ZuluTangoDelta Posted November 14, 2014 Share Posted November 14, 2014 I render a Shader on a 3D material and I use 5 passes and blend them with DestBlend. But the the Fog disapear on the 3d material. There is no other way yet so i need to use DestBlend. Here some Pictures: Without Destblend: http://www.pic-upload.de/view-25263558/ ... 2.png.html With Destblend: http://www.pic-upload.de/view-25263556/ ... t.png.html Solve it by added Fogeffect inside the Surfaceshader. Link to comment
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