Hello community,
I am having some trouble with destroying a little group of objects.
I have managed to create a few billboards in 1 group but when i try to trigger the command to remove all of them. it just removes 1 object instead of them all
bill = {
[1] = {x = 4308.484375, y = -1278.0102539063, z = 354.45336914063, rotX = 0, rotY = 0, rotZ = 254.53720092773, Scale = 0.80000001};
[2] = {x = 4661.1708984375, y = -1298.7310791016, z = 157.84288024902, rotX = 0, rotY = 0, rotZ = 254.51000976563, Scale = 1.75};
[3] = {x = 4402.3256835938, y = 604.70196533203, z = 53.522163391113, rotX = 0, rotY = 0, rotZ = 270, Scale = 1.5};
[4] = {x = 6365.841796875, y = 2818.9069824219, z = 44.355319976807, rotX = 0, rotY = 0, rotZ = 0, Scale = 2};
[5] = {x = 1899.8275146484, y = 3626.1596679688, z = 62.15608215332, rotX = 0, rotY = 0, rotZ = 295.78491210938, Scale = 2.5};
[6] = {x = 3041.55078125, y = 3309.5639648438, z = 63.786605834961, rotX = 348, rotY = 0, rotZ = 20, Scale = 1};
[7] = {x = 7046.5922851563, y = 848.14624023438, z = 101.83802032471, rotX = 0, rotY = 0, rotZ = 215.10675048828, Scale = 2};
[8] = {x = 13.697020530701, y = -3669.009765625, z = 104.45007324219, rotX = 0, rotY = 0, rotZ = 180, Scale = 1.2};
[9] = {x = -367.28112792969, y = -4859.8872070313, z = 92.081260681152, rotX = 0, rotY = 0, rotZ = 90, Scale = 2.5};
}
bills = {}
stateMode = 0
function toggleBillboard(cmd)
if isElement(getLocalPlayer()) then
if stateMode == 0 then
stateMode = stateMode + 1
for i, bill in ipairs(bill) do
object = createObject(7911, bill.x, bill.y, bill.z, bill.rotX, bill.rotY, bill.rotZ)
setElementCollisionsEnabled(object, false)
setElementFrozen(object, true)
setObjectScale(object, bill.Scale)
table.insert(bills, i)
end
else
stateMode = 0
for i, b in ipairs(bills) do
destroyElement(b)
end
end
end
end
addCommandHandler("toggleBills", toggleBillboard)
i don't know what i am doing wrong and i really need to get this done.