Tonnzza Posted October 20, 2014 Share Posted October 20, 2014 Another marker does not open a port for what could be wrong? --gate-- gate1 = createObject(980, -1980.5789794922, 283.62588500977, 37, 0,0,90) gate2 = createObject(980, -1980.5789794922, 293.22588500977, 37, 0,0,90) -- Markers -- hitMarker1 = createMarker(-1985.8018798828, 288.45, 33.54, 'cylinder', 3, 255, 0, 0, 150) hitMarker2 = createMarker(-1976.7435302734, 288.45, 33.54, 'cylinder', 3, 255, 0, 0, 150) function moveGateUpA( hitElement, matchingDimension ) local x1, y1 = getElementPosition( gate1 ) local x, y = getElementPosition( gate2 ) moveObject( gate1, 5000, x1, y1, 43) moveObject( gate2, 5000, x, y, 43) end addEventHandler( "onMarkerHit", hitMarker1, moveGateUpA ) function timerReady(s) local x, y = getElementPosition( gate1 ) local x2, y2 = getElementPosition ( gate2 ) moveObject(gate1, 5000, x, y, 37 ) moveObject(gate2, 5000, x2, y2, 37 ) end function moveGateDownA( leaveElement, matchingDimension ) setTimer ( timerReady, 10000, 1, source ) end addEventHandler( "onMarkerLeave", hitMarker2, moveGateDownA ) Link to comment
Moderators IIYAMA Posted October 21, 2014 Moderators Share Posted October 21, 2014 You are moving the gates to the same position as they already are. ALSO: Debug your code: https://wiki.multitheftauto.com/wiki/Debugging and debug your code with debug strategies. Link to comment
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