hello guys, this is the code
Houses = {
{"Home 1",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,1,100000,owner,22.99239, -7.52387, 3},
{"Home 2",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,2,100000,owner,20.99239, -7.52387, 3},
{"Home 3",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,3,100000,owner,18.99239, -7.52387, 3},
{"Home 4",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,4,100000,owner,16.99239, -7.52387, 3},
{"Home 5",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,5,100000,owner,14.99239, -7.52387, 3},
{"Home 6",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,6,100000,owner,12.99239, -7.52387, 3},
{"Home 7",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,7,100000,owner,10.99239, -7.52387, 3}
}
Markers = {}
for k,v in ipairs(Houses) do
Markers[k] = createMarker (v[13],v[14],v[15]+0.7,"arrow",1,1,255,0,0)
end
function onPlayerHitHouseMarkers (markerHit)
if markerHit == Markers then
outputChatBox ("it' work")
end
end
addEventHandler ("onPlayerMarkerHit",getRootElement(),onPlayerHitHouseMarkers)
the markers are showing but the problem is in the function onPlayerHitHouseMarkers
also i'm trying so hard to learn the Lua Language but it's so difficult for me any tips where i can start, ( i'm seeing the website Lua.org right now )