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Klesh

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Posts posted by Klesh

  1. In my country, the only way to change it or convert it's with the state and it's limited money for year, don't works, thanks for the help. If i do it directly the change it's a lot, more than twice.

  2. Hello this code not works as well, when the map loads or player spawn the data is 0 again, how it can check this data some every time ? i tried but nothing, here is the try:

        localPlayer = getLocalPlayer() 
          
        function addColumns() 
             exports.scoreboard:scoreboardAddColumn("Money") 
             setElementData(localPlayer,"Money",0) 
        end 
        addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), addColumns) 
          
        function updateScoreboardMoney() 
        local money = getPlayerMoney(localPlayer) 
        setElementData(localPlayer,"Money",tonumber(money)) 
        end 
        setTimer(updateScoreboardMoney,1000,0) 
    

  3. How i can save this data ?

        addEvent( 'onPlayerRaceWasted',true ) 
        addEvent( "stats", true ) 
          
        exports[ 'scoreboard' ]:addScoreboardColumn( 'Wins' ) 
        --exports[ 'scoreboard' ]:addScoreboardColumn( 'Deaths' ) 
        --exports[ 'scoreboard' ]:addScoreboardColumn( 'ratio' ) 
          
        local restriction = { } 
          
        function restrictionEnd( playerName ) 
            restriction[ playerName ] = nil 
        end 
          
          
        function publicstatsinfo( ) 
            if isElement( source ) then 
                local account = getPlayerAccount( source ) 
                if account then 
                    if isGuestAccount( account ) then return end 
                    local askdname = getPlayerName( source ) 
                    local wins = getAccountData( account, "Wins" ) or 0 
                    local loses = getAccountData( account, "Deaths" ) or 0 
                    if loses and wins then 
                        --outputChatBox("#FFA824*" .. askdname .. " won " .. tostring( wins ) .. " times and he lost " ..tostring( loses ).. " times, his ratio is " .. tostring( ratio ) .. "%", root, 255, 12, 15, true) 
                    end 
                end 
            else 
                outputChatBox( "Error source is not player" ) 
            end 
        end 
          
        
          
        function DestructionWin( vehicle ) 
            local alivePlayers = getAlivePlayers( ) 
            if #alivePlayers == 1 then 
                if isElement( alivePlayers[1] ) then 
                    local account = getPlayerAccount( alivePlayers[1] ) 
                    if isGuestAccount( account ) then return end 
                    local count = tonumber( getAccountData( account,"Wins" ) ) or 0  
                    setAccountData( account,"Wins",count ) 
                    setElementData( alivePlayers[1],'Wins', count ) 
                    --outputChatBox ( "#FFA824The player " .. getPlayerName( alivePlayers[1] ) .. " won!", root, 255, 255, 255, true ) 
                end 
            else 
                local account = getPlayerAccount( source ) 
                if isGuestAccount( account ) then return end 
                local loses = tonumber( getAccountData( account,"Deaths" ) or 0 ) + 1 
                setAccountData( account,"Deaths", loses ) 
                setElementData( source,'Deaths', loses ) 
            end 
        end 
         
        function onPlayerLogin ( _, acc ) 
            if ( acc ) then 
                local wins = tonumber ( getAccountData ( account, "Wins" ) ) or 0 
                setElementData ( source, "Wins", wins ) 
            end 
        end 
        addEventHandler ( "onPlayerLogin",root, onPlayerLogin ) 
          
          
        addEventHandler( "stats", root, publicstatsinfo ) 
        addEventHandler( "onPlayerRaceWasted", root,DestructionWin ) 
         
         
    

  4. Im trying to get the data when the player is login, doesnt show it!

        addEvent( 'onPlayerRaceWasted',true ) 
        addEvent( "stats", true ) 
          
        exports[ 'scoreboard' ]:addScoreboardColumn( 'Wins' ) 
        --exports[ 'scoreboard' ]:addScoreboardColumn( 'Deaths' ) 
        --exports[ 'scoreboard' ]:addScoreboardColumn( 'ratio' ) 
          
        local restriction = { } 
          
        function restrictionEnd( playerName ) 
            restriction[ playerName ] = nil 
        end 
          
          
        function publicstatsinfo( ) 
            if isElement( source ) then 
                local account = getPlayerAccount( source ) 
                if account then 
                    if isGuestAccount( account ) then return end 
                    local askdname = getPlayerName( source ) 
                    local wins = getAccountData( account, "Wins" ) or 0 
                    local loses = getAccountData( account, "Deaths" ) or 0 
                    if loses and wins then 
                        --outputChatBox("#FFA824*" .. askdname .. " won " .. tostring( wins ) .. " times and he lost " ..tostring( loses ).. " times, his ratio is " .. tostring( ratio ) .. "%", root, 255, 12, 15, true) 
                    end 
                end 
            else 
                outputChatBox( "Error source is not player" ) 
            end 
        end 
          
