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jafar

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  1. ماكنت ادري انك معدل على الملف فمن كذا اختلفت الأسطر على العموم يصير كذا .. --[[********************************** * * Multi Theft Auto - Admin Panel * * admin_server.lua * * Original File by lil_Toady * **************************************]] ----------------------- Protection -> EnadGroup = "Admin" EnadBanReason = "سبب الباند" EnadTable = { ["user.xxx"] = true, ["user.xxx"] = true, } ------------------------------------- _root = getRootElement() _types = { "player", "team", "vehicle", "resource", "bans", "server", "admin" } _settings = nil aPlayers = {} aLogMessages = {} aInteriors = {} aStats = {} aReports = {} aWeathers = {} aNickChangeTime = {} function notifyPlayerLoggedIn(player) outputChatBox ( "Press 'p' to open your admin panel", player ) local unread = 0 for _, msg in ipairs ( aReports ) do unread = unread + ( msg.read and 0 or 1 ) end if unread > 0 then outputChatBox( unread .. " unread Admin message" .. ( unread==1 and "" or "s" ), player, 255, 0, 0 ) end end addEventHandler ( "onResourceStart", _root, function ( resource ) if ( resource ~= getThisResource() ) then for id, player in ipairs(getElementsByType("player")) do if ( hasObjectPermissionTo ( player, "general.tab_resources" ) ) then triggerClientEvent ( player, "aClientResourceStart", _root, getResourceName ( resource ) ) end end return end _settings = xmlLoadFile ( "conf\\settings.xml" ) if ( not _settings ) then _settings = xmlCreateFile ( "conf\\settings.xml", "main" ) xmlSaveFile ( _settings ) end aSetupACL() aSetupCommands() for id, player in ipairs ( getElementsByType ( "player" ) ) do aPlayerInitialize ( player ) if ( hasObjectPermissionTo ( player, "general.adminpanel" ) ) then notifyPlayerLoggedIn(player) end end local node = xmlLoadFile ( "conf\\interiors.xml" ) if ( node ) then local interiors = 0 while ( xmlFindChild ( node, "interior", interiors ) ) do local interior = xmlFindChild ( node, "interior", interiors ) interiors = interiors + 1 aInteriors[interiors] = {} aInteriors[interiors]["world"] = tonumber ( xmlNodeGetAttribute ( interior, "world" ) ) aInteriors[interiors]["id"] = xmlNodeGetAttribute ( interior, "id" ) aInteriors[interiors]["x"] = xmlNodeGetAttribute ( interior, "posX" ) aInteriors[interiors]["y"] = xmlNodeGetAttribute ( interior, "posY" ) aInteriors[interiors]["z"] = xmlNodeGetAttribute ( interior, "posZ" ) aInteriors[interiors]["r"] = xmlNodeGetAttribute ( interior, "rot" ) end xmlUnloadFile ( node ) end local node = xmlLoadFile ( "conf\\stats.xml" ) if ( node ) then local stats = 0 while ( xmlFindChild ( node, "stat", stats ) ) do local stat = xmlFindChild ( node, "stat", stats ) local id = tonumber ( xmlNodeGetAttribute ( stat, "id" ) ) local name = xmlNodeGetAttribute ( stat, "name" ) aStats[id] = name stats = stats + 1 end xmlUnloadFile ( node ) end local node = xmlLoadFile ( "conf\\weathers.xml" ) if ( node ) then local weathers = 0 while ( xmlFindChild ( node, "weather", weathers ) ~= false ) do local weather = xmlFindChild ( node, "weather", weathers ) local id = tonumber ( xmlNodeGetAttribute ( weather, "id" ) ) local name = xmlNodeGetAttribute ( weather, "name" ) aWeathers[id] = name weathers = weathers + 1 end xmlUnloadFile ( node ) end local node = xmlLoadFile ( "conf\\reports.xml" ) if ( node ) then local messages = 0 while ( xmlFindChild ( node, "message", messages ) ) do subnode = xmlFindChild ( node, "message", messages ) local author = xmlFindChild ( subnode, "author", 0 ) local subject = xmlFindChild ( subnode, "subject", 0 ) local category = xmlFindChild ( subnode, "category", 0 ) local text = xmlFindChild ( subnode, "text", 0 ) local time = xmlFindChild ( subnode, "time", 0 ) local read = ( xmlFindChild ( subnode, "read", 0 ) ~= false ) local id = #aReports + 1 aReports[id] = {} if ( author ) then aReports[id].author = xmlNodeGetValue ( author ) else aReports[id].author = "" end if ( category ) then aReports[id].category = xmlNodeGetValue ( category ) else aReports[id].category = "" end if ( subject ) then aReports[id].subject = xmlNodeGetValue ( subject ) else aReports[id].subject = "" end if ( text ) then aReports[id].text = xmlNodeGetValue ( text ) else aReports[id].text = "" end if ( time ) then aReports[id].time = xmlNodeGetValue ( time ) else aReports[id].time = "" end aReports[id].read = read messages = messages + 1 end -- Remove duplicates local a = 1 while a <= #aReports do local b = a + 1 while b <= #aReports do if table.cmp( aReports[a], aReports[b] ) then table.remove( aReports, b ) b = b - 1 end b = b + 1 end a = a + 1 end -- Upgrade time from '4/9 5:9' to '2009-09-04 05:09' for id, rep in ipairs ( aReports ) do if string.find( rep.time, "/" ) then local monthday, month, hour, minute = string.match( rep.time, "^(.-)/(.-) (.-).-)$" ) rep.time = string.format( '%04d-%02d-%02d %02d:%02d', 2009, month + 1, monthday, hour, minute ) end end -- Sort messages by time table.sort(aReports, function(a,b) return(a.time < b.time) end) -- Limit number of messages while #aReports > g_Prefs.maxmsgs do table.remove( aReports, 1 ) end xmlUnloadFile ( node ) end local node = xmlLoadFile ( "conf\\messages.xml" ) if ( node ) then for id, type in ipairs ( _types ) do local subnode = xmlFindChild ( node, type, 0 ) if ( subnode ) then aLogMessages[type] = {} local groups = 0 while ( xmlFindChild ( subnode, "group", groups ) ) do local group = xmlFindChild ( subnode, "group", groups ) local action = xmlNodeGetAttribute ( group, "action" ) local r = tonumber ( xmlNodeGetAttribute ( group, "r" ) ) local g = tonumber ( xmlNodeGetAttribute ( group, "g" ) ) local b = tonumber ( xmlNodeGetAttribute ( group, "b" ) ) aLogMessages[type][action] = {} aLogMessages[type][action]["r"] = r or 0 aLogMessages[type][action]["g"] = g or 255 aLogMessages[type][action]["b"] = b or 0 if ( xmlFindChild ( group, "all", 0 ) ) then aLogMessages[type][action]["all"] = xmlNodeGetValue ( xmlFindChild ( group, "all", 0 ) ) end if ( xmlFindChild ( group, "admin", 0 ) ) then aLogMessages[type][action]["admin"] = xmlNodeGetValue ( xmlFindChild ( group, "admin", 0 ) ) end if ( xmlFindChild ( group, "player", 0 ) ) then aLogMessages[type][action]["player"] = xmlNodeGetValue ( xmlFindChild ( group, "player", 0 ) ) end if ( xmlFindChild ( group, "log", 0 ) ) then aLogMessages[type][action]["log"] = xmlNodeGetValue ( xmlFindChild ( group, "log", 0 ) ) end groups = groups + 1 end end end xmlUnloadFile ( node ) end end ) addEventHandler ( "onResourceStop", _root, function ( resource ) -- Incase the resource being stopped has been deleted local stillExists = false for i, res in ipairs(getResources()) do if res == resource then stillExists = true break end end if not stillExists then return end if ( resource ~= getThisResource() ) then for id, player in ipairs(getElementsByType("player")) do if ( hasObjectPermissionTo ( player, "general.tab_resources" ) ) then triggerClientEvent ( player, "aClientResourceStop", _root, getResourceName ( resource ) ) end