I want to make a script that will create explosion on player which has won the game, but I don't know why it doesn't work.
If someone know what's wrong please tell me.
addEvent("onPlayerWinDD", true)
addEvent("onGamemodeMapStop", true)
function explosionsON(player)
local pX, pY, pZ = getElementPosition(player)
createExplosion(pX, pY, pZ, 1, player)
boom = setTimer(explosionsON( ), 1000, 1)
end
function explosionsOFF()
killTimer(boom)
end
addEventHandler("onGamemodeMapStop", getRootElement(), explosionsOFF)
addEventHandler("onPlayerWinDD", getRootElement(), explosionsON)