
B7raani
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Everything posted by B7raani
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hey guys i need help in this code when i remove the getteam code the script works well but when i add it wont this is the code what i want to make gate opening for selected team wish you help local gate = createObject(980, 1471.5766601563, -2237.9533691406, 13.3828125, 0, 0, 90) local marker = createMarker(1471.6849365234, -2236.3430175781, 13.3828125, "cylinder", 5, 255, 255, 255, 0) function moveGate(psource) if getTeamName(getPlayerTeam) == "test" then moveObject(gate, 5000, 1479.1284179688, -2238.0764160156, 13.3828125) setTimer(moveBack, 5000, 1) end addEventHandler("onMarkerHit", marker, moveGate) function moveBack() moveObject(gate, 5000, 1471.5766601563, -2237.9533691406, 13.3828125) end
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i did replace but when i did i click on choose team it doesnt spawn me when i return it to its defualt it worked please help
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i did but its not working please help Perfect no i want to make same team cant kill each other because its pissing me off please help me please
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no when i just add / the script doesnt work
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hey guys i need help in friendly fire please this is the team selection code imade the friendly fire true but its not working "Teams الأفرقة" > "Rebel" friendlyfire="true" > "يجب أن نحصل على حقوقنا وأن لا ندع أي شيء يقف في طريقنا" /> "255" green="0" blue="0" /> "ثائر" id="1" > "1475.9217529297" y="-2240.7573488281" z="13.3828125" rot="90" /> "وفاقي" id="7" > "1475.9217529297" y="-2240.7573488281" z="13.3828125" rot="90" /> "إئتلافي" id="2" > "1475.9217529297" y="-2240.7573488281" z="13.3828125" rot="90" /> "قطيفي" id="14" > "2103.2326660156" y="1013.2601318359" z="10.8203125" rot="90" /> "18" ammo="50" /> "5" ammo="100" /> "41" ammo="100" /> "43" ammo="100" /> "1475.9217529297" y="-2240.7573488281" z="13.3828125" /> "1475.9217529297" y="-2240.7573488281" z="13.3828125" />
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not working this is the meta.xml "B7raani" type="script" version="1.0.0" /> "sarimskra.wav" /> music.lua playSound("sarimaskra.wav",true) sarimskra.wav music name wish you help
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hey guys as the topic says i just need simpe help in playing music in the server this is the code i made i know it sucks but i need your help guys musicPlay("sarimaskra.wav") i want it to play the music again and again and thanks for reading and helping
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dude thanks much much *kiss* haha
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guys while this subject is on i upgraded the /sit and /unsit to make them market hit i made when player gets in the marker it should automatically makes him /sit but not working wish you help me again this is the code chair = createObject ( 1810, 1470.5999755859, -2231.399023438 , 12.39999961853, 0, 0, 0 ) chair2 = createObject ( 1810, 1471.5999755859, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair3 = createObject ( 1810, 1472.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair4 = createObject ( 1810, 1473.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair5 = createObject ( 1810, 1474.4000244141, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair6 = createObject ( 1810, 1475.4000244141, -2231.3999023438, 12.39999961853, 0, 0, 0 ) chair7 = createObject ( 1810, 1476.3000488281, -2231.5 , 12.39999961853, 0, 0, 0 ) chair8 = createObject ( 1810, 1477.3000488281, -2231.6000976563 , 12.39999961853, 0, 0, 0 ) chair9 = createObject ( 1810, 1478.4000244141, -2231.6999511719 , 12.39999961853, 0, 0, 0 ) chair10 = createObject ( 1810, 1479.5,-2231.8999023438 , 12.39999961853, 0, 0, 0 ) chair11 = createObject ( 1810, 1481.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) chair12 = createObject ( 1810, 1479, -2226.5 , 12.39999961853, 0, 0, 0 ) chair13 = createObject ( 1810, 1477.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair14 = createObject ( 1810, 1476.5, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair15 = createObject ( 1810, 1475.3000488281, -2226.5 , 12.39999961853, 0, 0, 0 ) chair16 = createObject ( 1810, 1474.1999511719, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair17 = createObject ( 1810, 1473.0999755859, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair18 = createObject ( 1810, 1471.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair19 = createObject ( 1810, 1470.5, -2226.6999511719 , 12.39999961853, 0, 0, 0 ) chair20 = createObject ( 1810, 1468.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) myMarker1 = createMarker( 1482.5, -2233.6000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker2 = createMarker( 1480.0999755859, -2235.3000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker3 = createMarker( 1478, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker4 = createMarker( 1475.9000244141, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker5 = createMarker( 1473.9000244141, -2234.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker6 = createMarker( 1471.9000244141, -2235.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker7 = createMarker( 1469.9000244141, -2234.6000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker8 = createMarker( 1466.0999755859, -2233.1000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker9 = createMarker( 1482.5, -2226.8000488281, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker10 = createMarker( 1478.0999755859, -2227.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker11 = createMarker( 1476.3000488281, -2227.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker12 = createMarker( 1474.4000244141, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker13 = createMarker = createMarker( 1472.5, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker14 = createMarker( 1470.5, -2227, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker15 = createMarker( 1474.6999511719, -2230.5, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker16 = createMarker( 1467.1999511719, -2226.5, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker2, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker3, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker4, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker5, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker6, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker7, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker8, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker9, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker10, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker11, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker12, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker13, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker14, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker15, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker16, MarkerHit1 ) function MarkerLeave1( leaveElement, matchingDimension ) function(player) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end )
