local myMarker = createMarker( 1552.9769287109, -1676.8201904297, 15.1953125, 'cylinder', 2.0, 255, 0, 0, 150 )
function MarkerHit( hitElement, matchingDimension )
setElementModel(thePlayer,280)
end
addEventHandler( "onMarkerHit", myMarker, MarkerHit )
Error: Warning : lua:4: Bad argument @ 'setElementModel