        
          
        function DestructionWin( vehicle ) 
            local alivePlayers = getAlivePlayers( ) 
            if #alivePlayers == 1 then 
                if isElement( alivePlayers[1] ) then 
                    local account = getPlayerAccount( alivePlayers[1] ) 
                    if isGuestAccount( account ) then return end 
                    local count = tonumber( getAccountData( account,"Wins" ) or 0 ) + 1 
                    setAccountData( account,"Wins",count ) 
                    setElementData( alivePlayers[1],'Wins', count ) 
                    --outputChatBox ( "#FFA824The player " .. getPlayerName( alivePlayers[1] ) .. " won!", root, 255, 255, 255, true ) 
                end 
            else 
                local account = getPlayerAccount( source ) 
                if isGuestAccount( account ) then return end 
                local loses = tonumber( getAccountData( account,"Deaths" ) or 0 ) + 1 
                setAccountData( account,"Deaths", loses ) 
                setElementData( source,'Deaths', loses ) 
            end 
        end 
         
            function onPlayerLogin ( _, acc ) 
            if acc then 
                local acc = getPlayerAccount ( source ) 
                local wins = getAccountData( account, "Wins" ) 
                if wins then 
                   setAccountData(acc, wins) 
                end 
            end 
        end 
        addEventHandler ( "onPlayerLogin",root, onPlayerLogin ) 
          
          
        addEventHandler( "stats", root, publicstatsinfo ) 
        addEventHandler( "onPlayerRaceWasted", root,DestructionWin ) 
         
         
    

  5. ------------------ 
    System Information
    ------------------
    Time of this report: 2/5/2012, 23:36:36
           Machine name: ANGEL-56B468B42
       Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.111025-1629)
               Language: Spanish (Regional Setting: Spanish)
    System Manufacturer: Packard Bell NEC
           System Model: 00000000000000000000000
                   BIOS: Phoenix - AwardBIOS v6.00PG
              Processor: AMD Athlon(tm) XP 3000+,  MMX,  3DNow, ~2.2GHz
                 Memory: 1024MB RAM
              Page File: 395MB used, 2068MB available
            Windows Dir: C:\WINDOWS
        DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
         DxDiag Version: 5.03.2600.5512 32bit Unicode
     
    ------------
    DxDiag Notes
    ------------
      DirectX Files Tab: No problems found.
          Display Tab 1: No problems found.
            Sound Tab 1: No problems found.
            Sound Tab 2: No problems found.
              Music Tab: No problems found.
              Input Tab: No problems found.
            Network Tab: No problems found.
     
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D:    0/4 (n/a)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
     
    ---------------
    Display Devices
    ---------------
            Card name: NVIDIA GeForce 6200
         Manufacturer: NVIDIA
            Chip type: GeForce 6200
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_0221&SUBSYS_A4033842&REV_A1
       Display Memory: 512.0 MB
         Current Mode: 1024 x 768 (32 bit) (60Hz)
              Monitor: Monitor Plug and Play
      Monitor Max Res: 1600,1200
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0012.8558 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 10/8/2011 00:50:00, 4226688 bytes
          WHQL Logo'd: Yes
      WHQL Date Stamp: n/a
                  VDD: no disponible
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 10/8/2011 00:50:00, 12791488 bytes
    Device Identifier: {D7B71E3E-4161-11CF-9C7A-0F8400C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x0221
            SubSys ID: 0xA4033842
          Revision ID: 0x00A1
          Revision ID: 0x00A1
          Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
     Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run
     
    -------------
    Sound Devices
    -------------
                Description: Realtek AC97 Audio
     Default Sound Playback: Yes
     Default Voice Playback: Yes
                Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_D0021631&REV_50
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: ALCXWDM.SYS
             Driver Version: 5.10.0000.6300 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 9/24/2008 10:40:22, 4122368 bytes
                Other Files:
            Driver Provider: Realtek Semiconductor Corp.
             HW Accel Level: Full
                  Cap Flags: 0xF5F
        Min/Max Sample Rate: 8000, 192000
    Static/Strm HW Mix Bufs: 26, 25
     Static/Strm HW 3D Bufs: 26, 25
                  HW Memory: 0
           Voice Management: No
     EAX(tm) 2.0 Listen/Src: Yes, Yes
       I3DL2(tm) Listen/Src: Yes, Yes
    Sensaura(tm) ZoomFX(tm): No
                   Registry: OK
          Sound Test Result: Not run
     
