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UserName

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  1. That was a fast reply Thanks ^^
  2. Hey, a friend and I tried to make a Hunter Alert for race gamemode. Apparently, it works for any other gamemode except for race :\ We tried using different events, including client-side too, but it still doesn't work. No errors in debugscript 3 mode either. Does anyone know what we should do? Here's the lua: function hunterAlert ( theVehicle, seat ) local id = getElementModel ( theVehicle ) if id == 425 then outputChatBox ("#ff0000" ..getPlayerName(source).. " got the hunter! Watch out!",getRootElement(),0,0,0,true ) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), hunterAlert ) Thanks
  3. All your maps are awesome xDD Infernus Wave Tracks are amazing and dp 5 is fun too
  4. UserName

    My mta server

    Shouldn't you say what you want it like or what the server name is?
  5. https://forum.multitheftauto.com/viewtopic.php?f=94&t=28153&p=314194&hilit=converter#p314194 Unzip/Unpack the .zip folder. Open up the converter, select the folder inside "MadMax MTA map pack" for the MTA:Race map folder. You have to do each folder containing the .map file, not the "MadMax MTA map pack" folder. For the MTA:SA resource folder, well, that's pretty obvious. Make sure it is clicked on "To MTA:SA 1.0" and then click convert. Use the search button next time.
  6. What part of loading? https://wiki.multitheftauto.com/wiki/Known_Issues_-_FAQ has a fix about a crash after the splash screen.
  7. Give it a full 24 hours. It should be online then. Your ports should be forwarded too.
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