
Troold
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Everything posted by Troold
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hmm strange, i downloaded it again now and it's working ;E thx But now i have a new problem mwahahaha ;F When i'am in the shop I can't choose anything, else i can't leave shop! Edit Ohhh i read that post but i didn't saw that, sry and thx for fast help )
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Hello I have 2 problems. 1 - I don't get cash for killing zombies 2 - I'm not getting any rank for killing zombies, when i'm killing an zombi then in console is appearing that error : "zkillreward.lua:15: attemp to concatenate local 'my Rank' " What i have to do?
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ehh still don't work only black screen i tried to add setcameratarget but that don't work too i don't know what to do ;/
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ehh it still don't work :< and when i join i can see black screen 0.o, and i know how to use debugscript 3.... it didn't say any errors
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command debugscript 3 don't say anything :FF and it don't spawn when i join .......................
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I have a little big problem with my teams script 0.o, it assigning team but don't spawn! ;/ this is my script function createTeamsOnStart () teamLudzie = createTeam ( "Ludzie", 255, 255, 0 ) teamZombiclassic = createTeam ( "Zombiclassic", 0, 200, 0 ) teamZombiraptor = createTeam ( "Zombiraptor", 0, 200, 0 ) teamZombiheavy = createTeam ( "Zombiheavy", 0, 200, 0 ) teamZombi = createTeam ( "Zombi", 0, 200, 0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function assignLudzieTeam ( player, commandName ) setPlayerTeam ( player, teamLudzie ) giveWeapon ( player, 17, 900) giveWeapon ( player, 29, 900) giveWeapon ( player, 31, 900) setElementModel ( player, 29 ) setPlayerNametagColor ( player, 225, 225, 0 ) end addCommandHandler ( "ludzie", assignLudzieTeam ) function assignZombiclassicTeam ( player, commandName ) setPlayerTeam ( player, teamZombiclassic ) setElementModel ( player, 258 ) end addCommandHandler ( "classic", assignZombiclassicTeam ) function assignZombiraptorTeam ( player, commandName ) setPlayerTeam ( player, teamZombiraptor ) setElementModel ( player, 70 ) end addCommandHandler ( "raptor", assignZombiraptorTeam ) function assignZombiheavyTeam ( player, commandName ) setPlayerTeam ( player, teamZombiheavy ) setElementModel ( player, 127 ) setPedArmor ( player, 200 ) end addCommandHandler ( "heavy", assignZombiheavyTeam ) function assignZombiTeam ( player, commandName ) setPlayerTeam ( player, teamZombi ) setElementModel ( player, 69 ) end addCommandHandler ( "zombi", assignZombiTeam ) function assignNewLudzie ( ) setPlayerTeam ( source, teamLudzie ) spawnPlayer ( player, 213.26884460449, 1873.2000732422, 13.140625, 0.0, 0 ) fadeCamera ( source, true ) giveWeapon ( player, 17, 900) giveWeapon ( player, 29, 900) giveWeapon ( player, 31, 900) setElementModel ( player, 29 ) setPlayerNametagColor ( player, 225, 225, 0 ) setPlayerNametagColor ( player, 255, 255, 0 ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignNewLudzie ) function afterWasted() respawnPlayer(source, getPlayerTeam(source)) end function respawnPlayer(player, theTeam) if (theTeam == teamLudzie) then spawnPlayer ( player, 213.26884460449, 1873.2000732422, 13.140625 ) giveWeapon ( player, 17, 900) giveWeapon ( player, 29, 900) giveWeapon ( player, 31, 900) setElementModel ( player, 29 ) setPlayerNametagColor ( player, 225, 225, 0 ) elseif (theTeam == teamZombiclassic) then spawnPlayer ( player, 261.11389160156, 1396.8560791016, 10.5859375 ) setElementModel ( player, 258 ) setPlayerNametagColor ( player, 0, 200, 0 ) elseif (theTeam == teamZombiraptor) then spawnPlayer ( player, 261.11389160156, 1396.8560791016, 10.5859375 ) setElementModel ( player, 70 ) setPlayerNametagColor ( player, 0, 200, 0 ) elseif (theTeam == teamZombiheavy) then spawnPlayer ( player, 261.11389160156, 1396.8560791016, 10.5859375 ) setPedArmor ( player, 200 ) setElementModel ( player, 127 ) setPlayerNametagColor ( player, 0, 200, 0 ) elseif (theTeam == teamZombi) then spawnPlayer ( player, 261.11389160156, 1396.8560791016, 10.5859375 ) setElementModel ( player, 69 ) setPlayerNametagColor ( player, 0, 200, 0 ) end end addEventHandler( "onPlayerWasted", getRootElement(), afterWasted ) and i have a little question, why my settings in meta don't work? 0.o I mean that <settings> <setting name="#respawn_time" value="[ 10 ]" /> <setting name="#spawn_weapons" value='[ "22:100" ]' /> <setting name="#gravity" value="[ 0.008000 ]" /> <setting name="#waveheight" value="[ 0 ]" /> <setting name="#time_limit" value="[ 900 ]" /> <setting name="#locked_time" value="[ true ]" /> <setting name="#weather" value="[ 15 ]" /> <setting name="#time" value="0:0" /> </settings>
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lol now in console i have ,,WARNING: muzaa.lua: Bad Argument @ 'bindKey' - Line: 4 ok i maked it work, i can hear music, but what i must to do to start music when I want no on script start :F (i mean bind on start music)
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ehh script still don't work i don't know what to do :
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then that should look like that? function onResourceStart() local sound = playSound3D("muzaa/ravers.mp3", 1479.2813720703, -1648.1474609375, 22.065521240234, true) end bindKey (player, "i", "down", playSound3D) sry but i never do any look like that binds ;fff
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ehh i did, now i think music sould be activated by button, i mean do bindkey in script but how?
