Black2 Posted March 19, 2015 Share Posted March 19, 2015 Could someone tell me in detail as I do for a cylinder does not open in a high location or below? I wanted him to open only in the cylinder location.Thx Link to comment
TAPL Posted March 19, 2015 Share Posted March 19, 2015 local _, _, Pz = getElementPosition(player) local _, _, Mz = getElementPosition(marker) if Mz + 3 >= Pz and Pz >= Mz - 1 then -- Your code end Link to comment
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