
teronrussell
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i dont understand what exactly should i put for line 20
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Editor = {} Gate = {} Gate2 = {} Precision = {} status = {} coll = {} coll2 = {} coll3 = {} coll4 = {} -- this script mod is (no longer) PRIVATE -- - Deject3d function startBuilding(playerSource, commandName, objectid) if not objectid then outputChatBox("usage: /addgate objectid teamname", playerSource) return false end team = getTeamName(getPlayerTeam(playerSource)) if team == false then team = "" end for i = 1,20 do if Editor[i] == playerSource then destroyElement(Gate[i]) Gate[i] = null Editor[i] = null Precision[i] = null end if Editor[i] == null then Editor[i] = playerSource -- set Editor[i] to who made the object --creating object -v local x,y,z = getElementPosition(playerSource) object = createObject ( objectid, x + 3,y + 3,z) interior = getElementInterior ( playerSource ) setElementInterior(object,interior) now i have a warning for lines 20,36,38
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Editor = {} Gate = {} Gate2 = {} Precision = {} status = {} coll = {} coll2 = {} coll3 = {} coll4 = {} -- this script mod is (no longer) PRIVATE -- - Deject3d function startBuilding(playerSource, commandName, objectid) if not objectid then outputChatBox("usage: /addgate objectid teamname", playerSource) end team = getTeamName(getPlayerTeam(playerSource)) if team == false then team = "" end for i = 1,20 do if Editor[i] == playerSource then destroyElement(Gate[i]) Gate[i] = null Editor[i] = null Precision[i] = null end if Editor[i] == null then Editor[i] = playerSource -- set Editor[i] to who made the object --creating object -v local x,y,z = getElementPosition(playerSource) object = createObject ( objectid, x + 3,y + 3,z) interior = getElementInterior ( playerSource ) setElementInterior(object,interior) i need help i keep getting warning errors at lines:19,25,35,37
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i have seen in many servers gang bases with movable gates.can some one explain/help me how to get a gat like that i know they say a code and it moves or if they are in a certain group it moves for them ? help
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Okay so ive seen this in other servers and i want it in mine ( I see peope say a code and the gate opens or closes) like it was a gang base
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1. I'm having a problem with my script 2. When I go into my server and go on the resource panel i see my script but when i click start nothing happens 3. heres my script i'm trying to make a login panel function createLoginWindow() local X = 0.375 local Y = 0.375 local Width = 0.25 local Height = 0.25 wdwLogin = guiCreateWindow(X, Y, Width, Height, "Please Log In", true) X = 0.0825 Y = 0.2 Width = 0.25 Height = 0.25 guiCreateLabel(X, Y, Width, Height, "Username", true, wdwLogin) Y = 0.5 guiCreateLabel(X, Y, Width, Height, "Password", true, wdwLogin) X = 0.415 Y = 0.2 Width = 0.5 Height = 0.15 edtUser = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin) Y = 0.5 edtPass = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin) guiEditSetMaxLength(edtUser, 50) guiEditSetMaxLength(edtPass, 50) X = 0.415 Y = 0.7 Width = 0.25 Height = 0.2 btnLogin = guiCreateButton(X, Y, Width, Height, "Log In", true, wdwLogin) guiSetVisible(wdwLogin, false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () createLoginWindow() end ) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () -- create the log in window and its components createLoginWindow() -- output a brief welcome message to the player outputChatBox("Welcome to RealWorldGaming, please log in.") -- if the GUI was successfully created, then show the GUI to the player if (wdwLogin ~= nil) then guiSetVisible(wdwLogin, true) else -- if the GUI hasnt been properly created, tell the player outputChatBox("An unexpected error has occurred and the log in GUI has not been created.") end -- enable the players cursor (so they can select and click on the components) showCursor(true) -- set the input focus onto the GUI, allowing players (for example) to press 'T' without the chatbox opening guiSetInputEnabled(true) end ) function clientSubmitLogin(button,state) if button == "left" and state == "up" then local username = guiGetText(edtUser) local password = guiGetText(edtPass) if username and password then