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OwlGaming Script - Faction Bug


CaseyReed

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So I have a copy of the OwlGaming script from -REMOVED- and I am trying to create factions but they seem to be buggy.

When I create a faction, using /makefaction, it auto generates a faction ID and will create that faction. I can set players into that faction, it appears in /showfactions, and it appears in the factions table of the SQL database.

Whenever the SQL is turned off, or restarted, if I try to set a player into a faction, it returns "Invalid Faction ID", yet the faction still shows in /showfactions, still shows in the SQL database, the ID number is the same. If I try to create a new faction, it still auto-increments based on the previous faction ID.

Any thoughts?

Edited by jhxp
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