Hey Gamesnert, Thanks For The Reply.
I did a alternative, maybe a bit simpler than yours, but isn't as effective as your method is. -.- (Mine can be ServerSide).
function getTopPointRelativeOfElement(element,distance)
local x, y, z = getElementPosition ( element )
local rx, ry, rz = getElementRotation ( element )
y = y - (distance * math.sin(math.rad(rx)) )
x = x + (distance * math.sin(math.rad(ry)) )
z = z + (distance * math.cos(math.rad(rx+ry)) )
return x,y,z
end
Man, Thanks alot for helping me by giving Ideas,Methods and Suggestions. (When I Got some free time, I will do some test with your method.)
Thanks, Seeya