Multiplier = 1.3
marker1 = createMarker(-6558.2998046875, 2801.099609375, 706.09997558594 , "cylinder" , 29, 0, 0, 255, 255)
marker2 = createMarker(-6177.599609375, 2761.2998046875, 691.09997558594 , "corona" , 15, 255,
0, 0, 255)
marker3 = createMarker(-6176.6000976563, 2672.3000488281, 634.29998779297 , "corona" , 23, 0, 255, 0, 255)
function MarkerHit (player)
if (source == marker1) then
if (player ~= localPlayer) then return end
local car = getPedOccupiedVehicle(player)
speedx, speedy, speedz = getElementVelocity ( car )
speedcnx = (speedx*Multiplier)
speedcny = (speedy*Multiplier)
speedcnz = (speedz*Multiplier)
setElementVelocity ( car, speedcnx, speedcny,speedcnz )
fixVehicle(car)
addVehicleUpgrade(car, 1010)
playSoundFrontEnd(46)
elseif (source == marker2) then
if (player ~= localPlayer) then return end
speedx, speedy, speedz = getElementVelocity ( car )
speedcnx = (speedx*Multiplier)
speedcny = (speedy*Multiplier)
speedcnz = (speedz*Multiplier)
setElementVelocity ( car, speedcnx, speedcny,speedcnz )
fixVehicle(car)
addVehicleUpgrade(car, 1010)
playSoundFrontEnd(46)
elseif (source == marker3) then
if (player ~= localPlayer) then return end
local car = getPedOccupiedVehicle( player )
speedx, speedy, speedz = getElementVelocity ( car )
local x, y, z = getElementRotation( car )
local newz = z + 180
setElementRotation ( car, x, y, newz )
setElementVelocity ( car, speedx, speedy,speedz )
end
end
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit )
This is my whole script, in marker1 and marker2 it should just speed up, but
in marker3 it should change the car direction like in s0beit when you press Backspace.
best regards,
n0skillg3t