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Land of the Rising Sun (Project LOTRS) ENG


TougeTeam

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Land of the Rising sun (Project LOTRS), create by TougeTeam 峠 チーム.

The exact release date is still unknown

IP old project - mtasa://77.220.182.202:22003

VK group - http://vk.com/japan_mta

Youtube - https://www.youtube.com/user/TougeTeam

Project Features:

1) The Japanese subjects

2) The new global Japanese map by Alex Pershin (SanyaSpy) - http://sanyaspymods.blogspot.ru/

3) The japanese auto pack by Evgeniy Polyanskiy (DeadDRFTR) - http://deaddrftr.blogspot.ru/

4) Creating Courses by Sergey Poruchikov (KOHDYKTOP) - http://candykond-sergio.blogspot.ru/

5) Creating a full tuning.

6) organization event's in class: Touge, Drift, Time Attack, JGTC, meetings, Rally.

7) Will be used Air transport, sea transport

If you want play on our new project, you must download a modify GTA Sa Client(Link - coming soon)

Of course the certain amount of resourses you will download from server.

What we got:

1)Improved drawing of changed world

2)There will be no bugs on vegetation

3)Will correct lighting

4)Expected to reduce the time of connect to the server

5) A more stable server operation for players with low computers.

We hope for your support.

Screen:

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TougeTeam 峠 チーム http://vk.com/touge_team - VK Group.

Leader:

LUMEN

1 Echelon:

STmen

Sancho

Drift Version:

Legkuu

Lex_Drift

Videomaker:

Edelweiss

Mechanic:

Mekanikku

Designers of the World:

KOHDYKTOP

SanyaSpy

Designers Team:

Arela

Sempai

Modeler:

DeadDRFTR

Assistant:

Tsurai

Organizer of events:

Usagi

Wait for the news about our future plans.

Sincerely, Team TougeTeam 峠 チーム

Logo:

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Would've been pretty cool if the map was made public, like most map modifications, instead of being tied to a drift game mode server.

As big car fanatic I can't help but to congratulate your work and wish you the best of luck with your project.

map was made public but worked only with mta server LOTRS.

because we do not want the appearance of clones server)

Thx

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Would've been pretty cool if the map was made public, like most map modifications, instead of being tied to a drift game mode server.

As big car fanatic I can't help but to congratulate your work and wish you the best of luck with your project.

map was made public but worked only with mta server LOTRS.

because we do not want the appearance of clones server)

Thx

Totally acceptable, you want to keep your work unique and untouched, I understand your reasoning perfectly.

However, if you allow me to provide my opinion on the whole server subject, its kind of a shame that such an ambitious project is automatically alienating the average MTA player from connecting to your server from the start by demanding them to install a custom executable file. It doesn't seem like a very reasonable thing to do, I mean, it's acceptable if you are making this a friends-only thing, although, if that was the case, it wouldn't really make much sense to advertise the project publicly in the first place, but for a public server it doesn't seem feasible to require this kind of thing.

Anyway, regarding to the modding side of this, I feel compelled to give my personal views on it. One of the most frequent issues I tend to notice with all sorts of projects is the fact that once they flop or get forgotten for some reason, all of the work and progress made completely evaporates from the Internet. Most of the times this happens because creators are over-protective and refuse to redistribute their work.

I would really be disappointed to see that happen to this as well. So as a long time modder and also a blog-follower of the people who are taking part in this project, I'll appeal, to you for a possible 'future' map release once you feel like the time is right. :wink:

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Would've been pretty cool if the map was made public, like most map modifications, instead of being tied to a drift game mode server.

As big car fanatic I can't help but to congratulate your work and wish you the best of luck with your project.

map was made public but worked only with mta server LOTRS.

because we do not want the appearance of clones server)

Thx

Totally acceptable, you want to keep your work unique and untouched, I understand your reasoning perfectly.

