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(Ayuda) Desactivar misiles del hydra


lucascba

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Esta el ejemplo en la Wiki,

function disableFireForHydra ( theVehicle, seat ) 
    if ( getElementModel ( theVehicle ) == 520 ) then -- if they entered a hydra 
        toggleControl ( "vehicle_secondary_fire", false ) -- disable their fire key 
    else -- if they entered another vehicle 
        toggleControl ( "vehicle_secondary_fire", true ) -- enable their fire key 
    end 
end 
addEventHandler ( "onClientPlayerVehicleEnter", getLocalPlayer(), disableFireForHydra ) 

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