> "function.restartResource" access="true"> "function.createResource" access="true"> "function.copyResource" access="true"> "function.renameResource" access="true"> "function.deleteResource" access="true"> "function.addResourceMap" access="true"> "function.addResourceConfig" access="true"> "function.removeResourceFile" access="true"> "function.setResourceDefaultSetting" access="true"> "function.removeResourceDefaultSetting" access="true"> "function.xmlLoadFile" access="true"> "general.adminpanel" access="false"> "general.tab_players" access="false"> "general.tab_resources" access="false"> "general.tab_maps" access="false"> "general.tab_server" access="false"> "general.tab_bans" access="false"> "general.tab_adminchat" access="false"> "command.kick" access="false"> "command.freeze" access="false"> "command.mute" access="false"> "command.setnick" access="false"> "command.shout" access="false"> "command.spectate" access="false"> "command.slap" access="false"> "command.setgroup" access="false"> "command.sethealth" access="false"> "command.setarmour" access="false"> "command.setmoney" access="false"> "command.setskin" access="false"> "command.setteam" access="false"> "command.giveweapon" access="false"> "command.setstat" access="false"> "command.jetpack" access="false"> "command.warp" access="false"> "command.setdimension" access="false"> "command.setinterior" access="false"> "command.givevehicle" access="false"> "command.repair" access="false"> "command.blow" access="false"> "command.destroy" access="false"> "command.customize" access="false"> "command.setcolor" access="false"> "command.setpaintjob" access="false"> "command.listmessages" access="false"> "command.readmessage" access="false"> "command.listresources" access="false"> "command.start" access="false"> "command.stop" access="false"> "command.stopall" access="false"> "command.restart" access="false"> "command.execute" access="false"> "command.delete" access="false"> "command.setpassword" access="false"> "command.setwelcome" access="false"> "command.setgame" access="false"> "command.setmap" access="false"> "command.setweather" access="false"> "command.blendweather" access="false"> "command.setblurlevel" access="false"> "command.setwaveheight" access="false"> "command.setskygradient" access="false"> "command.setgamespeed" access="false"> "command.setgravity" access="false"> "command.settime" access="false"> "function.shutdown" access="false"> "command.setfpslimit" access="false"> "command.ban" access="false"> "command.unban" access="false"> "command.banip" access="false"> "command.unbanip" access="false"> "command.banserial" access="false"> "command.unbanserial" access="false"> "command.listbans" access="false"> "command.fetchRemote" access="false"> "raceACL"> "general.ModifyOtherObjects" access="true"> "function.xmlLoadFile" access="true"> "function.startResource" access="true"> "function.stopResource" access="true"> "function.restartResource" access="true"> "general.adminpanel" access="false"> "general.tab_players" access="false"> "general.tab_resources" access="false"> "general.tab_maps" access="false"> "general.tab_server" access="false"> "general.tab_bans" access="false"> "general.tab_adminchat" access="false"> "command.kick" access="false"> "command.freeze" access="false"> "command.mute" access="false"> "command.setnick" access="false"> "command.shout" access="false"> "command.spectate" access="false"> "command.slap" access="false"> "command.setgroup" access="false"> "command.sethealth" access="false"> "command.setarmour" access="false"> "command.setmoney" access="false"> "command.setskin" access="false"> "command.setteam" access="false"> "command.giveweapon" access="false"> "command.setstat" access="false"> "command.jetpack" access="false"> "command.warp" access="false"> "command.setdimension" access="false"> "command.setinterior" access="false"> "command.givevehicle" access="false"> "command.repair" access="false"> "command.blow" access="false"> "command.destroy" access="false"> "command.customize" access="false"> "command.setcolor" access="false"> "command.setpaintjob" access="false"> "command.listmessages" access="false"> "command.readmessage" access="false"> "command.listresources" access="false"> "command.start" access="false"> "command.stop" access="false"> "command.stopall" access="false"> "command.restart" access="false"> "command.execute" access="false"> "command.delete" access="false"> "command.setpassword" access="false"> "command.setwelcome" access="false"> "command.setgame" access="false"> "command.setmap" access="false"> "command.setweather" access="false"> "command.blendweather" access="false"> "command.setblurlevel" access="false"> "command.setwaveheight" access="false"> "command.setskygradient" access="false"> "command.setgamespeed" access="false"> "command.setgravity" access="false"> "command.settime" access="false"> "function.shutdown" access="false"> "command.setfpslimit" access="false"> "command.ban" access="false"> "command.unban" access="false"> "command.banip" access="false"> "command.unbanip" access="false"> "command.banserial" access="false"> "command.unbanserial" access="false"> "command.listbans" access="false"> "command.fetchRemote" access="false"> "DevACL"> "resource.performancebrowser.http" access="true"> "resource.ajax.http" access="true"> "general.adminpanel" access="false"> "general.tab_players" access="false"> "general.tab_resources" access="false"> "general.tab_maps" access="false"> "general.tab_server" access="false"> "general.tab_bans" access="false"> "general.tab_adminchat" access="false"> "command.kick" access="false"> "command.freeze" access="false"> "command.mute" access="false"> "command.setnick" access="false"> "command.shout" access="false"> "command.spectate" access="false"> "command.slap" access="false"> "command.setgroup" access="false"> "command.sethealth" access="false"> "command.setarmour" access="false"> "command.setmoney" access="false"> "command.setskin" access="false"> "command.setteam" access="false"> "command.giveweapon" access="false"> "command.setstat" access="false"> "command.jetpack" access="false"> "command.warp" access="false"> "command.setdimension" access="false"> "command.setinterior" access="false"> "command.givevehicle" access="false"> "command.repair" access="false"> "command.blow" access="false"> "command.destroy" access="false"> "command.customize" access="false"> "command.setcolor" access="false"> "command.setpaintjob" access="false"> "command.listmessages" access="false"> "command.readmessage" access="false"> "command.listresources" access="false"> "command.start" access="false"> "command.stop" access="false"> "command.stopall" access="false"> "command.restart" access="false"> "command.execute" access="false"> "command.delete" access="false"> "command.setpassword" access="false"> "command.setwelcome" access="false"> "command.setgame" access="false"> "command.setmap" access="false"> "command.setweather" access="false"> "command.blendweather" access="false"> "command.setblurlevel" access="false"> "command.setwaveheight" access="false"> "command.setskygradient" access="false"> "command.setgamespeed" access="false"> "command.setgravity" access="false"> "command.settime" access="false"> "function.shutdown" access="false"> "command.setfpslimit" access="false"> "command.ban" access="false"> "command.unban" access="false"> "command.banip" access="false"> "command.unbanip" access="false"> "command.banserial" access="false"> "command.unbanserial" access="false"> "command.listbans" access="false"> "command.fetchRemote" access="false"> "autoACL_guieditor"> "general.ModifyOtherObjects" access="false" who="" pending="true" date=""> "function.callRemote" access="false" who="" pending="true" date="">
  13. no me puedes pasar un acl porque ya reinstale muchas veces el mta y no pasa nada tu tienes uno que ande bien para pasarmelo?
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