It doesn't work with onClientElementStreamIn, everytime the original collision
function replaceVeh()
txd = engineLoadTXD("data/bullet.txd")
engineImportTXD(txd,541)
dff = engineLoadDFF("data/bullet.dff",541)
engineReplaceModel(dff,541)
txd = engineLoadTXD("data/faggio.txd")
engineImportTXD(txd,462)
dff = engineLoadDFF("data/faggio.dff",462)
engineReplaceModel(dff,462)
txd = engineLoadTXD("data/copcarsf.txd")
engineImportTXD(txd,597)
dff = engineLoadDFF("data/copcarsf.dff",597)
engineReplaceModel(dff,597)
txd = engineLoadTXD("data/androm.txd")
engineImportTXD(txd,592)
dff = engineLoadDFF("data/androm.dff",592)
engineReplaceModel(dff,592)
txd = engineLoadTXD("data/cargobob.txd")
engineImportTXD(txd,548)
dff = engineLoadDFF("data/cargobob.dff",548)
engineReplaceModel(dff,548)
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceVeh)
function reload ()
setTimer(replaceVeh, 1000, 1) -- make the modding function to load a second time after 1 second
end
addEventHandler ( "onClientElementStreamIn", getResourceRootElement(getThisResource()), reload )