marker = createMarker ( -2347.7023925781, -1638.6910400391, 483.703125, "cylinder", 2, 255, 255, 255, 255 )
winner = false
function createTeamsOnStart ( )
teamwinner = createTeam ( "winner", 225, 255, 225 )
teamplayer = createTeam ( "player", 225, 255, 225 )
exports [ "scoreboard" ]:scoreboardAddColumn ( "wins" )
end
addEventHandler ( "onResourceStart", resourceRoot, createTeamsOnStart )
function idc ( player )
if ( winner and isElement ( winner ) ) then
setElementData ( winner, "wins", 0 )
end
winner = player
local currentWins = getElementData ( player, "wins" ) or 0
setElementData ( player, "wins", currentWins + 1 )
setPlayerTeam ( player, teamwinner )
givePlayerMoney ( player, 5000 )
outputChatBox ( "A Player has reached to the marker and earned 5000$ win 10 in a row and get spacial prize" )
for _, player in ipairs ( getElementsByType ( "player" ) ) do
killPed ( player )
end
end
addEventHandler ( "onMarkerHit", marker, idc )
function idk ( player )
setPlayerTeam ( player, teamplayer )
end
addEventHandler ( "onMarkerLeave",marker, idk )