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Getting an element from an object ID integer


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Hi,

I've been trying to find a way to automaticly detect LowLOD objects and thus removing them for a map manager that I'm making. Although, if you removeWorldObject something, you may encounter lowLOD objects underneath them.

My question is - how would you automaticly detect if there's a lowLOD object associated to the object you want to removeWorldObject, and if so, remove it as well.

I have thought of a possible attempt being

getElementModel( getLowLODElement ( element theElement )) 

But I'd need an element to put as a variable there. I only have the object ID, not the element itself... hence the question in thread title.

I need assistance!

Thanks

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You could loop through a list of models when your resource starts and check if the model is lowLOD by doing something like:

  
local lowLOD = {} 
local obj = createObject ( 69, 0, 0, 0 ) 
for k=A, B do 
   setElementModel ( obj, A ) 
   if getLowLODElement ( obj ) then 
      lowLOD[A] = true 
   end 
end 
destroyElement ( obj ) 
  

Not sure if this works - in any case, hope it helps.

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