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CodeR3D

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  1. Hey, i have just created a gui window, that shows then player joins the server, everything is fine, but setElementModel doesn't work, i use guiGetText to get edit information and send it to server side using triggerserverevent, then i use this skin variable in setElementModel, nothing happens, but then i use outputChatBox to check if it gets this number correctly, everythin prints perfectly. So the problem i think is in setElementModel, some part of the code: -- Client side function ClassSelectionGui() Class_Window = guiCreateWindow(1122,230,256,501,"Skin'o pasirinkimas...",false) guiSetAlpha(Class_Window,0.60000002384186) ID_Edit = guiCreateEdit(41,212,69,28,"",false,Class_Window) Input_Button = guiCreateButton(136,214,86,26,"Pasirinkti",false,Class_Window) Back_Button = guiCreateButton(41,392,83,40,"Atgal",false,Class_Window) Foward_Button = guiCreateButton(133,392,83,40,"Pirmyn",false,Class_Window) Select_Button = guiCreateButton(67,449,137,28,"Pasirinkti!",false,Class_Window) guiSetVisible(Class_Window,false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () ClassSelectionGui() if (Class_Window ~= nil) then guiSetVisible(Class_Window, true) Class_Label = guiCreateLabel(40,59,216,71,"Pasirinkite norimą skin'ą,\nsu kuriuo žaisite serveryje šiuo metu,\nįvesdami skin'o ID nuo 0 iki 288\narba spaudinėdami rodykles.",false,Class_Window) end showCursor(true) guiSetInputEnabled(true) addEventHandler("onClientGUIClick", Input_Button, ClassIDSubmit, false) end ) function ClassIDSubmit(button,state) if button == "left" then local skin = tonumber(guiGetText(ID_Edit)) triggerServerEvent("ClassSkinByID", getLocalPlayer() , skin) end end -- Server side function skin(skin) setElementModel(source,skin) end addEvent("ClassSkinByID", true) addEventHandler("ClassSkinByID", getRootElement(),skin) Thanks in advance, sorry for my bad english.
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