kamel10 Posted June 6, 2015 Share Posted June 6, 2015 addEventHandler("onPlayerWasted", root, function(ammo, killer) if #CrTable1 == 0 and MissionStart then EndMissionPVG() end if #PoTable2 == 0 and MissionStart then FinishMissionPVG() end local isGangs = getPlayerTable(source, CrTable1) local isCop = getPlayerTable(source, PoTable2) if isGangs then setTimer( function (source) setElementData(source,"RecounectBug",false) setElementData(source, "protect", false) end,1000,1,source ) RemovePlayer(source,CrTable1) if getPlayerTable(source, CrTable1) or getPlayerTable(source, PoTable2) then if killer and getElementType(killer) == "player" then output(root, "#FFFF00[#00FF00"..getPlayerName(killer).."#FFFF00] Killed [#FF0000"..getPlayerName(source).."#FFFF00] In The Mission !!", 0, 10, 255) TopKill[killer] = (TopKill[killer] or 0) + 1 else output(root, "#FFFF00[#FF0000"..getPlayerName(source).."#FFFF00] Dead In The Mission !!", 255, 255, 0) end end if getPlayerTeam(source) ~= getTeamFromName("Police") then RemovePlayer(source, CrTable1) triggerClientEvent(source,"xPVGLoserx",source) setElementData(source, "protect", false) elseif getPlayerTeam(source) == getTeamFromName("Police") then RemovePlayer(source, PoTable2) triggerClientEvent(source,"xPVGLoserx",source) setElementData(source, "protect", false) end if getPlayerTable(source,MedicManTable) then RemovePlayer(source,MedicManTable) textDisplayRemoveObserver(displayy,source) end end end) يقولي unexpected symbol ')' Link to comment
N3xT Posted June 6, 2015 Share Posted June 6, 2015 addEventHandler("onPlayerWasted", root, function(ammo, killer) if #CrTable1 == 0 and MissionStart then EndMissionPVG() end if #PoTable2 == 0 and MissionStart then FinishMissionPVG() end local isGangs = getPlayerTable(source, CrTable1) local isCop = getPlayerTable(source, PoTable2) if isGangs then setTimer( function (source) setElementData(source,"RecounectBug",false) setElementData(source, "protect", false) end,1000,1,source ) RemovePlayer(source,CrTable1) if getPlayerTable(source, CrTable1) or getPlayerTable(source, PoTable2) then if killer and getElementType(killer) == "player" then output(root, "#FFFF00[#00FF00"..getPlayerName(killer).."#FFFF00] Killed [#FF0000"..getPlayerName(source).."#FFFF00] In The Mission !!", 0, 10, 255) TopKill[killer] = (TopKill[killer] or 0) + 1 else output(root, "#FFFF00[#FF0000"..getPlayerName(source).."#FFFF00] Dead In The Mission !!", 255, 255, 0) end end if getPlayerTeam(source) ~= getTeamFromName("Police") then RemovePlayer(source, CrTable1) triggerClientEvent(source,"xPVGLoserx",source) setElementData(source, "protect", false) elseif getPlayerTeam(source) == getTeamFromName("Police") then RemovePlayer(source, PoTable2) triggerClientEvent(source,"xPVGLoserx",source) setElementData(source, "protect", false) end if getPlayerTable(source,MedicManTable) then RemovePlayer(source,MedicManTable) textDisplayRemoveObserver(displayy,source) end end ) Link to comment
N3xT Posted June 6, 2015 Share Posted June 6, 2015 addEventHandler("onPlayerWasted", root, function(ammo, killer) if #CrTable1 == 0 and MissionStart then EndMissionPVG() end if #PoTable2 == 0 and MissionStart then FinishMissionPVG() end local isGangs = getPlayerTable(source, CrTable1) local isCop = getPlayerTable(source, PoTable2) if isGangs then setTimer( function (source) setElementData(source,"RecounectBug",false) setElementData(source, "protect", false) end,1000,1,source ) RemovePlayer(source,CrTable1) if getPlayerTable(source, CrTable1) or getPlayerTable(source, PoTable2) then if killer and getElementType(killer) == "player" then output(root, "#FFFF00[#00FF00"..getPlayerName(killer).."#FFFF00] Killed [#FF0000"..getPlayerName(source).."#FFFF00] In The Mission !!", 0, 10, 255) TopKill[killer] = (TopKill[killer] or 0) + 1 else output(root, "#FFFF00[#FF0000"..getPlayerName(source).."#FFFF00] Dead In The Mission !!", 255, 255, 0) end end if getPlayerTeam(source) ~= getTeamFromName("Police") then RemovePlayer(source, CrTable1) triggerClientEvent(source,"xPVGLoserx",source) setElementData(source, "protect", false) elseif getPlayerTeam(source) == getTeamFromName("Police") then RemovePlayer(source, PoTable2) triggerClientEvent(source,"xPVGLoserx",source) setElementData(source, "protect", false) end if getPlayerTable(source,MedicManTable) then RemovePlayer(source,MedicManTable) textDisplayRemoveObserver(displayy,source) end end) Link to comment
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