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evex

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. I think I added ur example bad becose its not working. function spawnBot(x, y, z, rot, skin, interior, dimension, team, weapon, mode, modesubject) --checks the function commands to see if all neccesary parts are filled, sets defaults if not or returns false. if not x then return false end if not y then return false end if not z then return false end if not rot then return false end if not skin then skin = 0 end if not interior then interior = 0 end if not dimension then dimension = 0 end if isElement(team) == false then team = nil end if not weapon then weapon = 0 end if not mode then mode = "hunting" end if not modesubject then modesubject = nil end if mode == "following" then if not modesubject then return false end end if mode == "chasing" then if not modesubject then return false end end local radius = 20 local r = math.random(360) x = x - math.sin ( math.rad(r) ) * radius y = y + math.cos ( math.rad(r) ) * radius local slothbot = createPed (tonumber(skin),tonumber(x),tonumber(y),tonumber(z))--spawns the ped if (slothbot ~= false) then triggerEvent ( "onBotSpawned", slothbot ) setTimer ( setElementData, 200, 1, slothbot, "slothbot", true ) -- makes it a bot setTimer ( setElementData, 200, 1, slothbot, "AllowFire", true ) -- makes it able to shoot when it wants setTimer ( assigncontroller, 300, 1, slothbot ) --sets the bots controller setTimer ( giveWeapon, 800, 1, slothbot, tonumber(weapon), 99999, true ) --gives the weapon setElementData(slothbot, "BotWeapon", tonumber(weapon)) if team ~= nil then setElementData(slothbot, "BotTeam", team) end setTimer ( setElementInterior, 100, 1, slothbot, tonumber(interior)) --sets interior setTimer ( setElementDimension, 100, 1, slothbot, tonumber(dimension)) --sets dimension --sets the mode if mode == "waiting" then setTimer ( setElementData, 600, 1, slothbot, "status", "waiting") elseif mode == "following" then setTimer ( setElementData, 400, 1, slothbot, "leader", modesubject ) setTimer ( setElementData, 600, 1, slothbot, "status", "following") elseif mode == "chasing" then setTimer ( setElementData, 400, 1, slothbot, "target", modesubject ) setTimer ( setElementData, 600, 1, slothbot, "status", "chasing") elseif mode == "guarding" then setTimer ( setBotGuard, 400, 1, slothbot, x, y, z) else setTimer ( setElementData, 600, 1, slothbot, "status", "hunting") end return slothbot end end
  2. Hey Iam using Slothbot and I want to make that player wont see when bot spawns so I tried to make the radius bigger After I added +100 bot dont spawn any help? function spawnBot(x, y, z, rot, skin, interior, dimension, team, weapon, mode, modesubject) if not x then return false end if not y then return false end if not z then return false end if not rot then return false end if not skin then skin = 0 end if not interior then interior = 0 end if not dimension then dimension = 0 end if isElement(team) == false then team = nil end if not weapon then weapon = 0 end if not mode then mode = "hunting" end if not modesubject then modesubject = nil end if mode == "following" then if not modesubject then return false end end if mode == "chasing" then if not modesubject then return false end end local slothbot = createPed (tonumber(skin),tonumber(x+100),tonumber(y+100),tonumber(z+100))--SPOT I CHANGED
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