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How to block DM in interiors?


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If you want to disable damage in interiors you can just use these:

  
"onClientPlayerDamage" -- Triggers when a player is damaged 
getElementInterior() -- Check if the player is in an interior or outside(interior 0) 
cancelEvent() -- If yes, cancel the damage 
  

Make sure this script is clientside.

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function fncClientPlayerDamage() 
    if not (getElementInterior(source) == 0) then 
        cancelEvent() 
    end 
end 
addEventHandler("onClientPlayerDamage",getRootElement(),fncClientPlayerDamage() 

Add this to your client script. This will cancel out every damage done to a player inside an interior.

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