
hassony
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Thank you a lot I know i Tired you but my Friends couldnt enter to my server (Error downloading requested files . couldn't connect to server)
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what are you saying
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<config> <!-- This parameter specifies the name the server will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter. --> <servername>Default MTA Server</servername> <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only needed for professional servers and should be left blank otherwise. This parameter specifies the IP to use for servers that have multiple IP addresses. If left blank, it will default to server's standard local IP address. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It is a required parameter. --> <serverport>22003</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It is a required parameter. --> <maxplayers>128</maxplayers> <!-- This parameter specifies whether the builtin http server will be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It is a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Otherwise they will download them directly from the server. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- This parameter allows you to disable LAN broadcasting. --> <donotbroadcastlan>0</donotbroadcastlan> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies the location and name of the Access Control List settings file. If left blank, server will use acl.xml file, located in the same folder as this configuration file. --> <acl>acl.xml</acl> <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the server frames limit. Minimum value: 25, default: 36. --> <fpslimit>36</fpslimit> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module src="sample_win32.dll"/> --> <!-- <module src="sample_linux.so"/> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="helpmanager" startup="1" protected="0"/> <resource src="joinquit" startup="1" protected="0"/> <resource src="defaultstats" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="parachute" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> <resource src="play" startup="1" protected="0"/> </config>
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I have told you . Login: You Successfully logged in but admin panel not want to start
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i am login in now but admin panel not open see here http://store3.up-00.com/Nov10/ujl84457.jpg
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i do it in consle (User avatar) thank u http://store3.up-00.com/Nov10/5hj84185.jpg but admin panel is not open (i press P key )
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Not working http://store3.up-00.com/Nov10/1M882443.jpg here
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<acl> <group name="Everyone"> <acl name="Default" /> <object name="user.*" /> <object name="resource.*" /> </group> <group name="Moderator"> <acl name="Moderator" /> <object name="resource.mapcycler" /> <object name="resource.mapmanager" /> <object name="resource.resourcemanager" /> <object name="resource.votemanager" /> </group> <group name="SuperModerator"> <acl name="Moderator" /> <acl name="SuperModerator" /> </group> <group name="Admin"> <acl name="Moderator" /> <acl name="SuperModerator" /> <acl name="Admin" /> <acl name="RPC" /> <object name="resource.admin" /> <object name="resource.webadmin" /> <object name="user.