end else local node = xmlLoadFile ( "conf\\reports.xml" ) if ( node ) then while ( xmlFindChild ( node, "message", 0 ) ~= false ) do local subnode = xmlFindChild ( node, "message", 0 ) xmlDestroyNode ( subnode ) end else node = xmlCreateFile ( "conf\\reports.xml", "messages" ) end for id, message in ipairs ( aReports ) do local subnode = xmlCreateChild ( node, "message" ) for key, value in pairs ( message ) do if ( value ) then xmlNodeSetValue ( xmlCreateChild ( subnode, key ), tostring ( value ) ) end end end xmlSaveFile ( node ) xmlUnloadFile ( node ) end aclSave () end ) function aGetSetting ( setting ) local result = xmlFindChild ( _settings, tostring ( setting ), 0 ) if ( result ) then result = xmlNodeGetValue ( result ) if ( result == "true" ) then return true elseif ( result == "false" ) then return false else return result end end return false end function aSetSetting ( setting, value ) local node = xmlFindChild ( _settings, tostring ( setting ), 0 ) if ( not node ) then node = xmlCreateChild ( _settings, tostring ( setting ) ) end xmlNodeSetValue ( node, tostring ( value ) ) xmlSaveFile ( _settings ) end function aRemoveSetting ( setting ) local node = xmlFindChild ( _settings, tostring ( setting ), 0 ) if ( node ) then
  2. رح الى [admin]\admin\server\admin_server\ سطر 1325 الى سطر 1333 استبدله بذا elseif ( action == "delete" ) then if ( aReports[data] ) then local accName = getAccountName ( getPlayerAccount ( source ) ) if isObjectInACLGroup("user."..accName, aclGetGroup("Moderator2")) or isObjectInACLGroup("user."..accName, aclGetGroup("Moderator1")) then table.remove ( aReports, data ) end end triggerClientEvent ( source, "aMessage", source, "get", aReports ) else action = nil end end
  3. addEventHandler('onClientResourceStart',resourceRoot, function ( ) playSound('1.mp3') end)
  4. كلامك صح ,, ولو تلاحظ حتى اسماء المواضيع صارت ماتعبر عن محتوى الموضوع يعني تلاقي ناس لحين يكتبون طلب كود .. مساعدة في كود .. الخ
  5. يب حتى جهازي علق المهم تمت الإفادة
  6. 100% خطا هذا يعطيك و يسحبه في نفس الوقت جربته قبل خطأ ذا يسحب اخر سيارة صارت استخدم جدول
  7. جربته يكرر ^^ ,, لول ؟ والي يقولك انه جربه 3 مرات وشغال ؟ والى يقولك جربته ويكرر حتى صادني لاق تسوي جدول افضل ذذ
  8. خطأ -- Server Side !! veh1 = {} local marker1 = createMarker (100.80000305176 , 1787.5999755859 , 31.5, "cylinder", 3, 244, 54, 10, 255 ) addEventHandler( "onMarkerHit", marker1, function ( player ) if getElementType(player) == 'player' then if ( getPlayerTeam ( player ) ) and ( getTeamName ( getPlayerTeam ( player ) ) == "MSHOSH" ) then if not isPedInVehicle(player) then if isElement(veh1[player]) then destroyElement(veh1[player]) end x,y,z = getElementPosition( player ) veh1[player] = createVehicle ( 487, x, y, z ) setVehicleColor ( veh1[player] , 57, 57, 57, 57 ) warpPedIntoVehicle(player,veh1[player]) end end end end,false)
  9. اطرح الأكواد ,, وعشان تخلي اللاعب ف التيم setPlayerTeam واكتب في اف8 debugscript 3 وشوف وش يطلع لك
  10. وانت ليش تبي تتعلف في الشمس ؟ خلها في حالها
  11. jafar

    else

    بدون شرط ماراح تشتغل بيطلع لك خطأ ف debugscript
  12. أنا صادتني قبل مشكلة إن اذا احد يضربني او اسقط على الأرض يصيدني كراش .. وفرمت الجهاز وضبطت
  13. الكود انطرح فوق 100000000000000000000000 مرة
  14. guiGridListSetItemText ذي تضيف الأسامي للقرد لست
  15. -- # Server Side : addEventHandler('onPlayerSpawn',root, function ( ) giveWeapon ( source,id,ammo ) giveWeapon ( source,id,ammo ) end ) كذا اكثر دقة ^^
  16. "onClientPlayerJoin" guiSetVisible
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