Jump to content

zXe

Members
  • Posts

    4
  • Joined

  • Last visited

Details

  • Gang
    None

zXe's Achievements

Vic

Vic (3/54)

0

Reputation

  1. STOLE??? ._. if stolen, this script not works ... but THE SCRIPT WORKs ... just do not see the nextmap
  2. Hi, I have a problem with nextmap of gamemode Race. I did this and then when i select a nextmap, does not appear the nextmap below the map. which would be my mistake =/ --- race_client.lua [All] nextmapdisplay = dxText:create('#ff9900Next Map: #ffffffnot set now...', 2, screenHeight - fontX/2, false, 'default-bold', fonts*2, 'left') g_dxGUI.nextmapdisplay:type('shadow', 1, 0, 0, 0, 175) g_dxGUI.nextmapdisplay:colorCoded(true) function resetposs() g_dxGUI.nextmapdisplay:visible(false) g_dxGUI.mapdisplay:position(2, sH - fontX/2, false) fps:position(2, sH-fontX*2.5, false) spectators:position(2, sH-fontX*1.5, false) end addEvent("resetposs", true) addEventHandler("resetposs", getRootElement(), resetposs) function nextMapSet(mapname) g_dxGUI.mapdisplay:position(2, sH - fontX*1.5, false) fps:position(2, sH-fontX*3.5, false) spectators:position(2, sH-fontX*2.5, false) g_dxGUI.nextmapdisplay:visible(true) g_dxGUI.nextmapdisplay:text("#ff9900Next Map: #ffffff" ..mapname) end addEvent("onNextMap", true) addEventHandler("onNextMap", getRootElement(), nextMapSet)
  3. zXe

    HunterAlert Message

    Ohh sorry D: ! I thought not, please remove this post. I passed this script, I did not I =/
  4. DeletePost Please D:
×
×
  • Create New...