[color=#FF0000][size=6]ahmad[/size][/color]" /> </group> <group name="Console"> <acl name="Moderator" /> <acl name="SuperModerator" /> <acl name="Admin" /> <acl name="RPC" /> <object name="user.Console" /> </group> <group name="RPC"> <acl name="RPC" /> </group> <group name="MapEditor"> <acl name="Default" /> <acl name="MapEditor" /> <object name="resource.editor_main" /> <object name="resource.edf" /> </group> <group name="raceACLGroup"> <acl name="Default" /> <acl name="raceACL" /> <object name="resource.race" /> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false" /> <right name="general.http" access="false" /> <right name="command.start" access="false" /> <right name="command.stop" access="false" /> <right name="command.stopall" access="false" /> <right name="command.gamemode" access="false" /> <right name="command.changemode" access="false" /> <right name="command.changemap" access="false" /> <right name="command.stopmode" access="false" /> <right name="command.stopmap" access="false" /> <right name="command.skipmap" access="false" /> <right name="command.restart" access="false" /> <right name="command.refresh" access="false" /> <right name="command.refreshall" access="false" /> <right name="command.addaccount" access="false" /> <right name="command.delaccount" access="false" /> <right name="command.debugscript" access="false" /> <right name="command.chgpass" access="false" /> <right name="command.loadmodule" access="false" /> <right name="command.upgrade" access="false" /> <right name="command.mute" access="false" /> <right name="command.crun" access="false" /> <right name="command.srun" access="false" /> <right name="command.run" access="false" /> <right name="command.unmute" access="false" /> <right name="command.kick" access="false" /> <right name="command.ban" access="false" /> <right name="command.banip" access="false" /> <right name="command.unbanip" access="false" /> <right name="command.shutdown" access="false" /> <right name="command.install" access="false" /> <right name="command.aexec" access="false" /> <right name="command.whois" access="false" /> <right name="command.whowas" access="false" /> <right name="function.executeCommandHandler" access="false" /> <right name="function.setPlayerMuted" access="false" /> <right name="function.addAccount" access="false" /> <right name="function.addBan" access="false" /> <right name="function.removeBan" access="false" /> <right name="function.removeAccount" access="false" /> <right name="function.setAccountPassword" access="false" /> <right name="function.kickPlayer" access="false" /> <right name="function.banIP" access="false" /> <right name="function.banPlayer" access="false" /> <right name="function.banSerial" access="false" /> <right name="function.getBansXML" access="false" /> <right name="function.unbanIP" access="false" /> <right name="function.unbanSerial" access="false" /> <right name="function.getClientIP" access="false" /> <right name="function.setServerPassword" access="false" /> <right name="function.getServerPassword" access="false" /> <right name="function.callRemote" access="false" /> <right name="function.startResource" access="false" /> <right name="function.stopResource" access="false" /> <right name="function.restartResource" access="false" /> <right name="function.createResource" access="false" /> <right name="function.copyResource" access="false" /> <right name="function.addResourceMap" access="false" /> <right name="function.addResourceConfig" access="false" /> <right name="function.removeResourceFile" access="false" /> <right name="function.setResourceDefaultSetting" access="false" /> <right name="function.removeResourceDefaultSetting" access="false" /> <right name="function.redirectPlayer" access="false" /> <right name="function.aclReload" access="false" /> <right name="function.aclSave" access="false" /> <right name="function.aclCreate" access="false" /> <right name="function.aclDestroy" access="false" /> <right name="function.aclSetRight" access="false" /> <right name="function.aclRemoveRight" access="false" /> <right name="function.aclCreateGroup" access="false" /> <right name="function.aclDestroyGroup" access="false" /> <right name="function.aclGroupAddACL" access="false" /> <right name="function.aclGroupRemoveACL" access="false" /> <right