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thaaaaaaaanksssssss muuuuuuuuuch its working as charm now
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lol now my code even /sit is not working
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guys still is not working please help me i need it for after 2 hour and nothing is working please help im doing what you say but i see nothing
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guys i think its not working see this is the code i remade with your help function makePlayerSitDown(player,cmdname) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end addCommandHandler("sit",makePlayerSitDown) function makePlayerunSitDown(thePlayer,cmdname) setPedAnimation( player, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) setElementData( player, "sit", "deactivated" ) toggleControl( player, "forward", true ) toggleControl( player, "jump", true ) toggleControl( player, "aim_weapon", true ) toggleControl( player, "fire", true ) end addCommandHandler("unsit",makePlayerUnSitDown) please help whats the mistake i made what you told
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Thanks Guys For The Help
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Hey guys i just want a little help in My Code Its sitting command i made it but i cant make it unsit this is my code function makePlayerSitDown(player,cmdname) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end addCommandHandler("sit",makePlayerSitDown) function makePlayerunSitDown(player,cmdname) setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) setElementData( thePlayer, "sit", "deactivated" ) toggleControl( thePlayer, "forward", true ) toggleControl( thePlayer, "jump", true ) toggleControl( thePlayer, "aim_weapon", true ) toggleControl( thePlayer, "fire", true ) addCommandHandler("unsit",makePlayerunSitDown) end wish you can help me to make it /unsit
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this is the original picture this is what i mean all white you can see it please help me fixing
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Hey guys i need quick help in this custom object this is my lua file addEventHandler('onClientResourceStart', resourceRoot, function() restoreAllWorldModels() removeWorldModel(17521,5000000,2502.1000976563,-1714.0999755859,16.299999237061) removeWorldModel(17521,5000000,2502.1000976563,-1714.0999755859,16.299999237061) createObject ( 17521, 2502.1000976563,-1714.0999755859,16.299999237061, 0, 0, 0 ) outputChatBox ( "Matam Is Starting.") setTimer ( customObject, 200, 1) setOcclusionsEnabled(false) end ) function customObject () local dff = engineLoadDFF('files/pawnshp_lae2.dff', 0) local txd = engineLoadTXD('files/laeast2_lod.txd', 0) local txd = engineLoadTXD('files/lae2newtempbx.txd', 0) engineReplaceModel(dff, 17521) engineReplaceModel(txd, 17521) engineReplaceModel(txd, 17521) engineSetModelLODDistance(17521, 500) end The Object Is Working But The Txd is not working its all white you can see the image down but it will show color because i installed it in my own gta sa so this is my code what i want to say why its white i included the txd and i dont know what to do more because the txd and dff are stuck together in the object so i cant get id object so what can i do please help and this is my meta.xml and this is the images wish you can help and i think the whole problem from the txd what can i do with it to fix it please help
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but the gate is not shownig up see this is my meta.xml see is there something wrong "B7raani" type="script" version="1.0.0" />
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Tapl I Just removed the admin thing and i want to make new one for everybody but its not working wish you help me again this is the code tlocal gate = createObject(7033, 1943.2998046875, 848.69921875, 6.7266693115234, 0, 0, 90) local marker = createMarker(1947.6999511719, 849.70001220703, 6.6999998092651, "cylinder", 10, 255, 255, 255, 0) function moveGate(psource) moveObject(gate, 5000, 1937.099609375, 843, 10.39999961853) setTimer(moveBack, 5000, 1) end end addEventHandler("onMarkerHit", marker, moveGate) function moveBack() moveObject(gate, 5000, 1943.2998046875, 848.69921875, 6.7266693115234) end
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thanks you very much
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but TAPL its working full thanks but they cant exit from the other side its working and i can get in but when im in i cant go out i wish you help me
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Wooorking Thanks Much TAPL your the best tslm 5ook haha ma tg9r
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Hey guys i just need little help see this is my code i made but i didnt find any error in it i dont know why still the gate is not openning i made it openning for Dead Acl Group But its not working local gate = createObject ( 985, 3112.888671875, -1914.9187011719, 1.8218749761581, 0, 0, -80 ) local marker = createMarker(3109.8999023438, -1915.0999755859, 1.7999999523163, "cylinder", 1, 255, 255, 255, 140) function onMarkerHit( leaveElement, matchingDimension ) local Deadusergroup = getAccountName ( getPlayerAccount ( psource ) ) if isObjectInACLGroup ("user."..Deadusergroup, aclGetGroup ( "Dead" ) ) then moveObject(gate, 5000, 3113, -1921, 2.79999995231635) setTimer(moveBack, 5000, 1) end end addEventHandler("onMarkerHit", marker, moveGate) function moveBack() moveObject(gate, 5000, 3113, -1915.19921875, 0.80000001192093, 6.1875) end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), onStartup) Wish You Can Help Me
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thanks solid you always help
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[lua]function pedLoad() ped1 = createPed ( 165, 1240.8000488281, -2054.100091656563, 60 , -80 ) setTimer( giveWeapon, 1000, 1, ped1, 31, 500, true) setPedWeaponSlot ( ped1, 5 ) setPedAimTarget ( ped1, 10, 10, 5 ) bool setPedControlState ( ped thePed, string control, bool state ) end addEventHandler ( "onResourceStart", getRootElement(), pedLoad ) [lua] Guys see i made what you told me about setPedControlState And SetPedAimTarget But It wont work please help