I would do something like this:
Team_Selection_1 = {}
function onPlayerResourceStart( )
Team_Selection_1[1] = guiCreateButton(326,534,196,88,"Attack",false)
guiSetFont(Team_Selection_1[1],"sa-header")
Team_Selection_1[2] = guiCreateButton(199,90,5,5,"",false,Team_Selection_1[1])
Team_Selection_1[3] = guiCreateButton(562,534,196,88,"Defence",false)
guiSetFont(Team_Selection_1[3],"sa-header")
Team_Selection_1[4] = guiCreateButton(199,90,5,5,"",false,Team_Selection_1[3])
guiSetVisible( Team_Selection_1, true )
showCursor(true)
end
addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), onPlayerResourceStart )
function onPlayerClickGUI(button)
if (button == "left") then
if (source == Team_Selection_1[1]) then
ouputChatBox( "You clicked Attack" )
elseif (source == Team_Selection_1[3]) then
ouputChatBox( "You clicked Defence" )
end
end
end
addEventHandler ( "onClientGUIClick", root, onPlayerClickGUI )