name="function.aclGroupAddObject" access="false" /> <right name="function.aclGroupRemoveObject" access="false" /> <right name="general.adminpanel" access="false" /> <right name="general.tab_players" access="false" /> <right name="general.tab_resources" access="false" /> <right name="general.tab_server" access="false" /> <right name="general.tab_bans" access="false" /> <right name="general.tab_adminchat" access="false" /> <right name="command.freeze" access="false" /> <right name="command.shout" access="false" /> <right name="command.spectate" access="false" /> <right name="command.slap" access="false" /> <right name="command.setgroup" access="false" /> <right name="command.sethealth" access="false" /> <right name="command.setarmour" access="false" /> <right name="command.setmoney" access="false" /> <right name="command.setskin" access="false" /> <right name="command.setteam" access="false" /> <right name="command.giveweapon" access="false" /> <right name="command.setstat" access="false" /> <right name="command.jetpack" access="false" /> <right name="command.warp" access="false" /> <right name="command.setdimension" access="false" /> <right name="command.setinterior" access="false" /> <right name="command.givevehicle" access="false" /> <right name="command.repair" access="false" /> <right name="command.blow" access="false" /> <right name="command.destroy" access="false" /> <right name="command.customize" access="false" /> <right name="command.setcolor" access="false" /> <right name="command.setpaintjob" access="false" /> <right name="command.listmessages" access="false" /> <right name="command.readmessage" access="false" /> <right name="command.listresources" access="false" /> <right name="command.execute" access="false" /> <right name="command.setpassword" access="false" /> <right name="command.setwelcome" access="false" /> <right name="command.setgame" access="false" /> <right name="command.setmap" access="false" /> <right name="command.setweather" access="false" /> <right name="command.blendweather" access="false" /> <right name="command.setblurlevel" access="false" /> <right name="command.setwaveheight" access="false" /> <right name="command.setskygradient" access="false" /> <right name="command.setgamespeed" access="false" /> <right name="command.setgravity" access="false" /> <right name="command.settime" access="false" /> <right name="command.unban" access="false" /> <right name="command.banserial" access="false" /> <right name="command.unbanserial" access="false" /> <right name="command.listbans" access="false" /> </acl> <acl name="Moderator"> <right name="general.ModifyOtherObjects" access="false" /> <right name="command.gamemode" access="true" /> <right name="command.changemode" access="true" /> <right name="command.changemap" access="true" /> <right name="command.stopmode" access="true" /> <right name="command.stopmap" access="true" /> <right name="command.skipmap" access="true" /> <right name="command.mute" access="true" /> <right name="command.unmute" access="true" /> <right name="command.whois" access="true" /> <right name="command.whowas" access="true" /> <right name="function.setPlayerMuted" access="true" /> <right name="function.kickPlayer" access="true" /> <right name="function.banIP" access="true" /> <right name="function.banPlayer" access="true" /> <right name="function.banSerial" access="true" /> <right name="function.getBansXML" access="true" /> <right name="function.unbanIP" access="true" /> <right name="function.unbanSerial" access="true" /> <right name="function.getClientIP" access="true" /> <right name="function.startResource" access="true" /> <right name="function.stopResource" access="true" /> <right name="function.restartResource" access="true" /> <right name="function.redirectPlayer" access="true" /> <right name="general.adminpanel" access="true" /> <right name="general.tab_players" access="true" /> <right name="general.tab_resources" access="false" /> <right