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Terrain Shader with Organtic Texture

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Hi i am trying to create a painttool for terrains.I try it with blendmaps so if there is a green pixel on the blendmap then texture A apears on the terrain,if there is a orange pixels on the blendmap texture b apears on the terrain....The problem are the edges of the textures.So with this methode it only works with three textures (R,G,B) and if i want mor textures it doesnt work :( My source:


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