However, if you allow me to provide my opinion on the whole server subject, its kind of a shame that such an ambitious project is automatically alienating the average MTA player from connecting to your server from the start by demanding them to install a custom executable file. It doesn't seem like a very reasonable thing to do, I mean, it's acceptable if you are making this a friends-only thing, although, if that was the case, it wouldn't really make much sense to advertise the project publicly in the first place, but for a public server it doesn't seem feasible to require this kind of thing.

Anyway, regarding to the modding side of this, I feel compelled to give my personal views on it. One of the most frequent issues I tend to notice with all sorts of projects is the fact that once they flop or get forgotten for some reason, all of the work and progress made completely evaporates from the Internet. Most of the times this happens because creators are over-protective and refuse to redistribute their work.

I would really be disappointed to see that happen to this as well. So as a long time modder and also a blog-follower of the people who are taking part in this project, I'll appeal, to you for a possible 'future' map release once you feel like the time is right. :wink:

xD, we lay out the assembly GTA, there will be a map of the island, but if you run it in a single game, you will not see the majority of introductions, as most of the important objects will be based in mta.

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  • 1 month later...

Development Server 2014.

About a month has passed since the publication of the previous post on the new project.

We again had a slight stagnation associated with the work, the delivery session and exams, but we continue to work and the project is not in place.

In fact, today we have tested what is available and made some screenshots.

I think before the end of the month we will have a few posts on the development.

The most significant will be June 25, where we will reveal some information for our new project.

P.S. We are very interested in your opinion, leave more comments, repost)

Wait for the news about our future plans.

Sincerely, Team TougeTeam 峠 チーム

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  • 2 weeks later...

I love the work you guys are doing so far.

Following this project really close.

As for the downloadable .exe, I have no problem downloading external things, from you guys, i already play Land Of The Rising Sun and i already love the server as now, i'm expecting a lot.

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LOTRS 2014

Lets start with welcome

We begin with a welcome two new members of our team, they scripters, they working on a new Project.

This is Vlad Nickolaevich (Normalnij) and Konstantin Grymko (CoolDark).

Conguralations and welcome in our team TougeTeam.

Still returned to us Semen Yakutovich (Edelweiss), he will continue to create rally championships.

Project Features:

1) The Japanese subjects

2) The new global Japanese map by Alex Pershin (SanyaSpy) - http://sanyaspymods.blogspot.ru/

3) The japanese auto pack by Evgeniy Polyanskiy (DeadDRFTR) - http://deaddrftr.blogspot.ru/

4) Creating Courses by Sergey Poruchikov (KOHDYKTOP) - http://candykond-sergio.blogspot.ru/

5) Creating a full tuning.

6) organization event's in class: Touge, Drift, Time Attack, JGTC, meetings, Rally.

7) Will be used Air transport, sea transport

We are create some page’s on official site Mtasa.com

https://forum.multitheftauto.com/viewtopic.php?f=114&t=74225 – English version

https://forum.multitheftauto.com/viewtopic.php?f=158&t=74196 – Russian version.

Page on ModDB http://www.moddb.com

http://www.moddb.com/mods/land-of-the-r ... ject-lotrs

We are continue information in blogs:

Sergey Poruchikov(KOHDYKTOP) - http://candykond-sergio.blogspot.ru/

Evgeniy Polyansky(DeadDRFTR) - http://deaddrftr.blogspot.ru/

Alex Perishin(SanyaSpy) - http://sanyaspymods.blogspot.ru/

The information support from groups - friends on VK:

[sakaii_racing_team|SakaiiRacingTeam (DRIFT (Дрифт))]

[club43736094|AniMIXportal.RU Anime|Аниме|Озвучка| Субтитры]

[gofcknhard|!GO HARD! - Don't Forget to be AWESOME ]

[kor4_customs|Kоr4 Customs.]

[easterntuners|Eastern Tuners Workshop]

[rfactor_dorifto_racing|rFactorDorifto Racing ドリフト走行]

[bmirussian|BMIRussian. ВсёоJDMпо-русски!]

