Ja tentei e nd  
verifique se tenho algu errado no script  
    addEventHandler ( "onResourceStart",resourceRoot,function() 
        for i = 550, 20000 do 
            removeWorldModel ( i, 10000, 0, 0, 0 ) 
            removeWorldModel(16613,1000,-300,1556,75) --lod> 
            removeWorldModel(16616,1000,-300,1556,75) --lod> 
            removeWorldModel(16615,1000,-300,1556,75) --lod> 
            removeWorldModel(16138,1000,-300,1556,75) -- model> 
            removeWorldModel(16614, -346.6719, 1595.0781, 79.6641, 0.25) 
            removeWorldModel(16613, -346.6719, 1595.0781, 79.6641, 0.25) 
        end 
    end) 
adicionei isso no script.LUA e ao iniciar como se fosse server esta sei ele, logo que regresso ao map editor ele aparece novamente