MasKPro Posted July 18, 2015 Share Posted July 18, 2015 How Can we do meta for Mods .. i just want example for .DFF File And .TXD FILE Link to comment
TheSmart Posted July 18, 2015 Share Posted July 18, 2015 you mean this? "fillname.txd" /> "fillname.dff" /> Link to comment
xXMADEXx Posted July 18, 2015 Share Posted July 18, 2015 Use the file tag <https://wiki.multitheftauto.com/wiki/Meta.xml> and then you can use the engine functions to replace it. Link to comment
MasKPro Posted July 18, 2015 Author Share Posted July 18, 2015 I dont understand ! Yes @TheSmart like that but what you have written didn't work :v Link to comment
TheSmart Posted July 18, 2015 Share Posted July 18, 2015 I dont understand ! Yes @TheSmart like that but what you have written didn't work :v what you mean? script doesn't work or something else? Link to comment
GTX Posted July 18, 2015 Share Posted July 18, 2015 You must write a script! Meta: <meta> <script src="script.lua" type="client"/> <file src="file.txd"/> <file src="file.dff"/> </meta> Script: txd = engineLoadTXD("file.txd") engineImportTXD(txd, YOUR_ID) dff = engineLoadDFF("file.dff") engineReplaceModel(dff, YOUR_ID) Link to comment
MasKPro Posted July 19, 2015 Author Share Posted July 19, 2015 @TheSmart Thanks Bro but i wanted to add large ammounts of mods so i just used modloader and worked Link to comment
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