Instead of
function spawn(player)
setPedStat(player, 24, 250)
setPedStat(player, 21, 0.0)
setPedStat(player, 22, 0.0)
setPedStat(player, 23, 0.0)
setPedStat(player, 27, 0.0)
setPedStat(player, 165, 10)
setPedChoking(player, false)
spawnPlayer(player, 0.0, 0.0, 0.0, 90.0, 0)
fadeCamera(player, true)
setCameraTarget(player, player)
showChat(player, true)
setElementPosition(player, 2316.1623, 49.6955, 26.482) --put v bomjatnik
--setElementModel(player, 0)
setElementFrozen(player, false)
addPedClothes (player, "moto", "moto", 16 )
PlayerClotnesOff(player)
createBlipAttachedTo ( player, 52 )
local blip = createBlip (100.0, -500.0, 17.0, 0, 4, 255, 125, 0, 255, 0, 1000.0)
end
addEventHandler("onPlayerJoin", root,
function()
spawn(source)
end
)
why not try
function spawn()
setPedStat(source, 24, 250)
setPedStat(source, 21, 0.0)
setPedStat(source, 22, 0.0)
setPedStat(source, 23, 0.0)
setPedStat(source, 27, 0.0)
setPedStat(source, 165, 10)
setPedChoking(source, false)
spawnPlayer(source, 0.0, 0.0, 0.0, 90.0, 0)
fadeCamera(source, true)
setCameraTarget(source, source)
showChat(source, true)
setElementPosition(source, 2316.1623, 49.6955, 26.482) --put v bomjatnik
--setElementModel(source, 0)
setElementFrozen(source, false)
addPedClothes (source, "moto", "moto", 16 )
PlayerClotnesOff(source)
createBlipAttachedTo ( source, 52 )
local blip = createBlip (100.0, -500.0, 17.0, 0, 4, 255, 125, 0, 255, 0, 1000.0)
end
addEventHandler("onPlayerJoin", root,spawn)
If it still doesn't work, try something else. =B