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Now I have problem with music, when i run that script, there aren't any music ;/ That is my Code function onResourceStart() local sound = playSound3D("sounds/muzaa.mp3", 1479.2813720703, -1648.1474609375, 22.065521240234, true) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart) Maybe i should do command to start that music D:
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emmm yes i have addevent("fulltank" that is my lines addEvent("FullTank", true ) addEventHandler("FullTank", getLocalPlayer(), showPlayerFuel) addEvent("fullRefill", true) addEventHandler("fullRefill",refillName, showPlayerFuel) addEvent("fuelGageShow", true) addEventHandler("fuelGageShow", getLocalPlayer(), showPlayerFuel) then that should look like that? addEventHandler("FullTank", getLocalPlayer(), showPlayerFuel) addEvent("FullTank", true ) addEventHandler("fullRefill",refillName, showPlayerFuel) addEvent("fullRefill", true) addEventHandler("fuelGageShow", getLocalPlayer(), showPlayerFuel) addEvent("fuelGageShow", true)
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first there isn't any failed in console second yes i started and trying to restart on server third omg there are many warning, everything with new vehicles, but when i turn that down i can see 2 warnings warning: loading script failed: ...\resources\rpg\speed_client.lua:95: ' excepted near 'down' warning: client_petrol.lua: bad argument @ \addeventhandler' - line:19 that is all "down" word what i have in speed_client.lua addEventHandler( "onClientRender", g_root, updateTheSpeed ) --bindKey( "l", "down", changeLightsState ) bindKey( "\", "down", changeUnits ) --triggerServerEvent( "bindKeys", g_Player ) --bindKey( "/", "down", lock_unlockDoor_iconchange ) end ----------------------------- function hideSpeedometer() guiSetVisible( g_guiSpeed.bg, false ) removeEventHandler( "onClientRender", g_root, updateTheSpeed ) --unbindKey( "l", "down", changeLightsState ) unbindKey( "\", "down", changeUnits ) --triggerServerEvent( "unbindKeys", g_Player ) --unbindKey( "/", "down", lock_unlockDoor_iconchange ) that is that 19line addEventHandler("FullTank", getLocalPlayer(), showPlayerFuel) i don't know what to do :F
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hello i have an stupid problem, when i'am starting server with my Role-Play map and join to server i can see only black screen and chat, when i click tab there isn't any teams :F i'am thinking it's problem with my teams script, everything good work on older version, this is my teams script maybe i did an mistake function createTeamsOnStart () teamCywile = createTeam ( "Cywile", 194, 194, 194 ) teamPrezydent = createTeam ( "Prezydent", 194, 194, 194 ) teamTVK24 = createTeam ( "TVK24", 194, 194, 194 ) teamPogotowie-Ratunkowe = createTeam ( "Pogotowie-Ratunkowe", 194, 194, 194 ) teamPolicja = createTeam ( "Policja", 0, 5, 213 ) teamSWAT = createTeam ( "GROM", 0, 0, 81 ) teamUrzad = createTeam ( "Urzad", 0, 255, 0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function assignPrezydentTeam ( player, commandName ) setPlayerTeam ( player, teamPrezydent ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) setPedArmor ( player, 100 ) setElementModel ( player, 147 ) setPlayerNametagColor ( player, 194, 194, 194 ) end addCommandHandler ( "loginprez", assignPrezydentTeam ) function assignUrzadTeam ( player, commandName ) setPlayerTeam ( player, teamPrezydent ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) setPedArmor ( player, 100 ) setElementModel ( player, 228 ) setPlayerNametagColor ( player, 0, 255, 0 ) end addCommandHandler ( "loginurz", assignUrzadTeam ) function assignPogotowie-RatunkoweTeam ( player, commandName ) setPlayerTeam ( player, teamPogotowie-Ratunkowe ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) setPedArmor ( player, 0 ) setElementModel ( player, 274 ) setPlayerNametagColor ( player, 194, 194, 194 ) end addCommandHandler ( "loginpr", assignPogotowie-RatunkoweTeam ) function assignTVK24Team ( player, commandName ) setPlayerTeam ( player, teamTVK24 ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 36, 10000 ) setPedArmor ( player, 0 ) setElementModel ( player, 250 ) setPlayerNametagColor ( player, 194, 194, 194 ) end addCommandHandler ( "logintvk24", assignTVK24Team ) function assignPolicjaTeam ( player, commandName ) setPlayerTeam ( player, teamPolicja ) giveWeapon ( player, 3, 10000 ) giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 24, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 17, 10000 ) setPedArmor ( player, 100 ) setElementModel ( player, 281 ) bindKey( "x", "down", dropStinger ) setPlayerNametagColor ( player, 0, 5, 213 ) end addCommandHandler ( "loginpol", assignPolicjaTeam ) function assignSWATTeam ( player, commandName ) setPlayerTeam ( player, teamSWAT ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 27, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 34, 10000 ) setPedArmor ( player, 100 ) setElementModel ( player, 285 ) setPlayerNametagColor ( player, 47, 91, 38 ) end addCommandHandler ( "loginswat", assignSWATTeam ) function assignCywile ( player, commandName ) setPlayerTeam ( player, teamCywile ) setPedArmor ( player, 0 ) setElementModel ( player, 0 ) setPlayerNametagColor ( player, 255, 255, 255 ) end addCommandHandler ( "Cywil", assignCywile ) function assignNewCywil ( ) setPlayerTeam ( source, teamCywile ) spawnPlayer( source, 2029.0826416016, -1419.1645507813, 16.9921875 ) fadeCamera ( source, true ) setPlayerNametagColor ( source, 255, 255, 255 ) end addEventHandler ( "onPlayerJoin", getRootElement(), assignNewCywil ) function afterWasted() respawnPlayer(source, getPlayerTeam(source)) end function respawnPlayer(player, theTeam) if (theTeam == teamPolicja) then spawnPlayer ( player, 1553.7600097656, -1675.8314208984, 16.1953125 ) giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 24, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 16, 10000 ) setElementModel ( player, 281 ) setPlayerNametagColor ( player, 0, 5, 213 ) elseif (theTeam == teamUrzad) then spawnPlayer ( player, 361.61148071289, 206.92935180664, 1009.0074462891,3 ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) setElementModel ( player, 228 ) setPlayerNametagColor ( player, 0, 255, 0 ) elseif (theTeam == teamGROM) then spawnPlayer ( player, 1124.4754638672, -2036.8078613281, 69.884155273438 ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 27, 10000 ) giveWeapon ( player, 29, 10000 ) giveWeapon ( player, 31, 10000 ) giveWeapon ( player, 34, 10000 ) setPedArmor ( player, 100 ) setElementModel ( player, 285 ) setPlayerNametagColor ( player, 47, 91, 38 ) elseif (theTeam == teamPrezydent) then spawnPlayer ( player, 1294.0933837891, -809.3125, 88.3125 ) giveWeapon ( player, 4, 1 ) giveWeapon ( player, 17, 10000 ) setPedArmor ( player, 100 ) setElementModel ( player, 147 ) setPlayerNametagColor ( player, 211, 0, 0 ) elseif (theTeam == teamCywile) then spawnPlayer ( player, 2029.0826416016, -1419.1645507813, 16.9921875 ) setPedArmor ( player, 0 ) setElementModel ( player, 0 ) setPlayerNametagColor ( player, 255, 255, 255 ) elseif (theTeam == teamPogotowie-Ratunkowe) then spawnPlayer ( player, 2029.0826416016, -1419.1645507813, 16.9921875 ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) setPedArmor ( player, 0 ) setElementModel ( player, 274 ) setPlayerNametagColor ( player, 255, 255, 255 ) elseif (theTeam == teamTVK24) then spawnPlayer ( player, 741.14276123047, -1342.1883544922, 15.202827453613 ) giveWeapon ( player, 4, 10000 ) giveWeapon ( player, 17, 10000 ) giveWeapon ( player, 34, 10000 ) setPedArmor ( player, 0 ) setElementModel ( player, 250 ) setPlayerNametagColor ( player, 255, 255, 255 ) end end addEventHandler( "onPlayerWasted", getRootElement(), afterWasted )