
Norhy
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Everything posted by Norhy
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hey guys i have this fp script player = getLocalPlayer() function findRot(x1, y1, x2, y2) local t = -math.deg(math.atan2(x2 - x1, y2 - y1)) return t < 0 and t + 360 or t end addEventHandler("onClientRender", getRootElement(), function() local x, y, z = getPedBonePosition(player, 6) setCameraMatrix(x, y, z) end ) addEventHandler("onClientCursorMove", getRootElement(), function(_, _, _, _, wX, wY, wZ) local x, y, z = getPedBonePosition(player, 6) setPedRotation(player, findRot(x, y, wX, wY)) end ) the problem is, when i move the mouse my rotation is reset . how do i fix it?
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hey. I am making a login panel and i use the server event onPlayerJoin to display the login panel, however, the panel displays only when the player has the download finished. That means when a player joins for the first time the panel won't show because he is downloading the data, but when he join second time the panel show. How to i fix it?
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Please, how do I create a right-click menu like the one in the resource gui editor?
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triggerServerEvent('submitLogin',localPlayer,username,password)
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addEvent( "submitLogin", true) function loginHandler(username,password) local account = getAccount ( username, password ) if ( account ~= false ) then logIn(source, account, password) triggerClientEvent(source,"HideGui",source) else outputChatBox("Zle zadane Meno alebo Heslo, skus znova prosim.",source) end end addEventHandler("submitLogin",root,loginHandler) And then i have the registerHandler, but that is working fine, just need help with the login.
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Both are defined, also, i tried that method before but it doesn't work.
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Hello guys. I'm making a Login panel, but somehow i cannot log-in. I tried using an another panel and it worked with the same code. local account = getAccount ( username, password ) if ( account ~= false ) then Error: bad argument at getAccount expected string at argument 1, got boolean. I don't see any mistake there, do you?
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function deathMoney ( player ) if (getPlayerCount < 2) then outputChatBox ( "Na serveri nie je dostatok (2) hráčov aby si získal odmenu!", getRootElement(), 0, 255, 0, true ) else local reward = math.random(2000, 3000) givePlayerMoney ( source, reward ) outputChatBox ( "Zdochol si! Tvoja odmena za túto mapu je " .. reward .. "$!", getRootElement(), 0, 255, 0, true ) end end addEventHandler ( "onPlayerWasted", getRootElement(), deathMoney ) Tried this, doesn't work.
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function deathMoney ( player ) local reward = math.random(2000, 3000) givePlayerMoney ( source, reward ) outputChatBox ( "Zdochol si! Tvoja odmena za túto mapu je " .. reward .. "$!", getRootElement(), 0, 255, 0, true ) end addEventHandler ( "onPlayerWasted", getRootElement(), deathMoney ) This is my code which will give a player between 2k and 3k$. The problem is that the player gets it everytime. I want to make it possible only when there are atleast 2 players online, but don't know how. Any functions?
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WARNING: Bad Argument @ 'triggerClientEvent' [Expected element at argument 3, got none ]. I think that it was not needed to remove the argument, however your and mine codes, both don't work
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This is my server-side: function showMenu ( ) triggerClientEvent ( source, "ShowAmmu", source ) end addEventHandler ( "onMarkerHit", ammuSell, showMenu, false )
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wdwMenu = guiCreateWindow( 0.150, 0.150, 0.70, 0.70, "Ammunation", true ) guiSetVisible ( wdwMenu, false ) showCursor ( false ) function ShowTheMenu ( ) guiSetVisible ( wdwMenu, true ) showCursor ( true ) end addEvent ( "ShowAmmu", true ) addEventHandler ( "ShowAmmu", getRootElement (), ShowTheMenu ) When i enter the menu marker, nothing happens. I had a error but fixed it, still nothing happens. No errors and warnings, something's wrong?
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So, i've created a scoreboard collum, "deaths". Now if a player dies, he gets +1 death. However the deaths don't show in the collum / scoreboard. Code: addEventHandler("onClientRender",getRootElement(), function() if not starttick then starttick = getTickCount() end currenttick = getTickCount() if currenttick - starttick >= 1000 then setElementData(player,"deaths", getElementData ( source, "deaths" ) ) starttick = getTickCount() end end ) function updateDeaths() for k, v in ipairs(getElementsByType('player')) do local deaths = tonumber ( getElementData ( v, "deaths" ) ) setElementData(v,"Deaths",deaths ) end end setTimer(updateDeaths, 1000000, 0) Full code: local starttick, currenttick local player = getLocalPlayer() addEventHandler("onClientRender",getRootElement(), function() if not starttick then starttick = getTickCount() end currenttick = getTickCount() if currenttick - starttick >= 1000 then setElementData(player,"Money",getPlayerMoney( player ) ) starttick = getTickCount() end end ) function updateMoney() for k, v in ipairs(getElementsByType('player')) do local money = getPlayerMoney(v) setElementData(v,"Money",money ) end end setTimer(updateMoney, 1000000, 0) addEventHandler("onClientRender",getRootElement(), function() if not starttick then starttick = getTickCount() end currenttick = getTickCount() if currenttick - starttick >= 1000 then setElementData(player,"deaths", getElementData ( source, "deaths" ) ) starttick = getTickCount() end end ) function updateDeaths() for k, v in ipairs(getElementsByType('player')) do local deaths = tonumber ( getElementData ( v, "deaths" ) ) setElementData(v,"Deaths",deaths ) end end setTimer(updateDeaths, 1000000, 0) Death, reward code: function killDeaths ( ) local deaths = tonumber ( getElementData ( source, "deaths" ) ) or 0 setElementData ( source, "deaths", deaths + 1 ) end addEventHandler ( "onPlayerWasted", getRootElement (), killDeaths )
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I've managed to do this. I just removed everything from the Multi Theft Auto folder, installed it again. After that i've joined the server where i played and i had 0 points. Of course i didn't wanted to make this, so i was angry like a pig and stopped playing that server, thought it was the server's mistake.
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Hi guys. I'm trying to port-forward, however webfig requieres a password. I don't know what password, i tried with no password but it didn't work. Any ideas?
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Hey guys. How to create a clickable image, a image on which you can click and something happens after it. Like the phone on SAUR, CIT..
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Hey guys. I made an Sell Vehicle system using a Marker, however the script doesn't work. I don't get any errors / warnings. In my meta.xml the script is client type. What's wrong here? PS: The player should be able to sell a vehicle only every half hour, so it won't be abused.
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Thank you very much. Now i can make several collums for other things, thank fo' your example!