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Remove Clean Cars Shader


'LinKin

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Hello,

I got this script from community, it works perfectly.

-- The Body. Author: FornetGear© 
local shader = dxCreateShader( "fx/nodirt-shader.fx" ) 
addEventHandler( "onClientResourceStart", resourceRoot, function() 
    engineApplyShaderToWorldTexture( shader, "vehiclegrunge*" ) 
end) 
-- End 

But now I want to add a command to remove the shader, I tried using:

engineRemoveShaderToWorldTexture( shader, "vehiclegrunge*" )

destroyElement(shader)

But it's not removing the shader

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