name="general.tab_server" access="true" /> <right name="general.tab_bans" access="false" /> <right name="general.tab_adminchat" access="true" /> <right name="command.kick" access="false" /> <right name="command.freeze" access="true" /> <right name="command.shout" access="true" /> <right name="command.spectate" access="true" /> <right name="command.slap" access="true" /> <right name="command.setgroup" access="false" /> <right name="command.sethealth" access="true" /> <right name="command.setarmour" access="true" /> <right name="command.setmoney" access="false" /> <right name="command.setskin" access="true" /> <right name="command.setteam" access="true" /> <right name="command.giveweapon" access="true" /> <right name="command.setstat" access="true" /> <right name="command.jetpack" access="true" /> <right name="command.warp" access="true" /> <right name="command.setdimension" access="true" /> <right name="command.setinterior" access="true" /> <right name="command.createteam" access="false" /> <right name="command.destroyteam" access="false" /> <right name="command.givevehicle" access="true" /> <right name="command.repair" access="true" /> <right name="command.blowvehicle" access="true" /> <right name="command.destroyvehicle" access="true" /> <right name="command.customize" access="true" /> <right name="command.setcolor" access="true" /> <right name="command.setpaintjob" access="true" /> <right name="command.listmessages" access="true" /> <right name="command.readmessage" access="true" /> <right name="command.listresources" access="true" /> <right name="command.start" access="false" /> <right name="command.stop" access="false" /> <right name="command.stopall" access="false" /> <right name="command.restart" access="false" /> <right name="command.execute" access="false" /> <right name="command.setpassword" access="false" /> <right name="command.setwelcome" access="false" /> <right name="command.setgame" access="false" /> <right name="command.setmap" access="false" /> <right name="command.setweather" access="true" /> <right name="command.blendweather" access="true" /> <right name="command.setblurlevel" access="true" /> <right name="command.setwaveheight" access="true" /> <right name="command.setskygradient" access="true" /> <right name="command.setgamespeed" access="true" /> <right name="command.setgravity" access="true" /> <right name="command.settime" access="true" /> <right name="command.ban" access="false" /> <right name="command.unban" access="false" />
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Now I can enter to my Server but Admin panel is NOT starting
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can you help me at TeamViewer my Email hassonyforever@hotmail.com
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Afaq Shammel 006 http://hh7.net/Nov/hh7net_12899209781.png
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Volume in drive C has no label. Volume Serial Number is 68EE-E3BD Directory of C:\Program Files\MTA San Andreas1.0.1\server\mods\deathmatch\resources 11/16/2010 06:03 PM <DIR> . 11/16/2010 06:03 PM <DIR> .. 10/02/2009 03:46 PM 2,864,818 admin.zip 10/02/2009 03:46 PM 18,507 ajax.zip 11/16/2010 05:59 PM <DIR> amx 10/02/2009 03:46 PM 5,933 as-area51.zip 10/02/2009 03:46 PM 33,201 as-cliff.zip 10/02/2009 03:46 PM 21,019 as-dam.zip 10/02/2009 03:46 PM 18,322 as-docks.zip 10/02/2009 03:46 PM 44,298 as-heist.zip 10/02/2009 03:46 PM 26,668 as-sharks.zip 10/02/2009 03:46 PM 4,805 as-ship.zip 10/02/2009 03:46 PM 38,389 as-supermarket.zip 10/02/2009 03:46 PM 75,267 assault.zip 10/02/2009 03:46 PM 84,377 br-sf-autoteams.zip 10/02/2009 03:46 PM 84,578 br-sf-teams.zip 10/02/2009 03:46 PM 77,493 br-sf.zip 10/02/2009 03:46 PM 4,814 briefcase.zip 10/02/2009 03:46 PM 137,514 briefcaserace.zip 10/02/2009 03:46 PM 39,295 cdm-ls.zip 10/02/2009 03:46 PM 13,329 cdm.zip 10/02/2009 03:46 PM 29,930 ctf-bombsite.zip 