Now top news:

First I want to tell you about the new game modes, Which will be on the new project, created recently and Konstantin Gromyko started working on it Konstantin Gromyko (CoolDark).

For example:

1. Base – changed freeroam.

2. Save location after exit.(Player spawn in float/home/base fraction or team)

3. Fraction, for a start 2 main fraction: japan police and mafia. We choose 2 player to post:Cheif of Police and GodFather.(Septemer we are start to selection)

4. Delivery gun and special vehichles for fractions.

5. Actions fractions limited islands (on tracks you can’t use guns and vehicles from fractions.).

6. Creating the house system, garage, fractions and team base

7. For donate DLC pack auto, moto, sea and air vehicles. The player donate amount and can use it forever(1 pack), single payment.

8. Job creation (getting game currency, score, you can exchange for house, flat, DLC pack but you cant buy vip car)

9. Currency creation, exchange currency

10. Creating racing system (many racing disciplines, from beloved drift races and finishing JGTC race’s).

Next, we'll about tuning,собственно that's what everyone was waiting . Working on it Vlad Nikolaevich (Normalnij).

Tuning is an isolated system, for most cars it will be personal.

As you can see in the tuning system:

1) Exchanging exterior auto (bumpers, skirt, spoilers, hoods,exhaust system, exchanging headlights, exchaging wheels, maybe face swap)

2) Exchanging interior auto (seats, steering wheels, rollcages)

3) Painting auto

4) Applyng paintjobs

5) Applyng pictures on auto

6) Hydraulics

May be can not be damaged, but you can remove bumper and other auto parts.

Now go to the preliminary lists of cars and tracks.

Preliminary list of cars will include 12 cars:

1. Nissan Siliva S14 Zenki

2. Nissan Siliva S15 Spec R

3. Nissan Skyline BNR32 GTR

4. Nissan Skyline BNR34 GTR

5. Honda S2000 Mugen

6. Honda NSX II

7. Toyota Supra JZA80

8. Toyota Mark2

9. Toyota Chaser

10. Toyota AE86

11. Mazda RX7 FD3S

12. Mazda RX7 FС3S

Preliminary list of tracks:

1. Ebisu West

2. Ebisu Touge

3. Ebisu South

4. Ebisu Kita

5. Ebisu East

6. Nikko

7. Red Ring

8. Akina

9. Zmeinka

10. Bihoku

11. YZ

12. Okaru

13. Usui

14. Irohazaka

15. Transfagarasan

This tentative lists and to launch a project may be that something will change. We will update and add auto and tracks after launch

The DLC type’s:

1) Air pack.

2) Various additional car packs.

3) Sea pack.

4) Moto pack

The player pays a certain amount for a particular pack and can use it anytime, single payment.

Wait for the news about our future plans.

Sincerely, Team TougeTeam 峠 チーム

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  • 6 months later...

We are looking for writers who want to work with us on a project (without pay, free)

Interested please contact, or write to ВК http://vk.com/id46725881

Thank you!

Work done by N1ks (cooperation discontinued) :

1) The new panel login and registration.

2) Selection Menu cars and tuning ( wheels , body kits, color, when re-entering the server tuning is saved ) .

3) Menu selection of tracks ( for each route there is a picture and description) / freeroam'a . You can always return to the garage by pressing F2.

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  • 7 months later...

Trailer №2

Development Server 2015.

We are proud to present you our new project trailer LOTRS.

The author of the video is Alexander Pershin (SanyaSpy).

P.S. We are very interested in your opinion, leave more comments, repost)

MORE INFORMATION:

https://vk.com/japan_mta

SanyaSpy:

https://vk.com/sanyaspy

XBL - SanyaSpy48

Skype - SanyaSpy2010

Wait for the news about our future plans.

Sincerely, Team TougeTeam 峠 チーム

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  • 3 years later...

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