I edited the broph.lua data (Play) to this...
addEventHandler("onResourceStart", resourceRoot,
function()
setGameType ("GPG World Beta v. 0.1")
resetMapInfo()
for i,player in ipairs(getElementsByType("player")) do
spawn(player)
end
end
)
function spawn(player)
if not isElement(player) then return end
repeat until spawnPlayer ( player, 2468+math.random(1,5), -1668+math.random(5,9), 13.4, 90, math.random(312), 0, 0)
fadeCamera(player, true)
setCameraTarget(player, player)
showChat(player, true)
end
addEventHandler("onPlayerJoin", root,
function()
spawn(source)
end
)
addEventHandler("onPlayerWasted", root,
function()
setTimer(spawn, 1800, 1, source)
end
)
..and it works fine!! Thank you