triggerServerEvent("submitLogin", getRootElement(), username, password) guiSetInputEnabled(false) guiSetVisible(wdwLogin, false) showCursor(false) else outputChatBox("Please enter a username and password.") end end end function loginHandler(username,password) -- check that the username and password are correct if username == "user" and password == "apple" then -- the player has successfully logged in, so spawn them if (client) then spawnPlayer(client, 1959.55, -1714.46, 10) fadeCamera(client, true) outputChatBox("Welcome RealWorldGaming.", client) end else -- if the username or password are not correct, output a message to the player outputChatBox("Invalid username and password. Please re-connect and try again.",client) end end addEvent("submitLogin",true) addEventHandler("submitLogin",root,loginHandler) 4. i didnt get any warning non of my resources failed its just nothing happened
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WHERE DID I MESS UP function createLoginWindow() local X = 0.375 local Y = 0.375 local Width = 0.25 local Height = 0.25 wdwLogin = guiCreateWindow(X, Y, Width, Height, "Please Log In", true) X = 0.0825 Y = 0.2 Width = 0.25 Height = 0.25 guiCreateLabel(X, Y, Width, Height, "Username", true, wdwLogin) Y = 0.5 guiCreateLabel(X, Y, Width, Height, "Password", true, wdwLogin) X = 0.415 Y = 0.2 Width = 0.5 Height = 0.15 edtUser = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin) Y = 0.5 edtPass = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin) guiEditSetMaxLength(edtUser, 50) guiEditSetMaxLength(edtPass, 50) X = 0.415 Y = 0.7 Width = 0.25 Height = 0.2 btnLogin = guiCreateButton(X, Y, Width, Height, "Log In", true, wdwLogin) guiSetVisible(wdwLogin, false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () createLoginWindow() end ) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () -- create the log in window and its components createLoginWindow() -- output a brief welcome message to the player outputChatBox("Welcome to RealWorldGaming, please log in.") -- if the GUI was successfully created, then show the GUI to the player if (wdwLogin ~= nil) then guiSetVisible(wdwLogin, true) else -- if the GUI hasnt been properly created, tell the player outputChatBox("An unexpected error has occurred and the log in GUI has not been created.") end -- enable the players cursor (so they can select and click on the components) showCursor(true) -- set the input focus onto the GUI, allowing players (for example) to press 'T' without the chatbox opening guiSetInputEnabled(true) end ) function clientSubmitLogin(button,state) if button == "left" and state == "up" then local username = guiGetText(edtUser) local password = guiGetText(edtPass) if username and password then triggerServerEvent("submitLogin", getRootElement(), username, password) guiSetInputEnabled(false) guiSetVisible(wdwLogin, false) showCursor(false) else outputChatBox("Please enter a username and password.") end end end function loginHandler(username,password) -- check that the username and password are correct if username == "user" and password == "apple" then -- the player has successfully logged in, so spawn them if (client) then spawnPlayer(client, 1959.55, -1714.46, 10) fadeCamera(client, true) outputChatBox("Welcome RealWorldGaming.", client) end else -- if the username or password are not correct, output a message to the player outputChatBox("Invalid username and password. Please re-connect and try again.",client) end end addEvent("submitLogin",true) addEventHandler("submitLogin",root,loginHandler)
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when will MTA community be back up....................... Can some1 make me a login system and im not gonna pay you for typing lines so if u want me to pay go F*** yourself
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Okay so i have all my ports forwarded and checked on PFPort checker all open i go on Game-Monitor and i dont see my server how do i know if it works ?????
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Alot of Tree texture & model changing
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DO i have to make a new Application for both ?
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I dont understand what to forward to ??? 22003 to ??? 22126 to ???
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1. All of my Ports are open might be firewll dont know what to do there 0__0 2. 2wire - 2701HG-B
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I did both 22003 - Timed out ASE port - BLOCKED do u have msn or somthing