Hi fifty, thanks again for passing by and try to help me
So here it is: I tryed using the zero on 4th argument, so will have 0 on clip.. till here its fine ! and it works !
But then I tryed to reloading, changing weapons like u said.. and still zero on clip ! cant even shoot, tryed to look for a key to reload on MTA and didnt found one..
Then I tryed to use a number like 1 or 2, sometimes works good, another times, there is that number of ammo on clip, but I try to shoot, and nothing happens !! Like I would have zero of ammo on clip !
Then I also tryed to fill the clip using the maximum that some weapon's clip can take using this on the 4th argument:
getOriginalWeaponProperty ( hasWeapon, "std", "maximum_clip_ammo")
And still I get some bugs, like, there is no zero on clip and cant shoot.. and dont even reloading... and also found a bug, where there was NEGATIVE ammo !
Can u give me some feedback on this? maybe bug or not?
Also some fix if possible... Well the fix would be taking out the weapon and giving again with the ammo I want right...? kinda ridiculous
Thanks !!