10/02/2009 03:46 PM 33,397 ctf-canals.zip 10/02/2009 03:46 PM 41,051 ctf-csitaly.zip 10/02/2009 03:46 PM 19,616 ctf-goldcove.zip 10/02/2009 03:46 PM 28,649 ctf-hideout_z.zip 10/02/2009 03:46 PM 124,701 ctf-hydrastrike.zip 10/02/2009 03:46 PM 21,964 ctf-sewer.zip 10/02/2009 03:46 PM 7,214 ctf-tbd.zip 10/02/2009 03:46 PM 43,106 ctf.zip 10/02/2009 03:46 PM 15,577 ctv-ls.zip 10/02/2009 03:46 PM 15,990 ctv-smalltownrumble.zip 10/02/2009 03:46 PM 45,136 ctv.zip 10/02/2009 03:46 PM 60,263 deathmatch.zip 10/02/2009 03:46 PM 1,803 deathmessages.zip 10/02/2009 03:46 PM 3,567 deathpickups.zip 10/02/2009 03:46 PM 1,075 defaultstats.zip 10/02/2009 03:46 PM 54,663 dm-arena1.zip 10/02/2009 03:46 PM 49,013 dm-canals.zip 10/02/2009 03:46 PM 58,455 dm-smallville.zip 10/02/2009 03:46 PM 4,038 easytext.zip 10/02/2009 03:46 PM 90,798 edf.zip 10/02/2009 03:46 PM 1,876 editor.zip 10/02/2009 03:46 PM 1,257,900 editor_gui.zip 10/02/2009 03:46 PM 583,109 editor_main.zip 10/02/2009 03:46 PM 9,835 elementbrowser.zip 10/02/2009 03:46 PM 28,316 fallout.zip 10/02/2009 03:46 PM 11,402 freecam.zip 10/02/2009 03:46 PM 848,186 freeroam.zip 10/02/2009 03:46 PM 11,072 hay.zip 10/02/2009 03:46 PM 668 headshot.zip 10/02/2009 03:46 PM 6,466 helpmanager.zip 10/02/2009 03:46 PM 79,818 interiors.zip 10/02/2009 03:46 PM 821 joinquit.zip 10/02/2009 03:46 PM 222,965 killmessages.zip 11/16/2010 06:01 PM 15 list.bat 11/16/2010 06:03 PM 0 list.txt 10/02/2009 03:46 PM 11,541 mapcycler.zip 10/02/2009 03:46 PM 4,572 maplimits.zip 10/02/2009 03:46 PM 28,467 mapmanager.zip 10/02/2009 03:46 PM 12,135 missiontimer.zip 10/02/2009 03:46 PM 16,613 move_cursor.zip 10/02/2009 03:46 PM 15,408 move_freecam.zip 10/02/2009 03:46 PM 15,460 move_keyboard.zip 10/02/2009 03:46 PM 34,944 msgbox.zip 10/02/2009 03:46 PM 48,304 parachute.zip 10/02/2009 03:46 PM 3,548 pickuphandler.zip 10/02/2009 03:46 PM 5,205 play.zip 10/02/2009 03:46 PM 2,656 playerblips.zip 10/02/2009 03:46 PM 1,542 playercolors.zip 10/02/2009 03:46 PM 11,869 race-10laphotring.zip 10/02/2009 03:46 PM 7,017 race-3lapdirtring.zip 10/02/2009 03:46 PM 8,372 race-5lap8track.zip 10/02/2009 03:46 PM 5,583 race-airportdogfight.zip 10/02/2009 03:46 PM 11,895 race-airportspeedway.zip 10/02/2009 03:46 PM 5,806 race-apacheassault.zip 10/02/2009 03:46 PM 8,380 race-awalkinthepark.zip 10/02/2009 03:46 PM 9,227 race-badlandsblastaround.zip 10/02/2009 03:46 PM 7,043 race-bandito.zip 10/02/2009 03:46 PM 13,198 race-bayareacircuit.zip 10/02/2009 03:46 PM 14,833 race-bloodring.zip 10/02/2009 03:46 PM 44,013 race-blowthedam.zip 10/02/2009 03:46 PM 14,904 race-boatingblastaround.zip 10/02/2009 03:46 PM 9,229 race-bobcatblastaround.zip 10/02/2009 03:46 PM 36,276 race-break.zip 10/02/2009 03:46 PM 9,662 race-chiliadclimb.zip 10/02/2009 03:46 PM 7,134 race-chrmleasy.zip 10/02/2009 03:46 PM 18,091 race-chrmlhard.zip 10/02/2009 03:46 PM 46,236 race-degenerationofx.zip 10/02/2009 03:46 PM 4,531 race-desertdogfight.zip 10/02/2009 03:46 PM 35,791 race-destructionderby.zip 10/02/2009 03:46 PM 10,152 race-dockbikes.zip 10/02/2009 03:46 PM 11,310 race-docksideblastaround.zip 10/02/2009 03:46 PM 9,562 race-drift.zip 10/02/2009 03:46 PM 50,030 race-driftcity.zip 10/02/2009 03:46 PM 10,411 race-dunebuggy.zip 10/02/2009 03:46 PM 13,176 race-errand.zip 10/02/2009 03:46 PM 6,819 race-farewellmylove.zip 10/02/2009 03:46 PM 8,975 race-farm2city.zip 10/02/2009 03:46 PM 25,239 race-findthecock.zip 10/02/2009 03:46 PM 27,177 race-freeroam.zip 10/02/2009 03:46 PM 7,014 race-highnoon.zip 10/02/2009 03:46 PM 8,598 race-homeinthehills.zip 10/02/2009 03:46 PM 17,450 race-hotroute.zip 10/02/2009 03:46 PM 6,923 race-hydrarace.zip 10/02/2009 03:46 PM 19,975 race-island.zip 10/02/2009 03:46 PM 9,953 race-justanotherbikerace.zip 10/02/2009 03:46 PM 29,052 race-longwayround.zip 10/02/2009 03:46 PM 9,158 race-lsairport.zip 10/02/2009 03:46 PM 17,674 race-lstrenches.zip 10/02/2009 03:46 PM 10,067 race-lvsprint.zip 