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silvadiego1512

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. The map does not have a separate script for upgrades. I supposed that it had somethig to do with the race resource, but if it doesn't, then better! Can you please tell me how do I remove them with the map editor?
  2. Hi! I'm new to the forum, and relatively new to MTA Scripting & server in general. I'm setting up a little server for 6 LAN computers + 1 server, so file size is not a big big problem. One of the things I'm focusing on is on Race gamemode. The thing is that I want to have a custom car per map, like a Camaro for one map. I've managed to put that together on one map I downloaded from the internet, but the thing is that the modded car (added through EngineLoadDFF and EngineImportTXD on a new script loaded on the specific map) shows with upgrades (bumpers, etc.), so in some cases MTA crashes and in others the modded cars show up OK but with the upgrades not fitting. Is there a way to disable upgrades in race gamemode? I've gone through the race resource "util_server.lua" file, I think it has something to do with it, but I can't figure it out. Please help! Thanks in advanced
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