                Description: Línea #0 del módem (emulada)
     Default Sound Playback: No
     Default Voice Playback: No
                Hardware ID:
            Manufacturer ID: 1
                 Product ID: 81
                       Type: Emulado
                Driver Name:
             Driver Version:
          Driver Attributes:
                WHQL Logo'd:
              Date and Size:
                Other Files:
            Driver Provider:
             HW Accel Level: Full
                  Cap Flags: 0x0
        Min/Max Sample Rate: 0, 0
    Static/Strm HW Mix Bufs: 0, 0
     Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
     EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                   Registry: OK
          Sound Test Result: Not run
     
    ---------------------
    Sound Capture Devices
    ---------------------
                Description: Realtek AC97 Audio
      Default Sound Capture: Yes
      Default Voice Capture: Yes
                Driver Name: ALCXWDM.SYS
             Driver Version: 5.10.0000.6300 (English)
          Driver Attributes: Final Retail
              Date and Size: 9/24/2008 10:40:22, 4122368 bytes
                  Cap Flags: 0x41
               Format Flags: 0xFFF
     
                Description: Línea #0 del módem (emulada)
      Default Sound Capture: No
      Default Voice Capture: No
                Driver Name:
             Driver Version:
          Driver Attributes:
              Date and Size:
                  Cap Flags: 0x20
               Format Flags: 0x0
     
    -----------
    DirectMusic
    -----------
            DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
         DLS Version: 1.00.0016.0002
        Acceleration: n/a
               Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                      Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal
                      Mapeador Microsoft MIDI [Emulado], Hardware (Not Kernel Mode), Output, No DLS, Internal
                      Sint. SW de tabla de ondas GS [Emulado], Hardware (Not Kernel Mode), Output, No DLS, Internal
            Registry: OK
         Test Result: Not run
     
    -------------------
    DirectInput Devices
    -------------------
          Device Name: Mouse
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
     
          Device Name: Teclado
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
     
          Device Name: USB Keyboard
             Attached: 1
        Controller ID: 0x0
    Vendor/Product ID: 0x1241, 0x1503
            FF Driver: n/a
     
          Device Name: USB Keyboard
             Attached: 1
        Controller ID: 0x0
    Vendor/Product ID: 0x1241, 0x1503
            FF Driver: n/a
     
    Poll w/ Interrupt: No
             Registry: OK
     
    -----------
    USB Devices
    -----------
    + Concentrador raíz USB
    | Vendor/Product ID: 0x1106, 0x3038
    | Matching Device ID: usb\root_hub
    | Service: usbhub
    | Driver: usbhub.sys, 4/14/2008 00:15:38, 59520 bytes
    | Driver: usbd.sys, 8/24/2001 08:00:00, 4736 bytes
     
    ----------------
    Gameport Devices
    ----------------
     
    ------------
    PS/2 Devices
    ------------
    + Dispositivo de teclado HID
    | Vendor/Product ID: 0x1241, 0x1503
    | Matching Device ID: hid_device_system_keyboard
    | Service: kbdhid
    | Driver: kbdhid.sys, 4/14/2008 07:25:12, 14720 bytes
    | Driver: kbdclass.sys, 4/14/2008 07:25:10, 25088 bytes
    |
    + Controlador de teclado de Terminal Server
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    | Driver: termdd.sys, 4/14/2008 07:49:44, 40840 bytes
    | Driver: kbdclass.sys, 4/14/2008 07:25:10, 25088 bytes
    |
    + Mouse compatible con HID
    | Vendor/Product ID: 0x093A, 0x2510
    | Matching Device ID: hid_device_system_mouse
    | Service: mouhid
    | Driver: mouclass.sys, 4/14/2008 07:19:14, 23552 bytes
    | Driver: mouhid.sys, 8/24/2001 08:00:00, 12416 bytes
    |
    + Controlador de mouse de Terminal Server
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD
    | Driver: termdd.sys, 4/14/2008 07:49:44, 40840 bytes
  6. Hello community, i have this trouble, time ago i was installed a game, when it finished and i click it to play and happen this:

    Direct access error, whats wrong there, any solution about this? that happen with 5 o more games. Any Solution?

  7. Hello, i want to call from something from the server side, because other function are clientSide.

    Example :

    --Server 
    addEventHandler("playerSide", getRootElement(getThisResource()) 
    addEvent("playerSide", true) 
    function (thePlayer) 
    pThink = exports["something"]:getSomething(thePlayer) 
    end 
    

    --Client  
    pthink = triggerServerEvent("playerSide", getLocalPlayer()) 
    think = '*' ..pthink 
    

    It don't works, some other way?

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