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Jamie_Mews

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Everything posted by Jamie_Mews

  1. I have read the instructions and i have looked on all types of guides but i cant seem to link the SQL database to my MTA Paradise server. because of this everytime i load my server i get an error saying unable to load resource. can someone please give me a 1 on 1 to set it up. Thanks
  2. id like to see an example of what i would put if i wanted to swap the objects, or textures i know what the format is to swap vehicles but what about buildings. i want to be able to download a mod for a building and then be able to script it into my server.
  3. Im looking for a few people who would like to help tweak a server. it will be a RP server. i have some great ideas and with help it will be very successful. post if you want something to do and are willing to help. Obviously if you help you will be granted admin.
  4. i can edit scrpits fine but i do not understand my problem when trying to add mta paradise to my server. i dont know howto set up the sql database, i dont really understand it and i cant find a site which helps me further. how do i set up the database for mta paradise
  5. i have made my map, i have tested it and it works, how do i put this in my race server, so far i put the map in a folder and put that in the resources, its not working, how do i play the map which i created
  6. i have created a server but when i try to make myself an admin i cant. i try creating a account using the format /addaccount accountname password. it comes up with the notice ACL access denied, `addaccount` what do i do
  7. i have done all that and done what it says, i can host the server fine. its just they cant download resources from me for my server edit: http://portforward.com/english/routers/ ... A_R1.0.htm i have done that and opened port 22005 Edit by varez: Merged your posts.
  8. i have forwarded the ports correctly im not sure what you mean by external http download when i sent them the files to put in the mods/deathmatch/resoucres folder, it worked okay, but they cant download when they connect, how can i let them download my resources
  9. <config> <!-- This parameter specifies the name of the server, visible in the ingame server browser or in ASE. It's a required parameter. --> <servername>vGx RacerZz</servername> <!-- This parameter specifies the IP address on which the server. It's useful for servers which have multiple IP addresses attached to them. If left blank, it will default to server's standard local IP. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It's a required parameter. --> <serverport>22003</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It's a required parameter. --> <maxplayers>32</maxplayers> <!-- This parameter specifies whether the builtin http server is going to be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It's a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- This parameter specifies whether connecting players will be able to download needed resources for them from an external site rather than from the server. 0 - disabled , 1 - enabled; default value: 0. --> <httpdownload>0</httpdownload> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Required parameter if <httpdownload> is set to 1. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to ASE master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies a location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies a location and name of the Access Control List settings file. If left blank, server will use acl.xml file. --> <acl>acl.xml</acl> <!-- Specifies a location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies a level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies a level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module>sample_win32.dll</module> --> <!-- <module>sample_linux.so</module> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="0"/> <resource src="helpmanager" startup="1" protected="0"/> <resource src="joinquit" startup="1" protected="0"/> <resource src="defaultstats" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="parachute" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> <resource src="race" startup="1" protected="0"/> </config>
  10. my friends join my server but they cant download the data which is needed, it stays on 0kb out of 2.0mb, what do i do
  11. Jamie_Mews

    Resources help

    my friends cant download my resources when they join my game, it says download 0kb out of 2mb. what do i do
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