local skins =
{
{ fileName = "riotpolice", skinID = 285 },
{ fileName = "wmymech", skinID = 50 },
{ fileName = "Motoroker", skinID = 248 },
}
function load ( )
for _, skin in ipairs ( skins ) do
txd = engineLoadTXD ( skin/skin.fileName .. ".txd" )
engineImportTXD ( txd, skin.skinID )
dff = engineLoadDFF ( skin/skin.fileName .. ".dff", 0 )
engineReplaceModel ( dff, skin.skinID )
end
end
addEventHandler ( "onClientResourceStart", resourceRoot,
function ( )
setTimer ( load, 1000, 1 )
end
)
Because you put the txd,dff in a folder try this . Please use lua\lua next time.