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BeeX

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  1. BeeX

    HELP

    I scripted a Capture Hijack. Looks like CIT Hijack. But It isn't working. Can you fix it? ClientSide local client = getLocalPlayer( ) local rootElement = getRootElement() blip = nil marker = nil addEvent("clientSpawnHijack",true) addEventHandler("clientSpawnHijack",rootElement, function (id, x, y, z) vehicle = createVehicle(tostring(id), tostring(x), tostring(y), tostring(z)) blip = createBlipAttachedTo( vehicle, 0, 2, 255, 255, 0, 255 ) end) addEvent("hijack_set_location",true) addEventHandler("hijack_set_location",rootElement, function (x, y, z) marker = createMarker(tostring(x), tostring(y), tostring(z)) blip = createBlipAttachedTo( vehicle, 0, 2, 255, 255, 0, 255 ) addEventHandler("onClientMarkerHit",marker,onBusStopHit) end) function onBusStopHit(hitPlayer) if not hitPlayer == client then return end triggerServerEvent("bus_finish",client,client) if isElement(blip) then destroyElement(blip) end if isElement(marker) then removeEventHandler("onClientMarkerHit",marker,onBusStopHit) destroyElement(marker) end end addEventHandler("onClientVehicleExit",rootElement, function () if isElement(marker) then removeEventHandler("onClientMarkerHit",marker,onBusStopHit) destroyElement(marker) end if isElement(blip) then destroyElement(blip) end end) ServerSide local rootElement = getRootElement() blip = nil id, x, y, z = nil local busTable = { [1]={471, 1812.65198, -1889.86047, 13.41406}, [2]={471, 1825.22791, -1635.03711, 13.38281}, [3]={471, 1855.01685, -1430.47449, 13.39063}, [4]={471, 1732.81580, -1296.87122, 13.44294}, [5]={471, 1473.19226, -1295.77124, 13.48315}, [6]={471, 1443.60376, -1498.26660, 13.37650}, [7]={471, 1426.37280, -1716.12439, 13.38281}, [8]={471, 1315.06909, -1656.43799, 13.38281}, [9]={471, 1359.06250, -1432.39734, 13.38281}, [10]={471, 1169.82983, -1392.34473, 13.4172}, [11]={471, 930.76508, -1392.92627, 13.26561}, [12]={471, 815.24756, -1317.91345, 13.44460}, [13]={471, 585.04199, -1320.53748, 13.40609}, [14]={471, 526.99365, -1624.20361, 16.63225}, } local locationsTable = { [1]={1812.65198, -1889.86047, 13.41406}, [2]={1825.22791, -1635.03711, 13.38281}, [3]={1855.01685, -1430.47449, 13.39063}, [4]={1732.81580, -1296.87122, 13.44294}, [5]={1473.19226, -1295.77124, 13.48315}, [6]={1443.60376, -1498.26660, 13.37650}, [7]={1426.37280, -1716.12439, 13.38281}, [8]={1315.06909, -1656.43799, 13.38281}, [9]={1359.06250, -1432.39734, 13.38281}, [10]={1169.82983, -1392.34473, 13.4172}, [11]={930.76508, -1392.92627, 13.26561}, [12]={815.24756, -1317.91345, 13.44460}, [13]={585.04199, -1320.53748, 13.40609}, [14]={526.99365, -1624.20361, 16.63225}, } function SpawnHijack(thePlayer , ID) local id, x, y, z = busTable[iD][1], busTable[iD][2], busTable[iD][3], busTable[iD][4] vehicle = createVehicle(tostring(id), tostring(x), tostring(y), tostring(z)) blip = createBlipAttachedTo( vehicle, 0, 2, 255, 255, 0, 255 ) end addEventHandler ( "onResourceStart", getRootElement(), SpawnHijack ) function getNewHijackLocation(thePlayer, ID) local x, y, z = locationsTable[iD][1], locationsTable[iD][2], locationsTable[iD][3] triggerClientEvent(thePlayer,"hijack_set_location",thePlayer,x,y,z) end function onVehicleEnter(thePlayer) if not getPlayerTeam(thePlayer) then return end if getTeamName(getPlayerTeam(thePlayer)) == "Criminals" then local x, y, z = getNewHijackLocation(thePlayer, 1) setElementData(thePlayer,"hijackData",1) end end addEventHandler("onVehicleEnter",vehicle,onVehicleEnter) addEvent("bus_finish",true) addEventHandler("bus_finish",rootElement, function (client) if not isPedInVehicle(client) then return end if not busses[getElementModel(getPedOccupiedVehicle(client))] then return end givePlayerMoney(client, 100) if #busTable == tonumber(getElementData(client,"hijackData")) then setElementData(client,"hijackData",1) else setElementData(client,"hijackData",tonumber(getElementData(client,"hijackData"))+1) end getNewHijackLocation(client, tonumber(getElementData(client,"hijackData"))) end)
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