10/02/2009 03:46 PM 14,514 race-midairmayhem.zip 10/02/2009 03:46 PM 37,838 race-miniputt.zip 10/02/2009 03:46 PM 10,451 race-monsterblastaround.zip 10/02/2009 03:46 PM 44,767 race-mx_sky.zip 10/02/2009 03:46 PM 11,272 race-offroadblastaround.zip 10/02/2009 03:46 PM 6,962 race-predatorzone.zip 10/02/2009 03:46 PM 8,692 race-quarryrun.zip 10/02/2009 03:46 PM 4,725 race-rcairwar.zip 10/02/2009 03:46 PM 15,884 race-rcwarz.zip 10/02/2009 03:46 PM 9,755 race-runway69.zip 10/02/2009 03:46 PM 5,859 race-rustlerrampage.zip 10/02/2009 03:46 PM 5,963 race-sandking.zip 10/02/2009 03:46 PM 11,790 race-santosdrive.zip 10/02/2009 03:46 PM 9,562 race-seadragon.zip 10/02/2009 03:46 PM 4,622 race-seahunter.zip 10/02/2009 03:46 PM 4,626 race-searustler.zip 10/02/2009 03:46 PM 10,901 race-sewers.zip 10/02/2009 03:46 PM 12,552 race-sfbynight.zip 10/02/2009 03:46 PM 8,081 race-smugglersrun.zip 10/02/2009 03:46 PM 5,881 race-sparrowstorm.zip 10/02/2009 03:46 PM 12,745 race-specialdelivery.zip 10/02/2009 03:46 PM 119,616 race-speedforweed.zip 10/02/2009 03:46 PM 10,419 race-squalorace.zip 10/02/2009 03:46 PM 15,936 race-stunt.zip 10/02/2009 03:46 PM 7,600 race-suburbanspeedway.zip 10/02/2009 03:46 PM 8,813 race-superhydrarace.zip 10/02/2009 03:46 PM 9,884 race-technicalitch.zip 10/02/2009 03:46 PM 7,050 race-thepanopticon.zip 10/02/2009 03:46 PM 12,369 race-vinewoodblastaround.zip 10/02/2009 03:46 PM 6,781 race-wuzimu.zip 10/02/2009 03:46 PM 753,494 race.zip 10/02/2009 03:46 PM 4,225 race_mapratings.zip 10/02/2009 03:46 PM 24,008 race_nos.zip 10/02/2009 03:46 PM 39,638 race_racewar.zip 10/02/2009 03:46 PM 66,347 race_toptimes.zip 10/02/2009 03:46 PM 18,361 race_traffic_sensor.zip 10/02/2009 03:46 PM 226,972 race_voicepack.zip 10/02/2009 03:46 PM 40,498 realdriveby.zip 10/02/2009 03:46 PM 1,333 reload.zip 10/02/2009 03:46 PM 86,517 resourcebrowser.zip 10/02/2009 03:46 PM 14,402 resourcemanager.zip 10/02/2009 03:46 PM 94,390 runcode.zip 10/02/2009 03:46 PM 19,107 scoreboard.zip 10/02/2009 03:46 PM 3,910 scores.zip 10/02/2009 03:46 PM 9,175 spawnmanager.zip 10/02/2009 03:46 PM 427,211 stealth.zip 10/02/2009 03:46 PM 10,096 sth-carrier.zip 10/02/2009 03:46 PM 18,908 sth-chinatown.zip 10/02/2009 03:46 PM 47,450 sth-church.zip 10/02/2009 03:46 PM 20,088 sth-coookiepirates.zip 10/02/2009 03:46 PM 53,977 sth-dra-park.zip 10/02/2009 03:46 PM 10,930 sth-factory.zip 10/02/2009 03:46 PM 7,709 sth-junkyard.zip 10/02/2009 03:46 PM 2,387 sth-ritzy.zip 10/02/2009 03:46 PM 29,117 sth-sewers.zip 10/02/2009 03:46 PM 6,741 sth-shopping.zip 10/02/2009 03:46 PM 70,387 sth-terminal.zip 10/02/2009 03:46 PM 28,661 sth-thebunker.zip 10/02/2009 03:46 PM 67,535 tdm.zip 10/02/2009 03:46 PM 100,415 tdma-damwars.zip 10/02/2009 03:46 PM 36,756 tdma-gridlock.zip 10/02/2009 03:46 PM 15,665 tdma-medieval.zip 10/02/2009 03:46 PM 2,151 tdma-nomansland.zip 10/02/2009 03:46 PM 22,646 tdma-tbd.zip 10/02/2009 03:46 PM 57,878 tdma-vinewood.zip 10/02/2009 03:46 PM 51,844 tdma.zip 10/02/2009 03:46 PM 30,115 teammanager.zip 10/02/2009 03:46 PM 11,279 tooltip.zip 10/02/2009 03:46 PM 51,924 votemanager.zip 10/02/2009 03:46 PM 56,097 webadmin.zip 10/02/2009 03:46 PM 33,012 webmap.zip 10/02/2009 03:46 PM 524,364 webstats.zip 180 File(s) 11,896,912 bytes 3 Dir(s) 22,302,179,328,424,524,524 bytes free I use antivirus and i stop it same problem No they can't coccent to server
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No i don't have a space he just Warning me at first time and i press (allow (huge screenshot removed) or Press http://store2.up-00.com/Nov10/jEn07716.gif
