MrBugsFive Posted July 2, 2015 Share Posted July 2, 2015 pessoal to com esse erro, que gamemode de DayZ incia mais e cancelado automatico por que isso?? ================================================================== = Multi Theft Auto: San Andreas v1.4.1 ================================================================== = Server name : MTA:SA DayZ | fb.com/AdventureBrDz | Bohemia Gamemode Server = Server IP address: 127.0.0.1 = Server port : 22003 = = Log file : ..ver2/mods/deathmatch/logs/server_armaII.log = Maximum players : 10 = HTTP port : 22005 = Voice Chat : Disabled = Bandwidth saving : Medium ================================================================== [2015-07-02 08:25:07] Compacting accounts database 'internal.db' ... [2015-07-02 08:27:40] WARNING: Ignoring duplicate client file in resource 'Loading': 'data/31.png' [2015-07-02 08:28:32] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel' [2015-07-02 08:29:41] Resources: 76 loaded, 0 failed [2015-07-02 08:29:41] Compacting database 'registry.db' ... [2015-07-02 08:29:43] Starting resources... [2015-07-02 08:29:57] Server minclientversion is now 1.4.0-9.07093 [2015-07-02 08:31:15] Gamemode 'DayZ' started. [2015-07-02 08:31:15] Start up of resource DayZ cancelled by script Obrigado a todos Link to comment
n3wage Posted July 2, 2015 Share Posted July 2, 2015 Algum script esta usando cancelEvent no evento onResourceStart. Você terá que checar seus scripts procurando essa função... Link to comment
MrBugsFive Posted July 3, 2015 Author Share Posted July 3, 2015 Acho que achei!! Vllw. era essa coisa aqui: function refreshItemLoots (loot) local lootPlace = getElementData(loot,"parent") setElementData(loot,"isTimerToRefresh",false) for i, item in ipairs(itemTable[lootPlace]) do local value = math.percentChance (item[5],math.random(1,2)) setElementData(loot,item[1],value) --weapon Ammo local ammoData,weapID = getWeaponAmmoType (item[1],true) if ammoData and value > 0 then setElementData(loot,ammoData,math.random(1,2)) end end --itemLoot refreshItemLoot (loot,lootPlace,true) end function displayLoadedRes ( res ) local name = getServerName ( ) if not string.find (name,"SERIAL KILLERS" ) then cancelEvent() end end addEventHandler ( "onResourceStart", getResourceRootElement(), displayLoadedRes ) tinha essa porra de funçao displayLoadedRes, que tava cancelando por causa do nome ali em: if not string.find (name,"SERIAL KILLERS" ) then Vllw @NewAge Obrigado Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now