Ryan123 Posted February 10, 2016 Share Posted February 10, 2016 Hello, I've here one trouble. When I'm alone, this function is working fine, but when someone login, need only more 1, my chat will be spammed. Someone could help me please?: local civilianTeam = false function messageForCivilians (name, en, c, m, b, z) for i, plr in ipairs(getElementsByType ( "player" )) do if (isPlayerInTeam(plr, "Civilian Workers")) and (civilianTeam == false) then civilianTeam = true if (not m) and (not b) and (not z) then outputChatBox("State Official "..name.." is hosting a event "..en, plr) outputChatBox("Clue: "..c, plr) else outputChatBox("State Official "..name.." is hosting a event "..en, plr) outputChatBox("Location: "..z..", "..c, plr) setElementVisibleTo(m, plr, true) setElementVisibleTo(b, plr, true) end elseif (not isPlayerInTeam(plr, "Civilian Workers")) and (civilianTeam == true) then civilianTeam = false setElementVisibleTo(m, plr, false) setElementVisibleTo(b, plr, false) end end end ---- timer = setTimer(messageForCivilians,50,0,name, eventName, city, pMarker, pBlip, zone ) Link to comment
KariiiM Posted February 11, 2016 Share Posted February 11, 2016 Can you put a screenshot? Link to comment
Bonus Posted February 11, 2016 Share Posted February 11, 2016 If the 1. player is in the team and the 2. player not it will get spamed. A setTimer with 50 ms is a bad idea, specifically with for ipairs getElementsByType. Link to comment
Ryan123 Posted February 11, 2016 Author Share Posted February 11, 2016 So I'll set it for 1 second. If doesn't work, I'll post here again Link to comment
Ryan123 Posted February 11, 2016 Author Share Posted February 11, 2016 Sorry for double post, but I'll provide the Screenshot. And I increased for 1 second. Link to comment
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