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<config> <!-- This parameter specifies the name the server will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter. --> <servername>Default MTA Server</servername> <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only needed for professional servers and should be left blank otherwise. This parameter specifies the IP to use for servers that have multiple IP addresses. If left blank, it will default to server's standard local IP address. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It is a required parameter. --> <serverport>22003</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It is a required parameter. --> <maxplayers>32</maxplayers> <!-- This parameter specifies whether the builtin http server will be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It is a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Otherwise they will download them directly from the server. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter specifies whether the client files for hosting on an external web server should be automatically copied into mods/deathmatch/resource-cache/http-client-files/ Only relevant if <httpdownloadurl> is set. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpautoclientfiles>1</httpautoclientfiles> <!-- This parameter is deprecated. Please use httpmaxconnectionsperclient instead--> <httpconnectionsperclient></httpconnectionsperclient> <!-- This parameter limits the number of http connections each client can make. Depending on the type of http server that is used, a lower figure may reduce download timeouts. Available range: 1 to 8. --> <httpmaxconnectionsperclient>5</httpmaxconnectionsperclient> <!-- This parameter specifies what types of checks the clients should make to ensure there has been no tampering with certain settings. Values: 0 - disabled , -1 - everything. default value: -1. --> <verifyclientsettings>-1</verifyclientsettings> <!-- Comma seperated list of disabled anti-cheats. e.g. To disable anti-cheat #2 and #3, use: 2,3 --> <disableac></disableac> <!-- Minimum client version. Clients with a lower version will not be allowed to connect. After disconnection, clients will be given an opportunity to download an update (if their client supports auto-update). If left blank, this setting is disabled and there are no restrictions on who can connect. Version numbers look like this: 1.0.4-9.01746.0 --> <minclientversion></minclientversion> <!-- Recommended client version. When connecting, if clients have a lower version, they will be given the option to download an update (if their client supports auto-update). If left blank, this setting is disabled. --> <recommendedclientversion></recommendedclientversion> <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- This parameter allows you to disable LAN broadcasting. --> <donotbroadcastlan>0</donotbroadcastlan> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- As well as the main log file, login successes and failures are logged here for easy reviewing of security issues. If left blank, this file is not used --> <authfile>logs/server_auth.log</authfile> <!-- This parameter specifies the location and name of the Access Control List settings file. If left blank, server will use acl.xml file, located in the same folder as this configuration file. --> <acl>acl.xml</acl> <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the server frames limit. Minimum value: 25, default: 36. --> <fpslimit>36</fpslimit> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module src="sample_win32.dll"/> --> <!-- <module src="sample_linux.so"/> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="0"/> <resource src="helpmanager" startup="1" protected="0"/> <resource src="joinquit" startup="1" protected="0"/> <resource src="defaultstats" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="parachute" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> <resource src="play" startup="1" protected="0"/> </config>
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Hi gys my Problem i can enter to my server ((Error Downloading Requested files. Couldn't Connect to Server) plz Help me i try to del MTA sa and Installation it and same Problem I need my server